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Old 01-28-2008, 09:56 PM   #41
 
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Quote:
Originally Posted by FRuMMaGe
It's very difficult. It literally has to be frame perfect.

Basically on frame 41 of her bomb animation you must have the analogue in a direction and then on frame 42 it must be in the opposite direction, this causes her to basically teleport.

It is VERY hard to time well without practice.

Here is a video:
http://www.youtube.com/watch?v=lkx_nUSE4JA
That's f-ing insane.
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Old 01-29-2008, 12:26 AM   #42
 
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Quote:
Originally Posted by Singhson
I know what your where your deep hatred of kakarot and dbz come from, you got owned by someone who was half your age in a dbz game.
Actually no, being a fan of the show was a taboo in my younger years, so I never touched the stuff. But if it was shown on [CN] and it was popular I can be pretty sure that it shouldn't belong in a 13 - 18 demographic game.
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Old 01-29-2008, 08:58 AM   #43
 
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Quote:
Originally Posted by Belarr
Actually no, being a fan of the show was a taboo in my younger years, so I never touched the stuff. But if it was shown on [CN] and it was popular I can be pretty sure that it shouldn't belong in a 13 - 18 demographic game.
What on earth, a taboo, well ofcourse, you and your psychic villians would never aprove of you watching stuff like that!

But to be honest none of the DBZ character's would fit into SSBB anyway however hard they tried, it just doesn't go, plus the battles would always be one sided, and everyone would want to be the hero ALL the time!

WALUIGI IS SCUM!
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