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New IGN Red Steel Hands On

Discussion in 'Nintendo Wii Gaming' started by COLDshiver, Oct 14, 2006.

  1. COLDshiver

    COLDshiver Wii Owner

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    Wow, lots of new info. Looks to be a fun game. Everything was great all except for some of the controls. The controls are overall great but there are just a few small minor control knacks. Like a little to slow to turn and stuff.
     
  2. MetroidZ

    MetroidZ Only took 4 years to get1

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    they done that because of motion sickness (i heard) thats why the arm sometimes moves freely. but it still looks pretty fun to play and the swords look great. there sooo many videos to watch.. (ive already seen 'em)
     
  3. Flip

    Flip WiiChat Member

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    I was so sure than in one of those JeuxFrance Red Steel videos there was an option on one of the menus for Wide of Tight Movement. I assumed this was in relation to tightening up the sensitivity ? I hope they do add this if it isn't already there. I don't like the idea of having a huge bounding box. Metroid Prime 3 looks like it plays really well with the tight turning.
     
  4. MetroidZ

    MetroidZ Only took 4 years to get1

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    i think they made it smoother to play. and im not sure if u can ajust the sensitivity but u can in sword fights..
     
  5. Flip

    Flip WiiChat Member

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    Either way, it should be a great game. Sniper Rifle looks like tonnes of fun. Reminds me of that sniper game at arcades. Can't remember the name of it, but it was pretty cool. Some of these videos are hard to watch though, as the people playing seem to be without skill. I just think to myself "Shoot him. Dear god, just shoot him!" while the person playing is looking all over the place and missing shots and just... arggg. Can't wait to get my hands on it so I can feel it for myself.
     
  6. COLDshiver

    COLDshiver Wii Owner

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    Yeah, there was one where you could adjust the sensitivity.
     
  7. Weebs

    Weebs WiiChat Member

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    They really need to have some control scheme settings for aiming. I think they should do this:

    Wide-turn control: As the videos are now, where you put your corsshair to nearly the edge of the screen to turn

    Short-turn control: A small box for turning, such as COD3 and Metroid 3

    Pc-turn style: Where if you move the controller to the sides at all, it turns. If your confused on what I mean, think of house turning works with the mouse on PC shooters, ex counter-strike. I think this would be great for the Wii as the turn box on games sounds extremely odd...
     

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