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Old 01-26-2008, 02:07 AM  
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i personally dont care of rankings in brawl. cause youll all see me on the top of the list. my code name will be wii.... just to let u all know.

just messin
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Old 01-26-2008, 02:10 AM  
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Originally Posted by Brawny
Have we gotten word on region locking online for MK and Brawl? And IS guitar hero region free with friend codes?

On topic...If you couldn't snake, what would your opinion on glitches be?

I should sue because Nintendo is discriminating against people who broke their thumbs.

Brawl isn't region locked, I think Guitar Hero is, because I can never find anyone to play on Guitar Hero.

I can't wavedash, deary, I still have no problem with it. If they can actually do it well, then so be it, it obviously means that they're better than me, pff, maybe I'd actually get around to doing some practicing if I realise it sucks. Makes the game worth while if you have to spend quite some time playing it. Someone's not really helping me out there though. :P
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Old 01-26-2008, 02:14 AM  
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Yeah, because you would so play melee without me...

More like get more acquainted with the inside of your eyelids.
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Old 01-26-2008, 02:18 AM  
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Quote:
Originally Posted by Brawny
Have we gotten word on region locking online for MK and Brawl? And IS guitar hero region free with friend codes?

On topic...If you couldn't snake, what would your opinion on glitches be?

I should sue because Nintendo is discriminating against people who broke their thumbs.

lmao...that last sentence wins joke of the day.

someone already said that if they clean the game of wavedashing, then some other glitch will probably pop up and things will be the same. In the end, I'll just practice anyways until I can defeat those glitch people with my glitch-free style...did it once already, defeated a happy wave-dasher with Marth, it was hilarious.

Mario Kart just pissed me off 'cause without snaking you're pretty much screwed. Smash Bros. is too complex for that to apply...too many other factors in play.
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Old 01-26-2008, 02:21 AM  
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well, wavedashing increases the adrenalin and fun in melee. wavedashing makes the game way hardcore (awesome) i just think advanced techniques makes the game more fun. even for the people that cant do advanced techniques. its at times fun getting pounded. trust me, i would know

i agree with anax4aero about just playing the game and practicing for fun
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Old 01-26-2008, 02:27 AM  
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Let's all play the how many times can you say fun in one post game!
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Old 01-26-2008, 02:29 AM  
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@brawny

what kind of jokes are u making
chill
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Old 01-26-2008, 02:43 AM  
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Quote:
Originally Posted by ssbb_lover
I personally feel it was wrong to take out Wave Dashing/SHFFL/etc.

SHFFL is still in since Short Hop, Fast Fall, and L-cancel have been proven to work =O.
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Old 01-26-2008, 03:34 AM  
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Quote:
Originally Posted by D1nner
I dont think L-cancelling is completely out of the picture just yet. People that went to E for All said that L-cancel can still be done but not in the same way you use to in Melee.



Source: http://smashboards.com/showthread.php?t=121329



wow, that's great

so....now i feel like an idiot for making this thread...

i guess there is still the fact that wave-dashing ain't here
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Old 01-26-2008, 04:24 AM  
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I've never used Wavedashing or L-cancelling, in fact, I don't know how to do those.
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Old 01-26-2008, 08:54 AM  
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I think glitches are cheap and those who exploit them have little skill, relying on a programing over site to win matches is rather low.

I don't care if it takes time an practice to learn. It was never really meant as part of normal game play and should therefore be outlawed in professional matches.

if you have to rely on glitches to win a match then I have no respect for you as a gamer. Technique is a style of gaming..each player should have or develop their own unique playing style and techniques.

"Advance Techniques" are nothing more than as I said programming over sites that weren't thought important enough to address during the testing/debugging phase.

I mean Sakurai and Co. were too involved in balancing everything else in the game to make sure there was absolutely no hiccups in the coding what so ever. Anyone who calls themselves a true professional Smash player shouldn't degrade themselves to exploiting game flaws to win, they should at least have enough skill to fight as the game intended and win..That is a mark of true skill.

I hope that these glitches on melee were brought to his attention and rectified before Brawl was programmed. If not then I think there should be two separate leagues in the Brawl online community: Those who exploit glitches, and the legit players who play as the game intended.

I guess I'm one of the few who never bothered with SHFFL or WD since though them cheap and disrespectful tactics in matches.
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Old 01-26-2008, 11:15 AM  
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The only place Emma and I differ.

Hear hear, ELM.

Maybe it'd be different if I could snake... I know HOW to wavedash and all that crap, but more importantly, how to counter idiots who spam them and don't know when to use them.
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Old 01-26-2008, 01:11 PM  
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Quote:
Originally Posted by Extra Life Mushroom
I think glitches are cheap and those who exploit them have little skill, relying on a programing over site to win matches is rather low.

I don't care if it takes time an practice to learn. It was never really meant as part of normal game play and should therefore be outlawed in professional matches.

if you have to rely on glitches to win a match then I have no respect for you as a gamer. Technique is a style of gaming..each player should have or develop their own unique playing style and techniques.

"Advance Techniques" are nothing more than as I said programming over sites that weren't thought important enough to address during the testing/debugging phase.

I mean Sakurai and Co. were too involved in balancing everything else in the game to make sure there was absolutely no hiccups in the coding what so ever. Anyone who calls themselves a true professional Smash player shouldn't degrade themselves to exploiting game flaws to win, they should at least have enough skill to fight as the game intended and win..That is a mark of true skill.

I hope that these glitches on melee were brought to his attention and rectified before Brawl was programmed. If not then I think there should be two separate leagues in the Brawl online community: Those who exploit glitches, and the legit players who play as the game intended.

I guess I'm one of the few who never bothered with SHFFL or WD since though them cheap and disrespectful tactics in matches.
Quoted for truth.
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Old 01-26-2008, 01:17 PM  
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Brawny, I'll take you up on your fun challenge:

I think they should keep the fun advanced moves because it would make it more fun for the advanced players to have fun and they'd say "This is fun! It's even more fun than melee!"
But they'd only say that while they are having fun.
It would also be fun for those who can't do the fun techniques because they'd have a fun goal to work towards... while having fun!

*Phew* That's all the fun for today...
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Old 01-26-2008, 02:54 PM  
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Quote:
Originally Posted by Extra Life Mushroom
I think glitches are cheap and those who exploit them have little skill, relying on a programing over site to win matches is rather low.

I don't care if it takes time an practice to learn. It was never really meant as part of normal game play and should therefore be outlawed in professional matches.

if you have to rely on glitches to win a match then I have no respect for you as a gamer. Technique is a style of gaming..each player should have or develop their own unique playing style and techniques.

"Advance Techniques" are nothing more than as I said programming over sites that weren't thought important enough to address during the testing/debugging phase.

I mean Sakurai and Co. were too involved in balancing everything else in the game to make sure there was absolutely no hiccups in the coding what so ever. Anyone who calls themselves a true professional Smash player shouldn't degrade themselves to exploiting game flaws to win, they should at least have enough skill to fight as the game intended and win..That is a mark of true skill.

I hope that these glitches on melee were brought to his attention and rectified before Brawl was programmed. If not then I think there should be two separate leagues in the Brawl online community: Those who exploit glitches, and the legit players who play as the game intended.

I guess I'm one of the few who never bothered with SHFFL or WD since though them cheap and disrespectful tactics in matches.

except...they put a version of L-canceling in Brawl
So.....SHFFLing is still possible in Brawl
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Old 01-26-2008, 03:56 PM  
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but what about wavedashing???
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