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Sega's lesson: We probably won't be making mature games for the Wii anymore

Discussion in 'Nintendo Wii Gaming' started by castlezelda, Jan 3, 2010.

  1. castlezelda

    castlezelda WiiChat Member

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    According to wii.qj.net and according to SEGA, Sega is bailing out of the Mature gaming department.


    To listen to the whole podcast, you can check out the link below.


    Podcast via Nintendo Everything
     
  2. Shadowking

    Shadowking Super Geek

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    I was afraid of this. They whine that there aren't mature titles and then when the mature titles are released they don't buy them. Well Sega, thanks for trying.
     
  3. Shadow*91

    Shadow*91 Not Here

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    thats partially cause they weren't for everyone. for example i hate console rail shooters, so i completely ignored Overkill. and Madworld, i gave it a shot but i think it sucks. i returned my copy a few days later.

    its not that mature gamers aren't buying necessarily, but that some of us don't like the games being put out so we don't get them. maturegames on the wii isn't a bad idea, its just being poorly executed.
     
  4. prinplup

    prinplup a webmaster

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    ehh when & if theres the sequel to the wii console there probably give it a try there
     
  5. castlezelda

    castlezelda WiiChat Member

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    As for me Madworld turned fun into boring as hell very quick. Overkill is a blast yet i think, a good stress-reliever at least, Dead Space Extraction was so-so. Conduit was ok, the online was so-so, kind of enjoyed the wiispeak support .
     
  6. DBloke

    DBloke The last original
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    In before the usual "hardcore" rants
    Just for the Wii I see
    The main users of the Wii seem to be kids (even my brother has lent mine and says hes getting Wiifit)
    In other news
    Sega Bayonetta has been getting rave reviews and from what I hear its really good
     
  7. YoungLad

    YoungLad Repeat After Me

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    Both Overkill and MadWorld sound killer to me, haven't played them though.

    It's sad that they're stopping the development.
     
  8. stickmode

    stickmode WiiChat Member

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    Well, this is ONLY a statement from a representative NOT THE WHOLE COMPANY!!
    As for the Mature games, these are stupid excuses to not develop AAA quality games on the Wii, that is why they developed stupid rail-shooters or some called "innovative games" (trying to do different things) that they KNOW these games don't sell well or aren't interesting for the Wii gamers. Instead to develop Wii AAA titles with the same gauge of the xbox360/ps3 games (that's their best) but with far better controls than these consoles (there's the truly innovation!!). Can you see that?
    Simple excuses to leave the Wii with shovelware and focus all their resources to their preffered HD consoles, high effort, high marketing, etc, etc...
    This happened at the Wii launch in 2006, they trying to piss the Wii in favor to the xbox360/ps3, but when the Wii rises and surpass in sales the other consoles, all developers were wondering (the Wii is lowpowered, is Fad, oh,etc), but they're still reluctant to change their development prefferences to the Wii. And they're trying to justify that with innovative experiments and poor ports to the Wii. How you call that?
    Simply, THEY ARE LAZY DEVELOPERS!!
    The Wii development cost is less but demands more effort than the HD consoles, they always go to the easy way!!
    SEGA, if you want a real test for mature games on the Wii, try this:

    Make Alien vs Predator: Colonial Marines for Wii with the same budget as the HD versions, the same development team, the same effort, trying to do graphics as close the xbox360/p3 versions, including all modes and features, far better controls (including motion+ support), wiispeak support, a robust on-line system and the most important thing: a heavy MARKETING campaign as the other versions.
    Do that and I will show you which is the best seller version!!
    Why not?
    Ah, the lazy developers talk again!!
     
    #8 stickmode, Jan 3, 2010
    Last edited: Jan 3, 2010
  9. DBloke

    DBloke The last original
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    Oh shut up stickmode you fraking noob
    Do you work in Currys or something?
    As you sound like somebody that does
     
  10. Caliko

    Caliko I am Casual

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    I hate how cocky these companies have become. They make half baked "mature" titles and expect them to sell as good as Gears of War. I'm sorry but if it's not up to par sales will reflect that.
    If Extraction had the same raving reviews and development work as Dead Space then you better believe I'd be shelling out my hard earned money for it. I don't care how "mature" a title is, don't be ignorant and blame the whole Wii fanbase for poor sales.
     
  11. YoungLad

    YoungLad Repeat After Me

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  12. Caliko

    Caliko I am Casual

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  13. UnMem

    UnMem WiiChat Member

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    W00t g0 sega
     
  14. YoungLad

    YoungLad Repeat After Me

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    7 points difference, oh, whatcha gonna do.

    The difference in technology (together with the overall focus on Nintendo's ever existing franchises) is the main problem. You cannot lie that both the 360 and PS3 are more powerful in terms of graphics, so there is more point developing shooters on the other system.

    We should also not forget that Nintendo appears to be targeting families and little kids as their peer groups, so with such main course there's no wonder nobody interested in releasing good shooters for the Wii.
     
  15. UnMem

    UnMem WiiChat Member

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    Wii is only good for shooters. Cause its like your holding it yourself! If you get the wii zapper its lush. Call of Duty is the only game on Wii anyways :p
     
  16. YoungLad

    YoungLad Repeat After Me

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    Saying that "Wii is only good for shooters" is pretty much equivalent to labeling yourself an outsider.

    There are lots of different games that beat the Wii shooters by a mile or at least offer just as interesting gameplay.
     
  17. DBloke

    DBloke The last original
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    Thats possibly the most biased opinion I have ever read.

    Gun addons for the Wiimote still feel like your holding plastic.
     
  18. Caliko

    Caliko I am Casual

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    Well lets do the math realistically. "Hmmm... What shall I purchase?? The superior "REAL" version for $19.99 or the watered down arcade shooter for $49.99. Well let me look at the reviews... Hm... The 360 one is getting better reception and everyones telling me how the Wii version is on rails. I'm going for the real Dead Space experience."

    That is a realistic consumer point of view. And it seems to pass by developers heads all the time. Do they not realize that a lot of Wii owners also own a 360 or that even a casual gamer can distinguish between a knock off and the original experience?

    Extraction is a good game, i agree. But just like Resident Evil, they're getting the full experience while the Wii gets an arcade shooter. And developers expect us to eat it up?? Sega is guilty of this too, pushing the conduit as Halo for Wii yet falling way short of expectations. I appreciate that they at least tried but they need to face the reality.

    REALITY: Don't expect The Conduit to sell like Bioshock.

    And for all the naysayers who often throw around the excuse "But teh Wii capabilities wont allow good h@rdCor3 shooter!!!1"

    Perfect dark was done on the Nintendo 64........
     
  19. UnMem

    UnMem WiiChat Member

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    Conduit Mutliplayer did not stand up to its expectations either.
     
  20. Kage848

    Kage848 WiiChat Member

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    I cant take credit for this as it was posted on another site. I think its pretty interesting non the less.

    For reference, here's the VGC totals for all M-rated Sega games so far this gen...

    The House of the Dead 2 &3 Return (Wii) 1,130,000
    The House of the Dead Overkill (Wii) 480,000
    Yakuza 3 (PS3) 480,000
    Condemned 2: Bloodshot (360) 470,000
    Condemned: Criminal Origins (360) 460,000
    Viking: Battle for Asgard (360) 410,000
    MadWorld (Wii) 370,000
    Condemned 2: Bloodshot (PS3) 310,000
    Viking: Battle for Asgard (PS3) 280,000
    The Club (360) 240,000
    Bayonetta (PS3) 200,000
    The Club (PS3) 150,000
    Golden Axe: Beast Rider (360) 120,000
    Bayonetta (360) 90,000
    Golden Axe: Beast Rider (PS3) 80,000
    Stormrise (360) 50,000
    Stormrise (PS3) 50,000
    Tenchu: Time of the Assassins (PSP) untracked


    Average sales per console...

    Wii: 660,000
    360: 263,000
    PS3: 221,000
     

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