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Star Wars with Wiimote

Discussion in 'Nintendo Wii Chat' started by xbandaidx, Dec 12, 2006.

  1. xbandaidx

    xbandaidx WiiChat Member

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    We all knew it was going to come eventually, but this is pretty much the closest we'll get with our imagination of how the sound effects and the wiimote will be.

    This thread's purpose is to show the video and give an idea of how a star wars game could be with audio and the wiimote, I already know this has been brought up before, but not with a video


    [media]http://www.youtube.com/watch?v=ldY7srvHNCI[/media]

    Looks like I have something to try on my Macbook this weekend.

    P.S. This guy in this video annoys me.

    Surprisingly someone out there thought of using the MacSaber application which makes use of the Motion Sensor technology in Mac portables today (it locks the harddrive if it senses rapid movement) and decided to implement it with the wiimote.
     
    #1 xbandaidx, Dec 12, 2006
    Last edited: Dec 12, 2006
  2. ericlewis91

    ericlewis91 im McLovin

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    so it makes a noise when u move it on the speakers...whooo hooo! not who cares!
     
  3. xbandaidx

    xbandaidx WiiChat Member

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    Its to give you an idea of how well a Star Wars game could be on the Wii. Audio is just as important as video.
     
  4. Joe

    Joe Banned

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    Ohh If Lucas Arts Isnt Making A Star Wars Game For The Wii!!!.........:mad2:
     
  5. casualimp

    casualimp Playing Wiiffle Ball

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    I believe they are Joe. I'm not sure if they'll be porting the new Indiana Jones title to Wii though which would be equally cool.
     
  6. xbandaidx

    xbandaidx WiiChat Member

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    I'm pretty sure they are making one, if they seriously let this chance pass by, it'd be an incredibly stupid move on their part. I've seen ideas on this forum about how the controls could be implemented and some people had great ideas.


    Ideas such as using a control somewhat like the shield attack in Zelda, like push the nunchuk forward and than press the Z button to capture the enemy within your 'force' and move the nunchuk back to drag them towards you, or in another direction.
     
  7. Joe

    Joe Banned

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    WOW............. I cant wait!
     
  8. mackiain

    mackiain WiiChat Member

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    I was actually talking about how good a Star Wars game on the Wii would be, if you got to battle with lightsabers. I think it would also be equally as cool if not more so if there was a medevil first person fighting game, where you just pick your equipment and all the swings are realtime and shield blocks and so forth, add some magic **** in there maybe. Kinda Like Oblivion style.
     
  9. Joe

    Joe Banned

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    Oblivion on the Wii would be pimp! Danm game developers need to think harder...we come up with some good ideas on this forum though!
     
  10. xbandaidx

    xbandaidx WiiChat Member

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    Yeah here is a link

    http://wii.ign.com/articles/707/707824p1.html

    a quote from it
    obvisually there were no offical announcement yet, however its a given basically.

    @ Joe

    Yes, Game developers should hire people on this forum as game advisors. :X
     
  11. Joe

    Joe Banned

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    well I geuss we're getting a Star wars game for the Wii! :smilewinkgrin:
     
  12. Dev/Null

    Dev/Null WiiChat Member

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    What do you think would work better 1st person or 3rd person?
     
  13. xbandaidx

    xbandaidx WiiChat Member

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    I would say 3rd person, because if they do, do the force idea I mentioned above, it would be better from a third person perspective.
     
  14. casualimp

    casualimp Playing Wiiffle Ball

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    I'd say first person to feel more immersed in the environment. Maybe they'll do a Pirates of the Caribbean style swash-buckling game in the future.
     
  15. xbandaidx

    xbandaidx WiiChat Member

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    They could just do an option where you can choose first person or third person.
     
  16. Dev/Null

    Dev/Null WiiChat Member

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    Those tend not to work as well, you can end up getting really dodgy camera angles etc. When a game is dedicated purely to one like gears of war they tend to be much higher quality, its better for the game to be designed around one way of controlling the person, I can't remember the name of that SW game but it annoyed me how you play in 1st person walking around with guns then immediately switched to 3rd for lightsabre battles/
     
  17. xbandaidx

    xbandaidx WiiChat Member

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    Understandable, I guess I forgot about gun battles. Seeing how the wiimote seems to be really geared towards FPS which is almost a given, it wouldn't surprise me if they follow that same method.

    I'd personally rather want to do a lightsaber battle 3rd person, and shooting 1st.
     
  18. doctorecs

    doctorecs Do a barrel roll.Do it!Do

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    Lightsaber fights like that would be amazing!:ciappa:
     
  19. Ren

    Ren Cheeseburger

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    Jedi outcast and Jedi Academy are both first/third person games. first is usually best for guns and third is really the only possible way you can fight with a lightsaber and expect to survive. you just have to see more than the limited first person camera has to offer. you just need to see beside and in front of you during a saber duel. I think the third person view for a game like that would be cool on wii. you would get to see exactly where your saber is at all time. so if you twirl in you can see it go behind you and everything.
     
  20. jus.

    jus. WiiChat Member

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    if the devs at lucas arts didn't pop a boner when they saw the wii mote then something isn't workin down there. it's a given really!
     

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