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Discussion in 'Nintendo Wii Gaming' started by vashivihan, Feb 24, 2009.
this is the reason i am keeping my wii! I honestly had a blast with the first game....
yeah, i too felt that the first one was slightly underrated. the multiplayer had goldeneye vibe to it.
it sure did, and i liked how you could snipe people across the map with a pistol lol
Come on, you guys know Red Steel was an amazing launch title. XD
Multiplayer was AWESOME.
Hated the sword combat in the first
It really spoiled the game
There was no skill in it as I won them all by waggling the Wiimote
Shooting bits where ok tho
agreed, The knife fights really ruined the whole game. every time there was a sword fight comming up i would sigh in hatred.
get rid of the knife fights and it was a good game. reminded me of the time crisis series.
I was looking forward to them when I herd about them before the game got released
Strange that they would make the player block with one hand and attack with another
Red Steel was pretty fun. It gave you a taste of what the wiimote can do. The problem was that it was overhyped and no one knew how to control the wiimote properly. With the WiiMotionPlus add-on, this becomes my most anticipated game of 2009.
I enjoyed the original (minus the weird swordplay), so I'm looking forward to see what new stuff the sequel will bring to the plate.
Red Steel was the 2nd game i bought for Wii ,and my one of my early favorites at that.
For those who said that you could just waggle to win the sword battles with no skill must of never played to the end with the guy with the poison sword. That boss was a *****
I started playing Red Steel again about 2 months ago then i got some other stuff. I might have to go back to it again. Beat the game without being a nice guy this time.
the early reviews said redsteel sucked but i got it as a gift and loved it
the first first person shooter for wii
and it had a fun offline multiplayer
i dont even know of any other fps that has offline multiplayer
Just dont look at EA recent output
I'm excited for this game, hopefully it touches up on a few areas though. It had some great ideas in the first that were never fully reached and hopefully the visuals are a bit nicer.
Yeah I think the hype was what killed its ratings with most critics. This game easily rates between a 7-8.5. However because it was hyped to be some kinda GOTY candidate, a lot of reviewers dropped it to a 5.5 (I'm looking at ya Gamespot). I think if it was never talked about and just came out of nowhere, it would have gotten the respect it deserved.
I hope this game will be far better than Red Steel, the game was fine only.
We want an outstanding game this time Ubisoft!!
I hope this time they used the Assassin's Creed Engine ported directly to the Wii instead the bad fit Unreal Engine 2.
Let's not go overboard..
R.I.P Free Radical :sad:
God those guys were great - Why did Haze have to suck so bad :mad2:
Yeah because that sure is possible (sarcasm)
Totally agree. I thought for a launch title it was worth a 7 and it is still the only FPS on Wii with 4 player splitscreen multiplayer.
There was a lot that I really liked about Red Steel. The way you could turn the Wiimote sideways and your gun did the same. The music was great and fitted the game perfectly. The focus mode, although I hardly ever needed to use it.
The only real faults were some dodgy graphics (especially the lighting on character models), the clunky menu system, some shaky IR (when it'd go into a spin) and the swordplay which felt forced and repetitive. Tenchu did the same kind of swordplay (block, block, attack) much better even though it is tougher, but Red Steel 2 with motion plus could be awesome.
I thought the original RedSteel was an alright title, but considering it was on the Wii it was actually a decent game. The only problem I had was that if I played the game even for a bit I'd get a headache :crazy: