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Old 04-19-2008, 04:31 AM  
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ideas on stages for next smash bros

 Mario and Sonic at the Olympic Games > Track and Field Stadium > You fight in the middle of the green area and javelins fly at the players at points and after a minute of brawling, a big star from Super Mario Galaxy comes and whisks the players up to the steps to the Olympic Flame and you fight on the stairs. As it comes to night, fireworks set off and you have to avoid them. After 40 seconds of brawling afterwards the star whisks you off again to the vault event. The vault is on the right hand side of the stage and what it is used for is to help spring characters up in the air and do an overhead attack on the other players. After another 40 seconds you go back to the Track and Field again creating a loop
 Mario Strikers Charged Football > You’re fighting in the middle of the football pitch and you see the likes of Birdo and Shy Guy passing the football to each other in the background. Either Birdo or Shy Guy shoots the ball at the place where everyone’s fighting.
Super Mario Galaxy Stage
Wii Sports Stage > You start off at the bowling alley and you are at the Power Throw Training Game. There are 100 pins behind the players and you have to avoid a bowling ball from time to time. Then after one minute you are at the Putting Green at Golf. Golf Balls shower overhead . Then thirty seconds later, the fighters use the ropes of the boxing arena as a platform. Your Miis throw punches toward the players and and Little Mac shows up also to fight the brawlers. Then it shuffles back to the beginning again
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Old 04-19-2008, 06:29 AM  
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A little bit too soon to start a topic on this don't you think?
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Old 04-19-2008, 07:14 AM  
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Mario Galaxy stage, you fight in space and the gravity changes when you change to diferent planets and you can walk upside down and stuff like you do on mario galaxy! Sound ok?

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Old 04-19-2008, 05:06 PM  
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Quote:
Originally Posted by crwys
A little bit too soon to start a topic on this don't you think?

It's never too late or too soon.

An NES Classic Stage. You fight on top of the NES, and every so often it changes into a game.

Super Mario Bros.
Duck Hunt
Dr. Mario
Kid Icarus, etc.

Sound fun?

Rainbow Road. nuff said.

Dark Star- A custom Robo stage. The floors and everything are invisible, so its the toughest stage.

Also, the melee versions of battlefield and FD.
Oh, and Pokefloats and Fourside.

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Old 04-19-2008, 07:32 PM  
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TOURIAN- You are in the Chamber where Mother Brain resides, and she is in the background. She shoots you with lasers sometimes and sometimes she sends out 3 seeking missiles that are like Samuses side B. Occasionally, all but one platform flashes and then electricity flows around it, forcing you to jump to the one safe platform.

TERMINA (CLOCK TOWN)- You are in Clock Town from Majora's mask. There is a base area and several upper platforms attatched to the Clock Tower, as it is a fairly large stage (about 3/4ths as large as the Temple stage) As the time changes from day to night (not in real time) different things happen as follows:
Dawn of the First Day- members of the Bombers appear on the sides of the stage and periodically fire at you with their slingshots infrequently. This is the most normal of the time periods.
End of the First Day- Kafei (wearing his Keaton mask) slowly wanders around in the back of the stage. Dogs, cats and frogs run by as well, damaging players in their way.

Dawn of the Second Day- A Deku Shrub runs about the stage, if you hit him, he throws items into the air (however, he is VERY hard to catch). Also, A few of the platforms are lowered to the ground by construction workers.
End of the Second Day- A group of Stalfoses come out, attacking any players that come near. If they are all defeated, A giant Stalfos comes onto the stage for a little bit (this Stalfos is invincible).

Dawn of the Third Day- All of the platforms (besides the base) are raised up to the top of the Clock Tower, where they are arranged very differently. Those on the base platform must quickly leap onto another platform when they are raised up, otherwise they fall and die, similar to when you stay in the hanger of the Halberd stage. The moon from Majora's Mask is visible form the top of the clock tower.
End of the Third Day- Skull Kid appears at the Clock Tower and begins to play the ocarina, causing the moon to fall and be caught by the four giants in the background. Then, all the players get sucked up in the time travel void from Majora's Mask and return to the dawn of the first day.

What do you think?
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Old 04-19-2008, 08:01 PM  
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inside peachs castle like right when you walk in in mario 64 or outside the castle on the bridge

bowsers castle

koopaling ship
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Old 04-19-2008, 08:44 PM  
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cool ideas guys
if kingdom hearts made it to brawl they could do
Olympus Coliseum/Underdrome (Like the Castle Siege stage)
The Clock Tower (from Twilight Town)
and the Battle of 1000 Heartless
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Old 04-19-2008, 09:35 PM  
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Maybe a clock tower stage from majoras mask and it switches to the moon. and they should have feirce deity and skull kid as an assist lol
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Old 04-22-2008, 12:27 AM  
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Bring back classics like saffron city (64), fourside (melee) and others from brawl

Thought a Paper Mario would also be approprite

Last edited by jazzman9 : 04-22-2008 at 12:30 AM.
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Old 04-22-2008, 01:43 AM  
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Underwater stage. On top of the water level (near top of screen) is a floating platform. You have 30 seconds underwater. Go back to surface or get on platform to breathe. Under the water, you have infinite jumps. This stage is all about aerials. As the usual, fly off the edges (underwater or not) and you lose a point/stock.

Timer next to character portrait for the time left underwater. Higher % = less time. After timer ends, your percentage slowly goes up for 5 seconds (at the same rate as if you were off the stage). After that, drown, fall down, lose point/stock.

Occasional air bubbles come from bottom upwards toward the surface. Swim into one for 30 more seconds underwater, regardless of %.

Last edited by Damascus : 04-22-2008 at 01:46 AM.
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Old 04-22-2008, 04:41 AM  
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Quote:
Originally Posted by GigaRidley
Dawn of the First Day- members of the Bombers appear on the sides of the stage and periodically fire at you with their slingshots infrequently. This is the most normal of the time periods.
End of the First Day- Kafei (wearing his Keaton mask) slowly wanders around in the back of the stage. Dogs, cats and frogs run by as well, damaging players in their way.

Dawn of the Second Day- A Deku Shrub runs about the stage, if you hit him, he throws items into the air (however, he is VERY hard to catch). Also, A few of the platforms are lowered to the ground by construction workers.
End of the Second Day- A group of Stalfoses come out, attacking any players that come near. If they are all defeated, A giant Stalfos comes onto the stage for a little bit (this Stalfos is invincible).

Dawn of the Third Day- All of the platforms (besides the base) are raised up to the top of the Clock Tower, where they are arranged very differently. Those on the base platform must quickly leap onto another platform when they are raised up, otherwise they fall and die, similar to when you stay in the hanger of the Halberd stage. The moon from Majora's Mask is visible form the top of the clock tower.
End of the Third Day- Skull Kid appears at the Clock Tower and begins to play the ocarina, causing the moon to fall and be caught by the four giants in the background. Then, all the players get sucked up in the time travel void from Majora's Mask and return to the dawn of the first day.

What do you think?


Great stage man! Lol, awesome imagnation, it would be cool to play on it.
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Old 04-22-2008, 03:43 PM  
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I would like all the N64 stages back onto Smash Bros
Also a Paper Mario sounds great
but I have a nagging voice at the back of my head saying that Brawl is the last Smash Bros

What about a stage where you can fight on a Zelda Boss
The Mario 64 Haunted Mansion stage
Mario Party Stage
A Nintendo DS Stage like Mario Kart or Nintendo DS Stage like Jazzman9's idea about the NES.
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