Welcome to Realms! *credit to Dal for the improved map* The continent is called Ronit. The dot in the middle is the Grand Citadel. Realms Story: For hundreds of years the 4 countries have lived in peace with each other. Each country would meet once a year in the Grand Citadel(middle dot) in order to keep peace among the land. However, recently the country of Destry has gotten greedy. It began by raiding merchants that entered their borders, then by looting towns accross them. When confronted at the next peace meaning, the Destry representives didn't show up. Instead they attacked the Citadel and proclaimed war against all 3 countries. The country of Salfir, with its peaceful lands, had no army and was overrun in days. With Salfir under Destry's control, Drosin and Conud have formmed a shaky allience to stop Destry from gaining control of Renit. Realms Country Info: Drosin: Drosin is the largest country and has the greatest pouplation. It has a monarch style goverment with it being ruled by the King and Queen. While the royalty makes all the desicions it must account for the people in order to prevent civil war. Its greatest strength is its vast resources, allowing it to efficiently last and support a war. Conud: The second largest country, Conud is a Republic. The desicions are made by its elected officials that rarely can agree on anything. Its greatest strength is its advanced technology. It has poured millions into its Science departments and as such is always a few years ahead with any inventions or improvements. Destry: The dark country in Realms, Destry is a dictatorship, run by its Grand Military Commander. Its desire for control of Renit is purely to claim its superiority. Its strength is its own goverment. As a dictatorship, the military is always in control, always ready to fight. Salfir: A peaceful land Salfir is now under Destry control. Its people formmed the country to avoid ancient wars but is now under its stress again. Though its people are against war, small rebellions are being made to reclaim their freedom. Particapents: Shadow*91 Bodine The Storm lbu8 night888 Gigaridley Dal CG_Reaper Character List: Xenth Tervi (Shadow*91) Spoiler Name: Xenth Tervi Country: Conud (Evil) Appearence: 6 feet tall with short, spiked black hair. He has a small scar accross his forhead and has blue eyes. He wears a black vest over a dark purple t-shirt. He has black pants with a red skull etched into the right leg of them. He has a sword accross his back and a small pendent chained to his wrist. Bio: Xenth is 30 years old and while he faithfully served Conud, he really only did so for selfish desires. He was born in Conud and was brought up as a normal child. At 10 it was discovered he had a natural talent for science and an above average IQ. He spent the next 5 years secluded from his family and friends, under orders of the goverment. Most actually forgot he existed before he burst onto the scene again as Head of the Conud Development team. His work there has been mostly small and tedious until the war started. It was during a Destry attack on the city he lived in that he first discovered the feeling of war. The sensation of killing and the instinct of survival drove him to kill everybody until the enemy retreated. When he was questioned about it, he lied and said he was hiding the whole time. Shortly after the 'incident' he destroyed his lab, only taking his custom sword and armor. His current location is unknown. Abilities: Xenth is a genius, with an exceptionally high IQ. He used his IQ to make his special sword and armor. His sword is made from a material that makes it glow with energy whenever he wishes, making it easy to fight in the darkest night. His armor is just as strong as regular armor but flexible and light enough that it feels like he isn't wearing it. his armor is kept hidden within a seal on his left hand. Jacob Senri a.k.a. the Marionette (Shadow*91) Spoiler Name: Jacob Sonri a.k.a. the Marionette Country: Drosin (Good) Appearence: 6 foot 3 inches tall and about 150 pounds. He wears a dull tan cloak that hides his face. All that can be seen is a strange red birthmark on his left cheek. Underneath his cloak is a simple black t-shirt and tan pants with black shoes. He carries a blood red rod thats as tall as he is with him at all times. Bio: Jacob is 28 years old. He was born in Drosin to a commoner family. As a child he was raised quite normally. Average school, a bit above average grades and overall an average life. When he turned 15, his red birthmark glowed suddenly. It stopped as soon as it began. His parents were shocked and consulted both a doctor and a priest. The doctor proclaimed him healthy and the priest claimed he was fine as well. His family was relieved but still a little worried. His life continued normally until 16 when another strange thing happened. Some people tried to throw a rock at his face but he saw it. He threw up his hand as if to catch it but his birthmark glowed and suddenly it stopped. He instinctively ran home and told his parents about it. They were scared and disowned him on the spot. Since that day he wandered around Drosin, trying to find out about his power. He recieved a polished steel rod from a nice traveler that he helped from some bandits. As soon as he touched it his birthmark glowed and it turned blood red. The traveler was marveled and told him the rod is made of a strong steel that reacts to the energy of the holder. The coloring is a side-effect of the energy merging. After that Jacob began training to learn how to control his power. He has a near mastery of it now and by using the rod as a focus he can amplify its ability. He still searches for the reason behind his power but once the war started, he put that on hold to help free Salfir. Abilities: He can fight very well with his staff and can hold his own against multiple enemies. By concentrating he can control and manipulate lifeless objects, and his birthmark glows when he does. He has killed men with there own arrows and stabbed them with their own swords. The power exhausts him greatly so he tends to hide before using it. Enemies that have seen him using this ability have dubbed him the Marionette(puppeteer if you don't know). He tends to fight by driving the opponent away then using his power to have the surroundings attack his target. Seth Covull (Shadow*91) Spoiler Name: Seth Covull Country: Unknown (Evil) Appearance: He wears a gold mask that covers his eyes at all times, so his eyes appear to be black slits. Wears a suit of silver chain mail at all times. Has golden pants on along with gold greaves. Also has white gloves adorned with a gold diamond in each. Has two leather straps crossed over his body in an X shape. Has short white hair, that people rarely see since he wears a hood/cape combo that is white. Bio: Seth is very old, in fact his true age has been lost to his memory. He was born long ago, before the 4 countries in where the Destry capital is currently located. He was raised in his clans religion that worshipped the Eternal, spirits that give strength to those that follow. The true followers of this strict religion were granted a semi-immortality. As long as they don't renounce their faith, old age will never claim them. While the exact details have been forgotten, his clan eventually gave up on their faith and so lost there eternal life. Seth however did not and retained his life. For centuries Seth wandered across the continent, trying to find a people he could feel close to, but none could. His supreme age and his extensive knowledge were bothersome to people, and some turned violent. His travels were not in vain however. During a trip to Destry, he met Sekhmet, another eternal person. The two would spend hours discussing their lives and major events they had witnessed, or participated in. They would sometimes debate about their religions, about whose was correct. However they've given up that discussion as neither would yeild. Seth formed a great friendship with Sekhmet, as well as a love for the country that took him in. To return what he feels is a debt to his new home, he has pledged himself to helping the Destrian cause. Abilities: Seth stores his weapon in a seal within the gold jewel on his right hand. By speaking a simple command his weapon can be summoned and withdrawn at a moments notice. Seth's weapon of choice is a scythe. He mastered the weapon style decades ago and can do many things thought impossible with it. His scythe is as tall as he is with a blade 3 feet long. The scythe is made of polished steel with gold inlay. He has a knowledge of magic however he prefers to avoid it when possible. Jacki Li (Bodine) Spoiler Name: Jackie Li Country: Destry Dynasty Alliance: Good/Neutral Appearance: Jackie has black hair thats somewhat poofy and bangs that hang to his brow. He has brown, slightly squinted eyes and a strong yet narrow face. He wears the Royal Black Gaurdian Garb of his late father, Chan Li. Bio: Jackies' father, Chan Li, served as one of the Four Tiger Gaurdians of Emporer Wo-Dang of the country of the Chin-yu Dynasty. After the great war between the Chin-yu Dynasty and the United Soviet Socialist of Destry (U.S.S.D.) ended, the powerful Chin-yu Dynasty fell and was overtaken by Destry, thus becoming the Destry Dynasty. In the war, Chan Li was killed by the Communist ruler of Destry himself. Now that Jackie is of age he seeks after Wo-Dang, the old Emporer rumored to still be alive, and bring him back to the throne to seperate Chin-yu from Destry. And, Jackie must also avenge his fathers death by killing the man who took his fathers life. Abilities: His skills in the martial arts is surpassed by no-one. His techniques were taught to him by his late father and ranges from Lotus to Tiger, from Crane to Dragon. Shalka (Bodine) Spoiler Name: Shalka Alliance: Good Country: Salfir Apperance: Shalka is what we in our world would call African. He is about 17 or 18 but very tall. He has dark brown skin and very very short hair. He only wears a very long liatard of many different colors. Mainly black, yellow, and red, but with a bit of green and blue in it too. He wears no shirt nor does he wear shoes. He wears a necklace made of bone and carries a spear. His wrists and ankles have matching bracelets and anklets with beads that seem to clatter when he moves, but not much. Bio: Shalka was raised in the Pseudo-Country of Salfir. He was located in a region called Frecana, a place of paries, planes, deserts and heat. He lived in a tribe called the Tuku tribe, consisting of only huts. He has been training to become the tribe's shaman, a witch-doctor who can use magic and also summon spirits. He was out on a hunt with some of the other hunters one day and returned to find every Tuku hut burnt to the ground and all of his friends and family slain. Shalka thought it was the Konotaka tribe, a tribe that was a rival of Tuku tribe for ages. He ordered the hunters to follow him to the Konotaka tribal grounds for some answers, and possibly vengence. They arrived near the tribal grounds and hid in the bushes. Soon afterward a small caravan of foreign foot soldiers appeared and killed the villagers and burned the huts. Realizing that these soldiers from unknown origin are the ones responsible for the deaths of his family, Shalka and the hunters attacked the soldiers. Afterwards all the soldiers have been killed and most of the hunters aswell. only Shalka and two other hunters remained. Shalka blamed himself for the deaths of the other hunters, thinking if they didn't rush into battle like they did they would all survive. They took one of the bodies of the soldiers to a near by trading market town. They tried to get an answer of who these men were. Finally, a white man from Conud explained that they were Destry soldiers, under the command of Volgus. Shalka heard enough. He knew what to do to stop this madness. Abilities: Shalka is a skilled hunter, a pro with the spear, both as a close-combat weapon and a throwing spear. He also has shaman powers. He has magical powers like his enfluence over elements like fire, water, wind, etc. He can also summon spirits. Storm Valentine (The Storm) Spoiler Name: Storm Valentine Alliance: Evil Military Commander of Destry Appearence: 6'0" even, weighs 243 pounds, and has long blonde hair, ponytailed at the end with dark/dirty look to it. Wears a white scruffy collar, long-sleeve white tux shirt with dark purple vest. The coattails of his vest make a V shape going downwards. He wears black tux pants with Dragonhide boots and Alligator teeth belt buckle with leather fitting and custom vortex belt buckle. Holds a shiny gold handled Cutlass at his side, along with a black and gold plated multi-barrel Pistol. Biography: Storm is from a very prodigious family of wealthy upperclass citizens. Being as such, it was very easy for him to obtain power and control over his subordinates. Master fencer, Expert Marksman, and good with Shotokahn martial arts, he is a worthy opponent for any to face in or outside his 13,000 square foot mansion and gardens. His immense wealth has enabled him to buy out most of his enemies, and he has become the figure for the new movement to take over the continent. His newly formed Dictatorship has given him the power to manipulate the regions and gain popularity in other realms. His wealth has additionally given him access to the premeire items in the Realms, along with the latest technology. He bought and owns a multiple-barrel solid black gold pistol. This being a notch up from the commonly used single-shot weapons, Storm's pistol is capable of firing multiple shots without reloading. Abilities: Expert Fencer, good with Shotokahn. Sekhmet (The Storm) Spoiler Name: Sekhmet Alliance: Evil Appearence: Sekhmet stands at 6'5", and weighs 233 pounds. He wears long black and purple make-shift silk pants, along with an overflowing purple robe that hangs just above the ground. His face is covered by the hood of the robe, and he wears midnight black silk gloves. His body is covered in tattoos and ancient symbols of a long forgotten race. His skin is a tan brown color. Biography: Sekhmet is perhaps the strangest being presently alive. His mystical tattoos and strange incantations startle most who see him. His body itself is quite intimidating, bearing markings of the forgotten civilization of Ammit. Ammit was a supersticious culture who honoured the different Gods of the known world. Isis was the god of Wisdom, and the main one the poepl of Ammit treasured. They practiced their Sacred rituals and magical spells to honor and appease Isis. Amun Ma'at, God of Justice, was protector to Isis. Sekhmet despised both of these creatures, and so he sided with both Osiris and Ra, the Gods of Death and Sun. With the newfound power and hatred fueled by these vengeful spirits, Sekhmet acted their will and destroyed Ammit and it's people. No one knows how long he has been alive, only that the records of Ammit date back to other 2,500 years ago. He has long since been in slumber, it is assumed, until recently. He has arisen once more, sensing the bloodlust and stench of war. His powers are stronger than he could remember. Bearing the Sceptor of Seth, God of the Desert, he has become the High Preist of Destry. Befriending Storm Valentine, his thirst for war has never been closer to being quenched. Many question as to where his powers limits are, and where it comes from. It comes from his soul, but is channeled through his scepter. The only reason being is that he posseses the long famed and sought after "Eye of Ra", what he says was a gift from the God himself. He also posseses the Ankh of Osiris, his right arm. It is covered in pure gold, malleable and wanted by many. Using these tools, he releases the power of the Gods upon his foes. Abilities: He can summon the dead, and he posseses the ability to launch bolts of lightning from the sky or his body. Oric Halgern (lbu8) Spoiler Name: Oric Halgern Country: Salfir, Formally of Drosin, good Appearence: Oric stands about 6 foot, 200 pounds. He is muscular, with blue eyes, shaggy, black hair and a beard. He wears the clothes of a commoner, an off white tunic and long black pants. He wears a necklace bearing the crest of the Halgern family and a pair of brown sandals. Bio: Oric was born the second son of Rutan Halgern, king of Drosin. His brother, Raman was four years older than Oric and the apple of their fathers eye. As the first born son, Raman was the heir to the throne and was treated like it. Oric was always being compared to Raman, who was perfect. He was tall and strong, smart and wise. Where as Oric was short compared to the rest of his family, and skinny. He was also smart and confident, but Oric was lazy and didn't put full effort into anything. His father decieded he needed more disipline and heired a man to train Oric and make sure he didn't slack off. Oric got tired of the pressure from his father to change and ran away to Salfir at the age of 16. There he moved to a layed back sea town and set up a local tavern. He was happy with his life, until Destry invaded. Oric and most of the other villagers boarded a ship and set sail before the invaders got to his town, but a few men stayed to fight for their land and were slautered. Abilities: Oric is a natural leader, and was trained in both military stratagy and combat by the best advisers in Drosin. Saria Morta (lbu8) Spoiler Name: Satra Morta Alliance: Destry, evil, Storm's right hand man(woman) Apperence: Satra is average height and weight. She has dark red hair, auburn in color and wears it down almost all the time. Her eyes are dark green, and stand out on her boney face. Satra wears no armour making her very agile. She instead sports a dark green dress, flat solled shoes, and long red nails. On one hand the nails are extra long and have replaceable steel tips for close combat. Bio: Satra was born in southern Conud and discovered her magic abilities at a young age. She was sent to a school where she learned how to control her powers. There she became a master in defensive magic involving force fields she also learned a few healing spells, but she quickly became bored with it and began to skip school and started to use her expertiece in force fields in a more agressive manner. This is when she found she liked killing and the power that came with it. She dropped out of school and began stealing for a living. She moved all around the country, until one day she was approached by a group of spellcasters. They all dressed in black and called themselves Umbra Morbus. They took Satra to Destry and taught her how to use distructive magic. She learned how to create explosions and control fire. Quickly she rose through the organization and became its leader. Now she is second in command behind Storm Valentine and leads The Northern Army of Destry along with Umbra Morbus into battle. Abilites: Satra is an expert in using force fields and distruction magic. She can create explosions and control the fire they create, but she can't create fire out of nothing. She also has a basic understanding of healing spells and carries a few knifes in addition to her claw for close fights. She leads the invading army in Salfir and plans to hunt down all who resist the rule of Destry. Night (night888) Spoiler will update Siana Makantes (Gigaridley) Spoiler Name: Siana Makantes Country: Drosin Alliance: Good Appearence: "Sia" is 17 years old, 5' 8" and has light blond hair that goes down to her waist in a ponytail. She has fiery red eyes and wears a simple light red robe with light chainmail underneath so she can move fast. The center of her robe bears the symbol of her family- two golden fire serpents entwining each other. She wears a black glove on her right hand with the same emblem, and she channels her magic through this hand. Bio: Sia was born and raised in Drosin. She is the youngest member of the Makantes family, a famous spellcasting family who has worked hand-in-hand with the warrior family of Drosin, the Zamikios family, to protect the land. Her mother taught her the art of healing magic until age 12, when her mother died. Since then, Sia has practiced both healing and offensive fire magic. When Destry declared war on the other three nations, Sia was not chosen to fight in the army simply because she was a woman. Wanting to help, she and her friend Richand set out for Salfir, hoping to help the resistance. Personality: Siana is a very friendly and nice person, and is always looking to see if someone needs help. Although she doesn't fight if she doesn't have to, she has a strong sense of justice and will help her friends. She also shares a close bond with Richand, who she thinks of as a brother. Abilities: Siana has mastery of her two types of preferred magic, which are Healing magic and fire magic. When in combat, Sia surprises her foes with her mix of impressive agility and mid-close range fire blasts. She is also somewhat skilled in hand-to-hand fighting thanks to training from Richand Richand Zamikios (Gigaridley) Spoiler Name: Richand Zamikios Country: Drosin Alliance: Good Appearence: Richand is 19, 6' 1", and has ice blue eyes and wavy brown hair that goes down to his neck. Richand always wears a chestplate of light, silvery-blue armor with moderate defense along with fingerless gloves. Richand also wears a blue headband tied in the back, a gift from his father when he was little. He wears light, comfortable pants with chainmail underneath and boots. On his back, he carries his Zodiac sword, Stargleam. Although the combined weight of his armor is enough to make an average man fall to his knees, Richand is strong enough to wear it all with only a slight decrease in his agility in combat, which is formidable, to say the least. Bio: Richand is the second youngest member of the Zamikios family, a warrior family known in all four nations for their unique type of combat known as Zodiac Mastery. Zodiac Mastery allows the wielder to channel the powers of the symbols of the Zodiac into the weapon they wield. Only members of the Zamikios family are able to use more than one Zodiac spirit in combat. Richand's father, Lloyd, was possibly the most famous of all of the Zamikios line, having slain numerous legendary beasts terrorizing the nations. Richand learned all of his combat abilities from his father. Tragically, his father was assasinated the day Richand turned 19 (no one knows who the assasin was or why he killed Lloyd, although Richand has his suspicions that it was the doing of the Destry, who Lloyd often denounced publicly as having sinister intentions). Once Destry declared war on the other nations, Richand's younger brother Nicklas went off to join the Drosin military. Richand, however, agreed to go with his close friend Siana, believing that they might be able to do more good by joining the resistance in Salfir. Richand also believes that he might finally be able to get to the bottom of the mystery behind his father's death. Personality: Richand is extremely good-natured and kind. Like Siana (or as he refers to her, "Sia") he does not fight unless he has to or his friends are in danger. Richand is also very clever, and often finds ways to defeat opponents far stronger and bigger than he is. Richand has a tight bond with Siana, who is like a little sister to him. Abilities: Richand has mastery of the legendary sword Stargleam, which was once his fathers' and is known throughout the world. Stargleam is a Zodiac weapon, which allows Richand to channel the might of the symbols of the Zodiac through it. Even without his sword, Richand is an extremely capable fighter in hand-to-hand combat. Richand is moderately strong for his size and is also quite agile, able to do flips and jumps even while in his heavy armor. However, as Richand is not fully used to the power of Zodiac magic, it often tires him out after he uses it for extended periods of time. Naxus (Gigaridley) Spoiler Name: Naxus (formerly named Zijan Vo) Country: Destry Alliance: Evil Appearence: Although technically a human, Naxus appears to have both reptilian and demonic qualities and looks almost nothing like the man he once was. He is bald, has blue-green skin, with no nose, large, pupiless red eyes, and a mouth of sharp teeth. Naxus usually wears a large black cloak that goes up to his mouth, so only his eyes and the top of his head are visible. However, in battle, Nexus takes off his cloak, revealing his black and red bodysuit underneath (a symbol of his Destrian alliance). Nexus has long claws, a power of his demonic possesion, and raptor-like feet for both agile movement and combat. Bio: Zijan Vo was just another grunt in the Destrian military. Overconfident and power-hungry, he began to dabble in black magic with the hope of finding some way to make himself stronger. However, the dark tomes he read provided no quick way to power. the frustrated soldier was about to give up when a dark shadow appeared before him, addressing himself as Naxus, the Dark One. Naxus was a demon who had been sealed away long ago by Richand's father, Lloyd Zamikios. The Zodiac magic that had bound him to the spirit world did not allow him to escape in his true form, and he could only return to the world of the living by possesing the body of another. Entrancing Zijan with the promise of intoxicating and overwhelming power, Zijan gave himself up as a vessel to the dark beast. It was the last descison Vo ever made of his own free will. Naxus's control in Vo's body drastically altered his physical appearance to the point where it is doubtful he is even human any more. Intrigued by Destry's violent goals, Naxus stayed in the Destrian forces. His power and ruthlessness have allowed him to quickly ascend to a position of power, and now he is one of the most powerful Destrian commanders. Naxus has an interesting relationship with the mind of Zijan Vo, who still resides in Naxus's mind, as if he is a prisoner. Naxus constantly torments the poor man. Abilities: Naxus is a demon of pure chaos, and is complete and total evil. Naxus was originally a monsterous plague upon the land that was only defeated by the spectacular strength of the legendary Lloyd Zamikios. Although he has been confined to a weaker human body, Naxus's skill's are still formidible. In combat, Naxus uses his catlike reflexes and razor-sharp claws and teeth to slowly and agonizingly tear an opponent to shreds, enjoying every moment of suffering. Naxus's reflexes are so great, to some of his opponents it appears as if he's not even trying as he dodges their attacks (this is not actually true, but it adds to the psychological stress of fighting the demon). Dal (Dal) Spoiler Name: Dal (Last name - unknown) Country/Alliance: Formally Salfir; Neutral. Appearance: Dal is a tall, slender guy. His height is 6'5", and his weight is 190 pounds. His dark, brown afro is 5 inches in length and width. His eyebrows are the same color as his afro, as are his mustache and goatee that circle his mouth. His eye are pale blue. He wears a green jacket that's always unzipped. He never wears a shirt, unless it snows. His long, yellow scarf he keeps around his neck is what keeps him warm. It is said, that under the scarf, Dal keeps a secret. He also wears a thick, leather belt around his waist with a golden belt-buckle. His pants are the same color as his jacket and drag behind his ankles. On his feet, he only wears flipflops. Dal's not buff, but he's also not scrawny. He has average muscles. He keeps his sword hidden on his back under his jacket. Sometimes, however, he'll just carry it sheathed in his hands or stick it behind him on his belt. Bio: Dal's life has taken many turns. At one point, he was an apprentice. At another, a comman mercanary. Now, a traveler who'll do just about any job if the price is right. Dal was raised at a house near a village that is located by Salfir's river, which is also its border. The family wasn't poor nor rich. His mother, a kind-hearted soul who always cheered people up. His father, a mercanary who would train Dal to the point of exhaustion. The father was a skilled swordsmen who would be paid to protect the villagers from bandits. He wanted Dal to follow in his footsteps. Dal, however, did not. He just wanted to relax, maybe become a merchant. His father did not like the idea and trained Dal even harder. One day, while the father was out with a band of other mercanaries, they were ambushed my bandits from Salfir's neighboring country, Destry. He was killed there. When Dal and his mother recieved the news, they were heartbroken. Dal realized that without Father, they'd be vulnerable. He did not want to lose his mother as well. He continued his training and went into a mercanary camp on the east side of Salfir when he was 15 years old. While at the camp, Dal trained himself beyond his teachers' trainings. He soon became a very skilled swordsmen a was admired by many of his peers. After years of training, Dal left the camp and traveled west to see his mother. But when he got to his old house, he found out that she was no longer there. Curious and worried, he went to the nearby village. Nobody had seen her for 5 years. This got Dal even more worried. He set out to find her, but after a couple more years of searching, he gave up. Then, he realized, he was far from home. Since then, Dal has traveled across each country, doing whatever job he will. Personality: Dal is a carefree person. He has a cheerful personality and likes to make jokes. He often plays around when battling someone weaker than him. Taunting them is one of Dal's favorite things to do. He does this to see if the enemy is more powerful when angry. Dal sleeps a lot, and does not liked to be woken up. Abilites: Dal is very quick on his feet; being able to pass around to the other side of the opponent in a flash. He is also very skilled with his sword, holding it with one hand most of the time. He only holds it with two hands if things get dangerous. Zanaku (CG_Reaper) Spoiler Name:Zanaku Country:Samidia Appearance:appearance:slightly built,stands 5'9,has straight long hair enough to cover his eyes,his hair color is dark brown,his eye color is white,wears a mask sometimes that has 3 horns 2 pitch black eyes,color for mask,blue smooth hard surface with a red thick line down the middle,2 thick red lines on the 3 horns,almost covers the head but leaves back open,wears a blue tunic that goes to his waist,Has a red scarf around his waist hanging,his shirt sleeves go to his elbows then has wraps from there covering the rest of his arm,his pants are baggy up to his knees then has wraps covering the rest of the leg,has shoes that are flexible,color blue,pants color black,skin tight undershirt color black,scar on both of his eyes going from above the eye down to the cheek. Bio:He lived on a small island north of the great land. When he was young his village was attacked by destry and they killed everyone but him. They used him as a puching bag for amusement then left him stranded on the beach before they left the island. They left him with one thing in mind,death to the destry and their lord. When he was halfdead an ancient people of old age found him. They were a race of combat like the spartans so they can protect the village from anything. They taught him their brutal but yet beuitiful combat.T hey taught him how to attack silently and when seen to fight with brute force. When he reached the age of 19 he snuck on a boat to go to the great land disguising himself as one the of the workers. They reached the docks and from there threw his suit off looked to the distance and saw an adventure about to unfold. Abilities: puts on mask at night to see in dark and nearby life. Is quick agile and can shoot a dark beam at his foes. he uses crossbow that has poisen on it and throwing knives. A machete with ridged edges in the back of the machete.