Here's a recent interview with Nintendo's VP of sales and marketing Perrin Kaplan. The interview covers several topics (that are interesting too) but there's some SSBB related stuff that may be of interest.
The full interview is here:
http://blog.wired.com/games/2007/10/interview-perri.html
But here's some of the interesting SSBB stuff:
The full interview is here:
http://blog.wired.com/games/2007/10/interview-perri.html
But here's some of the interesting SSBB stuff:
Wired News: Okay. Super Smash Bros. just got delayed. What happened?
Perrin Kaplan: What did I just say to someone downstairs... I'm not calling it a delay. I'm calling it a Smash Bros. Perfection Program.
WN: Okay, go on.
PK: That's what they're going to do with it.
WN: But why did they? I mean, they've had a lot of time to work on this game, and it's a huge holiday title for Nintendo.
PK: So, when it launches, and you play it, I hope you'll call and tell me that it was worth it. You'll see.
WN: How will I know that it's worth it?
PK: There are a couple different things that I wish I could share with you today, but I can't, things that they're working on refining that will make it amazing. And of course, better than any Smash prior. And of course you're a huge Smash fan, right?
... ...
PK: Alright, that's fair enough. So all I can say is that we've said before that things are worth the wait, and Nintendo is a company that always makes sure the quality's there, we don't rush anything to market. And of course the intention was to have it come this year, but they really want to perfect it and they're going to add in a couple of things that folks don't know about yet, but that they will love.
WN: Does this have anything to do with online play?
PK: Next question.