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Nunchuk Pointer??

Discussion in 'Nintendo Wii Gaming' started by 6ix, Jun 11, 2007.

  1. 6ix

    6ix rebmeM tahCiiW

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    First off, know that I'm not all a tech guy and I am fully aware that there is no scanner thing on the nunchuk like there is on the front of the wiimote, BUT, I was wondering if the nunchuk has pointer capabilities. I'm waiting for a real Mech simulation game to be released on the wii, and I thought it would be awesome if you had two crosshairs, one with the Wiimote and one with the Nunchuk, is this possible or no?
     
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  2. mrpbjnance

    mrpbjnance WiiChat Member

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    It knows how the nunchuk moves.. I can't explain how
    but they could connect it to the the joystick on the nunchuck to move the crosshairs
     
  3. Wii_Smurf

    Wii_Smurf No.1 Smurf

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    Or use 2 Wiimotes?
     
  4. Warrior

    Warrior WiiChat Member

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    its definatley possible, ever played the flying game in wario ware smooth moves? the little aeroeplane is just as responsive with the nunchuck as it is with the remote.

    Its possible.
     
  5. ciper

    ciper

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    You do realize the nunchuck has the same accelerometer as the Wiimote right? You should also know that the IR receiver on the Wiimote only senses distance from the TV and rotation and which part of the screen the Wiimote is pointed at.

    My thought exactly.
     
    #5 ciper, Jun 11, 2007
    Last edited: Jun 11, 2007
  6. Brawny

    Brawny Anglophobiphile

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    First ciper....the cursor uses the IR..... Just making sure you didn't leave it out of that post.

    and 2 wiimotes would be awesome.
     
  7. Almo

    Almo WiiChat Member

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    yeah i agree two wiimotes would be wikid, and for a single player mech game considering most people have two or more wiimotes it would work out well, maybe they could even release a wiimote-mech bundle like play, or a whole new controller lol :p
     
  8. 6ix

    6ix rebmeM tahCiiW

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    ^^^^That would be crazy, or a co-op type mode with a Super mech where one player just pilots and has some basic weaponry and the second player controls all the major weapons, rotating his view with the joystick, while using two crosshairs with like 4 different guns armed at once, with the B, Z, C, and A buttons.


    EDIT :: That thing you said about the game being a bundle with a new controller reminds me of this game I actually was considering getting for the Xbox called Steel Battalion. It's a hyper realistic Mech simulation that comes with a 40 button controller with foot pads, throttles, etc. $200 all together when it first came out lol, hopefully Nintendo's not that pricey.
     
    #8 6ix, Jun 11, 2007
    Last edited: Jun 11, 2007
  9. ciper

    ciper

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    LOL edit. I do normally know that and I can't figure out why I left it out

    [​IMG]
     
  10. 6ix

    6ix rebmeM tahCiiW

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    ^^^^^But that's only one, I want to play two player if not four... :lol:



    *packs Ski Mask and Revolver in bag*
     
  11. Gr34t3st

    Gr34t3st WiiChat Member

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    I was wondering how the nunchuck controls things too. I noticed it when I was playing Wii Sports. I was boxing and you use the nunchuk as one hand the the wii-mote as the other. It would be cool if there was a feature like that on the upcoming Sims title. Maybe a cooking mama type mini-game to make the chores a little bit more fun.
     
  12. Maleko

    Maleko WiiChat Member

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    The nunchuck has accelerometers just like the Wiimote. The only differnence is the lack of the IR port, which is only used to orientate the cursor on the screen
     
  13. TiwazTyrsfist

    TiwazTyrsfist Dubito Ego Sum

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    So, the short version is, Wii can sense that the nunchuk is moving, but cannot tell where it's pointing.

    Now, what would be really cool would be a game that came with a new, different nunchuk peripheral that had the IR sensor, and a couple more buttons, so that you could use the joystick for movement, the two new buttons over the joystick for special movement (jumping, strafing) the two front buttons for weapon cycling/firing, and use the new IR sensor for targeting like the wiimote.
     
  14. ciper

    ciper

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    Did you know all of Wii sports doesnt use the sensor bar not including the menus? Start a game of any type and unplug the sensor bar and you will see what I mean. I think thats pretty surprising
     
  15. Wardy

    Wardy WiiChat Member

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    Not really as none of the games need you to point or aim with the Wii remote.
     
  16. iceblade

    iceblade WiiChat Member

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    It has pointer capabilities using accelerometers but not IR
     
  17. Gr34t3st

    Gr34t3st WiiChat Member

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    I never realized that but now that I think about it, none of them use it.
     

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