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Official Rate my Team Thread - Due when +500 posts.

Discussion in 'Pokemon' started by Chicagoan, Jul 26, 2007.

  1. Chicagoan

    Chicagoan Official Breeder.

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    Welcome to the Official Rate my team thread

    Several people requested this thread. So here comes. Nothing to explain, just the rules:

    1st Post your entire team (not one pokemon... as it is a team rater.
    2nd Make sure you write down all 6 pokemons, their natures, their attacks and if you wish, the stats... this last one is not a must, but the other 3 are.
    3rd Just rate the teams above. DO NOT FLAME We all must try to content our feeling (Even I, as I do not like Tyranitar) If you do not like the team... Do not say, “It sucks” Rate the team and say why you do not like it, pokemon by pokemon. Try to rate as accurate as possible. The better you post, the most you will help the user.
    4th This thread is going to be cleaned up when it reaches 500 posts. By this way, it won't get crowded.
    5th Request of Rep = Instant Ban
     
  2. deadlydasher

    deadlydasher Halo 3 & CoD4 & RB6V2

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    Alakazam Modest Nature 255 EVs in Speed, 255 EVs in Special Attack,@ Twistedspoon

    - Physic
    - Energy Ball
    - Shadow Ball
    - Focus Blast
    (Might replace one with shadow ball or calm mind but cant decide which)

    Starmie (WaterStar) Timid Nature 252 EVs Special attack, 216 speed, 40 HP. @ Leftovers

    - Surf
    - Thunder Bolt
    - Recover
    - Ice Beam

    Umbreon (NightCat) calm nature 252 EVs in HP and then split it in the defenses @ Leftovers

    - Wish
    - Dark Pulse
    - Toxic
    - Confuse Ray

    Aerodactyl(FlyingDino) Jolly Nature 255 EVs in attack and speed @ Choice Band

    - Stone Edge
    - Fire Fang
    - Ice Fang
    - Earthquake

    Electivire (Voltage) Adamant Nature 255 EVs in Attack and Speed @ Expert Belt / Life Orb

    - Ice Punch
    - Thunderpunch
    - Earthquake
    - Cross chop

    Blissey(NurseJoy) Bold Nature EVs: 255 EVs in Health 255, 252 Def @ Leftovers

    - Softboiled
    - Seismic Toss
    - Counter
    - Stealth Rock
     
  3. Slimi

    Slimi im back

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    i say.....9.5/10 super good. I have nothing else to say.... I am still putting my battle pokes together so I will post my team when I got them
     
  4. deadlydasher

    deadlydasher Halo 3 & CoD4 & RB6V2

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    thank you
     
  5. Fox

    Fox Super Mοderator
    Staff Member

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    @deadlydasher
    All good except Blissey.
    Take out Seismic Toss for refresh. (Just my self-healing Blissey idea)
    9/10
     
  6. massi4h

    massi4h PokéGod.

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    Refresh is crap since Blissey should normally be using natural cure as it's ability and aromatherapy heals the status of all your pokemon.

    Seismic toss is like a must on Blissey. I'm too lazy to rate the team atm sorry.
     
  7. PokeChamp

    PokeChamp Lurking

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    the team is well set up with moves... but three pokemon are weak to ghost type attacks..
     
  8. bln_f

    bln_f Tomorrow.......

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    Location:
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    Meganium modest nature
    sunny day, solarbeam, grass knot, hyper beam

    Swampert relaxed nature
    earthquake, muddy water, hydro pump, protect

    Blaziken gentle nature
    blaze kick, sky uppercut, bulk up, focus energy

    Rotom impish nature
    shock wave, thunder, yawn, dream eater

    Umbreon gentle nature
    payback, crunck, return, double team

    Altaria naive nature
    earthquake, dragon dance, dragonbreath, hyper beam
     
  9. Pockets

    Pockets He's no good to me dead

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    I agree with massi4ah. Seismic toss is an absolute must on a Blissey. If you have access to Pokemon Emerald, you can learn it from the move tutor and pal park it hence. I'm not sure if it's a viable egg move. Aromatherapy is also infinitely useful, but a very good call with Counter there. Blissey's got such ridiculous HP and such bad def that anything physical that doesn't kill it will ohko the opponent.

    Here's my latest Battle Tower team:

    Starmie Azathoth (oh, look it up)
    Natural Cure, Life Orb
    Modest Nature, 4 HP/252 SAtk/252 Spd
    Ice Beam / Thunderbolt / Surf / Recover

    Garchomp Jabberwock
    Sand Veil, Choice Band
    Jolly Nature, 255 Atk / 255 Spd
    Crunch, Outrage, Stone Edge, Earthquake

    Infernape Prometheus
    Blaze, Expert Belt
    Adamant Nature, 255 Atk / 255 Spd
    Shadow Claw, Close Combat, Flare Blitz, Thunderpunch


    This team's almost identical to the one I had that made it to the 70s in Battle Tower. I simply replaced an Encore/DBond Wobuffet with the Infernape. This makes up for the problems the other two had in dealing with pesky plant and ice pokemon. However, I'm haunted by his almost complete inability to take a hit. Infernape's defenses suck, and one super effective hit is going to take him down. I'm considering a redistribution of EVs, a new item, or even completely replacing it in the lineup with something else that can tackle the things the other two can't. I'd appreciate some feedback here.
     
    #9 Pockets, Jul 27, 2007
    Last edited: Jul 27, 2007
  10. Chicagoan

    Chicagoan Official Breeder.

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    Overall team
    You have 3 pokemons week to a water type pokemon (capable to learn ice beam with a decent speed such starmie)
    That is the biggest fail. However, start over.

    Poke by poke
    Meganium (modest) - It may die without doing even an attack... you have a risky meganium. I would teach it: Sunny Day - Solar Beam - Energy Ball and Synthesis. By that way, if your meganium is in risk, you may use Energy Ball to ensure one attack, if not, prepare a Sunny day and then you attack in one turn with Solar Beam and also you cure 100% of your HP. Equip it a Heat Rock.

    Swampert (Adamant) - Not bad... but I do not like it. Protect has no sense on it, nor hydro pump. Set this: Avalanche - Earthquake - Waterfall - Hammer Arm. Equip it with a Rindo Berry, by that way, it won't get KO that fast from a grass attack. Start using Waterfall or Hammer Arm (Waterfall may cause flinch, and its physical, Hammer Arm is a strong attack with lowers your speed) You need to lower your Swampert's speed, by that way, you may burn your foe pokemon with Avalanche. Use earthquake sparingly.

    Blaziken - switch it with Houndoom (I love this fire pokemon, and it rocks) It must be Modest - Attacks like mine: Dark Pulse (may cause flinch) Flamethrower - Faint Attack and Nasty Plot. OK. Here is some strategy, take care with this guy. Make sure it gets flash fire ability instead of Early Bird. Attack with dark pulse (may flinch the foe) or flamethrower. Save Nasty Plot when you see a pokemon weak against houndoom (like a fire pokemon that may waste one turn attacking or a grass, ghost, pyschic (take care with Focus Blast) I would equip this little pal with Lax Incense, by that way, it decreases all foe pokemons accuracy, and it will be harder for an Alakazam to do focus blast on it. Keep faint attack, if a foe does several double teams, you will ensure the attack.

    Rotom - Ugh... It is terrible. Change it into Gengar. Modest Gengar with Dark Pulse - Sludge Bomb - Thunderbolt and Shadow Ball. Do not use dream eater... you will take a noob, but a good trainer, will take his/her pokemon away and Dream Eater will fail. You have your electric attack on Gengar, you do not need no more. Equip your Gengar with Expert Belt or an Enigma berry.

    Umbreon - I love this guy, but you already have houndoom, two Dark is not nice. However, if you want a good dark guy, I recommend you to go with honchkrow with Super Luck ability and equip it with scope lens. It should be Adamant. Use Night Slash - Sucker Punch - Night Shade and Aerial Ace. With Aerial Ace, you will always hit, no matter the evanescence. Night slash does easy criticals, with Super luck you increase chances to deal critical and with scope lenses you increase even more your chance of critical hit, (around 80% chance) to deal a critical hit. Sucker Punch, use it against a sweeper (physical better) Night Shade will help you to beat tanks such shuckle.

    Altaria - Too cute but useless... I do not like dragons and you already have honchcrow. So if you want a dragon, I would go with the common Garchomp. Adamant with Dragon Rush, Earthquake, Outrage (egg move) and Dragon Dance if it can learn it. Equip it with wide lens and you will increase the chance of hitting with Dragon Rush.


    I hope it helps.
     
  11. gbj153

    gbj153 Lets play with Pixels~

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    My team


    Breloom:Jolly Nature
    Moves:Spore, Seed Bomb, Focus Punch, Mach Punch
    Ability:Effect spore
    Item:Choice Lense

    Lanturn:Modest Nature
    Moves:Thunder Wave, Confuse Ray, Thunder Bolt, Ice beam
    Ability:Bolt absorb
    Item:left overs

    Gyarados:Serious Nature
    Moves:Thrash, Aqua tail, Ice fang, Earth quake
    Ability:intimadate
    Item:Life Orb

    Arcanine:Hasty Nature
    MovesExtremespeed, roar, thunder fang, fire blast<---need to replace that with fire fang or flame thrower
    Ability:intimidate
    item:King's rock

    Torterra:Hardy Nature
    Moves:Earth Quake, Crunch, Energy Ball, Stealth Rock
    Ability:eek:ver grow
    Item:focus sash

    Kingdra:Sassy nature
    Moves:Focus energy, surf, dragon pulse, yawn
    Ability:sniper
    Item:scope lense
     
  12. Pockets

    Pockets He's no good to me dead

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    Good evaluation, Chicagoan. Very insightful. I can't wait to hear what you think of my team.

    Breloom:Jolly Nature
    Moves:Spore, Seed Bomb, Focus Punch, Mach Punch
    Ability:Effect spore
    Item:Choice Lense

    I'm not sure Choice Lens is even an item. Any Choice Item would only hurt Breloom's one saving grace, the Spore + Focus Punch combo. Good use of STABs though.

    Lanturn:Modest Nature
    Moves:Thunder Wave, Confuse Ray, Thunder Bolt, Ice beam
    Ability:Bolt absorb
    Item:left overs

    Lanturn's one of those tricky type combos that can baffle the inexperienced player. It makes a passable boltbeamer, but I'd consider a SAtk boosting item as opposed to Leftovers.

    Gyarados:Serious Nature
    Moves:Thrash, Aqua tail, Ice fang, Earth quake
    Ability:intimadate
    Item:Life Orb

    This might be a better candidate for Choice Band than Breloom.

    Arcanine:Hasty Nature
    MovesExtremespeed, roar, thunder fang, fire blast<---need to replace that with fire fang or flame thrower
    Ability:intimidate
    item:King's rock

    Fire Fang is better than Flamethrower. However, the Hasty Nature would be better replaced with Jolly as this build hardly uses SAtk.

    Torterra:Hardy Nature
    Moves:Earth Quake, Crunch, Energy Ball, Stealth Rock
    Ability:eek:ver grow
    Item:focus sash

    Stealth Rock's addition would make Torterra better placed at the beginning of the line-up. Also, Focus Sash isn't going to prove much help, as there are few Pokes out there that an ohko a Torterra for which you wouldn't switch it out first.

    Kingdra:Sassy nature
    Moves:Focus energy, surf, dragon pulse, yawn
    Ability:sniper
    Item:scope lense

    This is your third Water pokemon. A good plant poke will tear up your team, and a boltbeamer's not going to fare too poorly either. Yawn is a good way to force a switch, but only on a poke that can take more of a beating. Considering the Focus Energy + Scope Lens combo, you might consider a pokemon that has moves which have high critical rates.
     
  13. TordekBaldorf

    TordekBaldorf Pokemon Trainer

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    This is the team I used to take on the Elite Four
    My Stats are written like this: HP/ATK/DEF/SP. ATK/SP. DEF/SPD

    Empoleon (LV56) Lonely Nature
    -Item: Splash Plate
    -Stats: 170/132/120/139/132/102
    -Techniques: Surf, Waterfall, Shadow Claw, Blizzard
    Staraptor (LV55) Naive Nature
    -Item: Sky Plate
    -Stats: 181/160/105/84/73/146
    -Techniques: Fly, Aerial Ace, Defog, Brave Bird
    Luxray (LV54) Modest Nature
    -Item: Zap Plate
    -Stats: 161/139/100/128/110/106
    -Techniques: Thunderbolt, Spark, Crunch, Thunder
    Roserade (LV54) Bold Nature
    -Item: Meadow Plate
    -Stats: 148/97/103/161/138/131
    -Techniques: Cut, Bullet Seed, Magical Leaf, Giga Drain
    Rapidash (LV53) Relaxed Nature
    -Item: Flame Plate
    -Stats: 135/125/118/103/111/117
    -Techniques: Flamethrower, Fire Blast, Fire Spin, Strength
    Lucario (LV54) Timid Nature
    -Item: Fist Plate
    -Stats: 147/130/100/137/96/144
    -Techniques: Rock Smash, Rock Climb, Aura Sphere, Dark Pulse
     
  14. Reaper12324

    Reaper12324 Pro Egg Move Breeder

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    switch the lucarios rock smash and rock climb with dragon pulse and either psycic or focus blast.
     
  15. Ayo

    Ayo Behind the Shadows

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    TordekBaldof, there is no need to post your stats, instead post the Ev's u are planning to give it.
     
  16. Blake

    Blake WiiChat Member

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    My Team

    Porygon-Z: Rash Nature Item:Wise Glasses

    Ice Beam
    Psychic
    Thunderbolt
    Signal Beam

    Dusknoir: Naughty Nature Item: Leftovers

    Earthquake
    shadow punch
    Brick Break
    Rockslide

    Gardevoir: Modest Nature Item: Mind Plate

    Energy Ball
    Thunderbolt
    Psychic
    Shadow Ball

    Metagross: Brave Nature Item: Quick Claw

    Zen Headbutt
    Earthquake
    Brick Break
    Meteor Mash

    Aerodactyl: Adamant Nature Item: Life Orb

    Crunch
    Earthquake
    Dragon claw
    Iron Head

    Glaceon: Modest Nature Item: Iccicle Plate

    Shadow Ball
    Ice Beam
    Mirror Coat
    Water Pulse
     
  17. WuddlePook

    WuddlePook V(^.^)v

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    Hmm... As much as I don't want to, this is my new team I'm currently constructing so meh. I kept in mind past recommendations for my earlier team so yeah...

    Electivire - Adament - Life Orb - Motor Drive
    EV: 252ATK/252SPD/6HP
    ThunderPunch
    Ice Punch
    Brick Break
    Earthquake

    I've been unsure how to lead my team, but I've done quite well with this every time. Ice Punch dragons, brick break dark types, etc. Life Orb pretty much ensures OHKO on most things assuming I get first hit.

    Togekiss - Calm - Razor Fang - Serene Grace
    EV: 120HP/92DEF/92SPDEF/80SPD/126SPATK
    Air Slash
    Aura Sphere
    Shadow Ball
    Nasty Plot

    I use this just to pop into battle once in a while. It's meant to generally poke at certain Pokemon. I'm unsure about my EV spread though, if I want to flinch, I would want more speed, so yeah. But If I were to stick with this, I guess Aura Sphere would be exchanged for Flamethrower?

    Dusknoir - Careful - Leftovers - Pressure
    EV: 200HP/92 Attack/109Def/109SPDEF

    Will O Wisp
    Protect
    Shadow Sneak
    Destiny Bond

    Will-O-Wisp to burn, use protect to benefit from Leftovers. Shadow Sneak to fight, and Destiny Bond when necessarily just to mess with my opponent. =3

    Ludicolo - Calm - Damp Rock - Rain Dish
    EV: 252HP/80DEF/80SPDEF/98SPD

    Water Pulse
    Toxic
    Leech Seed
    Rain Dance

    My favorite Pokemon of all. Leech Seed first for health benefits. I follow up usually with rain dance assuming I'll last long enough in battle, also helps as a follow up in case my opponent decides to switch out. I'll have rain dance out, and I'll just proceed to Leech Seed again. Toxic if I have to for good measure, and Water Pulse for stab, along with possibility of scoring confusion.

    Tangrowth - Impish - Wide Lens - Chlorophyll
    EV: 252HP/228DEF/28SPD

    Sleep Powder
    Power Whip
    Leech Seed
    Knock Off

    If it wasn't for Dusknoir holding Leftovers, this would be holding it. I just don't want to double up on it, doesn't seem right. However Wide Lens does bump up accuracy a little ensuring accurate hits. But anyways, basic knock offer that should tick off anyone who isn't expecting it. Sleep Powder when I have to along with Leech Seed. Yeah I realize that's my second weakness to flying type attacks but meh. I already got the Tangela, and it has really good Iv's in my opinion.

    Porygon-Z - Modest - Wise Glasses - Trace
    EV: 252Spd/252SPATK/6HP

    Signal Beam
    Shadow Ball
    Tri Attack
    Nasty Plot

    I think this works. I have trace because I've been breeding forever, and it's the only one with good Iv's [31 in sp attack]. But yeah. Nasty Plot if I have time to work with, otherwise just go on and sweep.
     
  18. deadlydasher

    deadlydasher Halo 3 & CoD4 & RB6V2

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    [QUOTEbln_f]
    Meganium modest nature
    sunny day, solarbeam, grass knot, synthesis
    hmm well dont forget that it attack is also very high so a physical attack wouldnt be bad but give it synthwesis because we sunny day it will heal your health fully.
    Swampert adament/modest nature
    earthquake, stonedge/surf, hammerarm/ice beam, Giga Impact/muddywater/ stealth rock

    Swampert is more of a attack pokemon and speed so use physcial moves or special so i can gave a special attack movesert also. But stealth rock and earthquake and really good on swampert just to let you know. Also that nature is yuck raises defense and lowers speed. Try an adament nature if your doing physical moves, and a modeset nature if your doing special attacks. Also dont use hydro oumo its to unaccuract.

    Blaziken adament/modest nature
    blaze kick, sky uppercut, swords dance, earthquake
    dont forget his special attack is also high so if your using special attacks try this moveset
    Sunny Day, Solar Beam, Flamethrower, Focus Blast
    Also for another attack mvoeset u can try this
    Shadow Claw, StoneEdge, Earthquake, Swords Dance
    Also that nature isnt to good your nature lowers defense and raises special defense a modeset or adament

    Rotom modest nature
    shadow ball, thunderbolt, confuse ray, darkpulse I dont think it can learn yawn, and if it could the ioppent would prolly switch out unless you did meanlook. Also thunder is just like hydro pump to unaccruat. Also impish nature? it lowers special attack lol. Try Modest.(i say modest alot lol)

    Umbreon gentle nature
    healing wish, curse, double team, baton pass

    umbreon isnt much of a attacker mroe of a staller or bpasser and this moveset would be good because first use curse it raises defense and attack then use double team but or somtin. Baton pass to somthing with high attack like blaziken or swampert.

    Altaria naive nature
    earthquake, dragon dance, sky attck, dragon rush
    This pokemon has low attack and special attack so the nature would fit it i guess. Also i know dragon rush is pretty unaccurat but its the only physical dragon move it could learn i think.

    Im very new at rating teams so firs task someone mreo professinal like chicgoan but i tried my best and also i see you like starters lol. And work on your natures yours wernt to good.

    6/10
     
  19. Ayo

    Ayo Behind the Shadows

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    Ur team is lacking defencive pokemon, i sugget u think about having a phsical wall (shuckle or fortress) or special wall (blissey) Ur dusknoir acts as a mix wall with the moveset and Evs i gave it

    Hope ive helpped
     
  20. bballpayermaster

    bballpayermaster WiiChat Member

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    lucario lonely fist plate inner focus
    lv 46
    quick attack
    close combat
    aura sphere
    counter
    att136 def69 spatk126 spdef85 speed121 hp137

    empoleon sassy none torent
    lv45
    pound
    peck
    bubblebeam
    surf
    att89 def96 spatk117 spdef118 speed 59 hp136

    gorchomp gentle none sand veil
    lv48
    dig
    crunch
    slash
    dragon claw
    att150 def91 spatk87 spdef97 speed128 hp 166

    staraptor hardy none intimidate
    lv 46
    aerial ace
    closecombat
    takedown
    fly
    att126 def 77 spatt61 spdef57 speed119 hp139

    after i beat the elite four i am goin to take out staaptor and put girantina and umbreon
    rate my team
     

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