Whilst playing ssx-blur I started to wonder about why the nunchuck tilt hasn't been implemented into FPS games? you could use the control stick on the nunchuk to turn - and the tillt function to strafe (or vice-versa). Allowing you to concentrate entirely on shooting with the remote - or holding it like a sword/lightsabre in certain games. The tilt works in ssx? But could it work in FPS? Anyone got any thoughts on this?