Welcome to Our Community

Wanting to join the rest of our members? Feel free to sign up today.

Super Mario Galaxy ----Good and Bad points

Discussion in 'Super Mario Galaxy' started by daviduk200, Nov 17, 2007.

  1. daviduk200

    daviduk200 The XBOX 360 Guy

    Joined:
    Jul 18, 2007
    Messages:
    1,776
    Likes Received:
    30
    Location:
    Scotland
    Wii Friend Code: 0000-0000-0000-0000
    0000-0000-0000-0000
    Here is my honest opinions on mario galaxy.

    ill start with the bad points

    1. Way to easy.
    2. Way to many lifes. you get 5, from peach every letter, which is very often, and, they respawn after every death.
    3. some bosses are repeated, (Bowser)
    4. Clogs up your wii message bored with pointless copies of mail. from mailtoad.
    5. one level is almost exact same as another (not bad just annoying
    6. Some stars were. simply to short.
    7. controlls could get annoying sometimes, when upside down, and when going round a sharp upside downy corner.
    8. Purple coin missions irritating.
    9. I would have liked some PROPER land mass levels.
    10. i prefered, searching for my levels like in mario 64.
    11. also many star missions repeated under different circumstances (faster enemies, time limit) got repetitive
    12. to many Checkpoints in levels made it to easy,


    Good Points

    1. Extremely impressive graphics.
    2. Really REally fun
    3. Some awsome levels.
    4. Quite long (yet still to easy)
    5. health is only 3 hits this time, makes more of a challenge
    6. Good old power ups back, and some new ones.
    7. Return of classic, enemies, and Music



    one thing id like to make emphasis on is its easiness

    i mean
    there are to many check points, when you die, you start not to far back, making the level that bot more easy. i ended up with 99 lives not to long after loading the game every time, lifes are way to easy to get, and they respawn after every death.

    you only have 3 hits this time, but no enemies take of more than 1 health, unlike in 64, and you no longer loose health from falling. but get instant kill from being squashed.

    some stars were a simple follow this very short track to get a star.
    some were longer, but to easy due to check points.

    overall,

    i enjoyed it more than 64, but dont like it as much as 64 (if you know what i mean. i prefer all of 64, but love this one more for its levels, graphics and gameplay)

    i wouldnt go as far as saying 98% (its average)

    but would give it a nice respectable 94%
     
    #1 daviduk200, Nov 17, 2007
    Last edited: Nov 17, 2007
  2. [DT]

    [DT] Gearhead Surf Coder

    Joined:
    Aug 30, 2007
    Messages:
    1,314
    Likes Received:
    28
    Location:
    Vilano Beach, FL
    I edited down your post to the relevant part (from my perspective) :D
     
  3. RivalDestiny

    RivalDestiny WiiChat Member
    Staff Member

    Joined:
    Dec 15, 2006
    Messages:
    1,451
    Likes Received:
    17
    Location:
    Michigan
    Wii Friend Code: 0409-5781-9484-0073
    0409-5781-9484-0073
    - More control over the camera would be better.
    - Different modes of difficulty would extend the games longevity.
    - More expansive multiplayer (ex: co-op).
    - More uses of online would be awesome.
    - More of a challenge to the game with difficult puzzles would extend the game longer.

    All I can think up right now.
     
  4. samXcor3

    samXcor3 the best kid!

    Joined:
    Oct 2, 2007
    Messages:
    1,456
    Likes Received:
    16
    Wii Friend Code: 3732-3369-2853-4491
    3732-3369-2853-4491
    honestly, i love this game. i love games that like are challenging but at the same time easy. i hate wracking my brain playing metroid wonderng why the satellite wont blow up if i disabled the shield thing. i like when the game points you in the right direction. definitely hated in 64 finding the levels. it didnt give me any incentive, like this, theres objectives, you go to that galaxy and bang out the stars. i like this game a lot more than 64.
     
  5. samXcor3

    samXcor3 the best kid!

    Joined:
    Oct 2, 2007
    Messages:
    1,456
    Likes Received:
    16
    Wii Friend Code: 3732-3369-2853-4491
    3732-3369-2853-4491
    wait, david,
    can i ask you--
    were you super hyped on this game or kinda skeptical or just blah?
    because i was sooo hyped and i love it. mayeb that has smething to do with it;.
     
  6. phillepino

    phillepino SSBB Name = JAA!

    Joined:
    Oct 7, 2007
    Messages:
    733
    Likes Received:
    7
    Location:
    SACTOWN
    Wii Friend Code: 5481-6878-4567-7796
    5481-6878-4567-7796
    your good and bad points contradict each other.. lol
     
  7. daviduk200

    daviduk200 The XBOX 360 Guy

    Joined:
    Jul 18, 2007
    Messages:
    1,776
    Likes Received:
    30
    Location:
    Scotland
    Wii Friend Code: 0000-0000-0000-0000
    0000-0000-0000-0000
    samxcor

    to begin with i was skaptical like when it was annouced, but around about 3 months ago i was getting more and more hyped, over the oast weeks iv been super hyped
     
  8. FloYdian

    FloYdian ....

    Joined:
    Nov 4, 2007
    Messages:
    765
    Likes Received:
    1
    Location:
    CA
    good:
    fun
    wiimote usage
    graphics and colors
    music
    creativeness

    bad:
    camera angles
    some levels too small
     
  9. AceAlabama

    AceAlabama The Sound of Silence

    Joined:
    Oct 22, 2007
    Messages:
    508
    Likes Received:
    19
    Location:
    Abbotsford, BC
    Wii Friend Code: 6967-1017-4807-2201
    6967-1017-4807-2201
    One Good:
    Child Friendly in every way!
     
  10. elmo_999

    elmo_999 Wii launch Owner

    Joined:
    Nov 28, 2006
    Messages:
    1,207
    Likes Received:
    10
    Location:
    BC (go nucks and lions)
    i agree with most of those. but you can upgrade your life from three to six (like what i just did) or perhaps higher later in the game. I was also very impressed by the graphics. they say that the wii uses the same graphics chip as the cube but you wouldnt be able to tell that from this game. Another good point that you didnt add was that it doesnt take up alot of space on your drive and you can have 6 save files. Just my oppinion on the matter.
     
  11. CrowTRobot

    CrowTRobot Blades Of Steel

    Joined:
    Jan 3, 2007
    Messages:
    327
    Likes Received:
    12
    Good:

    1. Good Graphics
    2. Good Music
    3. Good Difficulty

    Bad:

    1. Bad Graphics
    2. Bad Music
    3. Bad Difficulty
     
    • Like Like x 1
  12. AceAlabama

    AceAlabama The Sound of Silence

    Joined:
    Oct 22, 2007
    Messages:
    508
    Likes Received:
    19
    Location:
    Abbotsford, BC
    Wii Friend Code: 6967-1017-4807-2201
    6967-1017-4807-2201
    Contradiction...
    Tut tut tut...
     
  13. [DT]

    [DT] Gearhead Surf Coder

    Joined:
    Aug 30, 2007
    Messages:
    1,314
    Likes Received:
    28
    Location:
    Vilano Beach, FL
    Hahaha, outstanding :lol:

    CTR Avatar + Excellent Post + Simpsons Quote = Rep :D
     

Share This Page

Search tags for this page
bad point mario
,
change camera angle super mario galaxy
,
good points and bad points of super mario
,
is super mario galaxys ending bad
,
mario galaxy camera angles
,
mario galaxy upside down anoying
,
mario galaxy upside down control like shit
,
super mario galaxy camera angle
,

super mario galaxy good and bad

,
super mario galaxy horrible