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FPS controls for wii...

Discussion in 'Nintendo Wii Chat' started by BrandonMcAuslan, Mar 19, 2007.

  1. BrandonMcAuslan

    BrandonMcAuslan Special Olympics Medalist

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    Whilst playing ssx-blur I started to wonder about why the nunchuck tilt hasn't been implemented into FPS games?

    you could use the control stick on the nunchuk to turn - and the tillt function to strafe (or vice-versa). Allowing you to concentrate entirely on shooting with the remote - or holding it like a sword/lightsabre in certain games.

    The tilt works in ssx? But could it work in FPS?

    Anyone got any thoughts on this?
     
  2. ottoman

    ottoman Banned

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    its an idea for the future...but i quite like the FPS as it is.
     
  3. Mau

    Mau WiiChat Member

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    it seems very logic...

    its an option
     
  4. Rabid_Toaster

    Rabid_Toaster NOO! THE BEES ARE COMING!

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    true, true...its a good idea...
     
  5. VampiricLugia

    VampiricLugia Guillotine Fodder

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    Actually having to reload your own gun by hand with the nunchuck would be cool. It would add a much bigger strategy bit into a FPS, so you'll have to be quick and such.
     
  6. raisinghelen

    raisinghelen WiiChat Member

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    I thought the same thing when i was playing Wii Sports, then i got SSX Blur yesterday and it made me think it could work really well. Id put the control stick to turn and the nunchuk tilt as the strafe. For reload id have it as the Wii-mote being flicked downwards, kind of like the old lightgun games. Tilting the Wii-mote to lean might be good too.

    I think seperating the body and gun movements would make for a fantastic fps and no other console could match it.
     

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