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What would you rate Super Paper Mario???

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Old 05-29-2007, 01:35 PM   #41
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Old 05-29-2007, 01:56 PM   #42
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can someone help me plss!!!!!!! i really need help to pass chapter 1-3 please help mee!! i dont know what to do with the red palm!
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Old 05-29-2007, 02:30 PM   #43
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Keep Jumping. Make Sure it is Red. Near Begging. jump till door appears

And 10
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Old 05-29-2007, 04:07 PM   #44
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theres a red door with a star next to the palm..thats not the door right?? because it was there bfore i started jumping..and now i am jumping and nothing happens!! i had jumped like 40 timeees and nothing happens!
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Old 05-30-2007, 04:03 PM   #45
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i would give it an 8.6/10

i loved it and thought it was great (actually i havent beaten it yet as i have been so busy with the tennis season lately)

im going to start playing it again soon

but so far, it gets an 8.6
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Old 05-30-2007, 05:50 PM   #46
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hmmm......8/10


The whole Red Door chapters were pretty bad
It got acctualy got fun after the next door, and started getting into it.
I Think that the thousand year door was better, and that Super Paper mario would have been a better Game if it were an RPG
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Old 05-31-2007, 08:29 AM   #47
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8/10

Just too easy. I was in love with the game, but soon I realized, I was never going to die or be stumped. If it was difficult at all, it wouldnt have to be longer, so yeah, I guess it needs to be longer also.

Then, just as important as my first complaint, too much story line. Yes I know that the original was more of an RPG. This Paper Mario is different though, so why stop there. It seems like they had to try hard anyways to crank out the bad stories, so just cut them out all together. To much of that sound, the text sound, scribbling high pitched garbage for 10 minutes at a time at 15 minute intervals.

At first I thought this game was 10/10, but I thought the story line stuff would calm down. I thought I would reach some sort of challenge. If it just stuck to a Super Mario World feel, with the mini RPG gameplay (I like, with the XP and the cards), and the super crazy Japanese ultimate Mario impressiveness, it would have been 10/10.
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Old 06-06-2007, 06:56 PM   #48
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I rate the game 8.7/10. The game was not too short, but it wasn't a particularly lengthy game either. I think that some people just wanted a longer game because the wii is lacking some solid single player games. The 2D-3D is a nice innovation but at times it gets tiring constantly switching to make sure you don't miss anything.

I thought the dialogue was very good, however the story as a whole was lacking compared to its Paper Mario predecessors. However, this game is definitly a good purchase to make considering its innovation and is a very good single player game to keep you occupied until Mario Galaxy
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8.7/10
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Old 06-07-2007, 10:12 PM   #49
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9/10
good story, but all the paper marios have been good for that,
i think they need to re make mario rpg
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Old 06-08-2007, 05:42 AM   #50
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I would give it 9/10 it got me playing my wii again. I didn't think there was that much dialouge but maybe because I enjoyed most of it. Another thing I liked was being Peach I hate always having to be Mario. The thing that doesn't make it a 10 is length and difficulty. It wasn't that long and it was to easy.
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Old 06-08-2007, 10:15 AM   #51
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that is right. it will be better with yoshi


i would give it a 8.0 of 10
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Old 06-08-2007, 12:49 PM   #52
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Yeah it did get me playing wii again as well.
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Old 06-08-2007, 12:58 PM   #53
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i give it a 9 out of 10!!!
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Old 06-08-2007, 01:13 PM   #54
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8.5/10 because it was a bit short and it was way too different from the other paper mario in the other paper mario the 1000 year door you have like 8 team members u could use and you could eventually teach them new moves my favorite out of all characters in that game was i have to say vivian
and there were no badges or star power in super paper mario but it was pretty cool other than that.need help on the sammer guy place(chapter 6)
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Old 06-08-2007, 06:28 PM   #55
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I give it a 9.8/10
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Old 06-13-2007, 09:27 PM   #56
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how many hours does it take to beat SPM?
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Old 06-14-2007, 08:37 AM   #57
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8/10

the text dialog got really annoying, boss fights too easy.
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Old 06-14-2007, 08:52 AM   #58
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9.5/10
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Old 06-17-2007, 12:10 PM   #59
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Quote:
Originally Posted by Wii_Are_Family123
how many hours does it take to beat SPM?
Seems to change person-to-person and also if you do the Pits during the game.
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Old 06-18-2007, 06:54 PM   #60
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On a scale from one to ten, I say 74
(worst) (best)
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