The Legend of Zelda: Spirit Tracks

BENNY10

geoff lapaire is dog.
Apr 28, 2009
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New Zelda game for the DS.

A new entry in the Zelda franchise has been rumored for some time, so it was only a mild surprise today when Nintendo unveiled that it is, in fact, working on Link's next adventure. What did create a stir, though, is that this is not a new Wii game. The Legend of Zelda: Spirit Tracks follows on the heels of the hugely popular DS game Phantom Hourglass, and though details are sparse at this time, Nintendo has released a trailer that shows off a few of the new features. There is one concrete bit of information that is sure to delight eager fans, though: Spirit Tracks is set to come out later this year.

The cel-shaded art style from Wind Waker and Phantom Hourglass returns in Spirit Tracks. Although Nintendo has not confirmed where this falls in the Zelda timeline, it appears as though this is a sequel to Phantom Hourglass. If true, this would be the first time a Zelda storyline has continued for three straight games. We'll have to wait for Nintendo to fill us in on the plot details, but at the very least, this is an aesthetical sequel that seems to be every bit as charming as the games that preceded it.

As the name implies, Link has now ditched the boat that allowed him to traverse the globe in Phantom Hourglass in favor of a train. In Phantom Hourglass, you were able to draw your course on a map and set sail in the open seas, but things look a little different now that you're restricted to rails. It appears as if the tracks are already laid out across this land and you are able to switch between routes on the fly. Link has always had the ability to travel across the countryside as he wishes--either by walking, riding a horse, or setting sail. It will be interesting to see how things will change if he has to follow the preset tracks the whole time.

Link is decked out in a fancy conductor hat to showcase his newfound vocation, and there are a number of other tiny details as well. When you come to a new set of tracks, a switcher will briefly appear on the touch screen, allowing you to stay the course or move over to a new path. There is also another meter, vertically oriented, that appears to control your speed. It's impossible to know if fuel will be a concern at this point, but there are plenty of hearty trees lining the countryside. A whistle string dangles tauntingly above your head, begging to be tugged to make the world know of Link's newly discovered love of the rail.

Luckily, Link's magic train is armed with a cannon, so any enemy who stupidly wanders near your locomotive will meet a quick end. Like in Phantom Hourglass, it appears as though your aiming is controlled on the touch screen, letting you quickly point at whatever foe dares to cross your path. At one point in the trailer, a skulltula dangles menacingly above the tracks and Link is all too happy to blast it from its sticky throne. At another point, a herd of animals that look like pigs but have the markings of a dairy cow meander in a nearby field, but Link has decided to play the humanitarian and keep these docile creatures alive.

When Link reluctantly leaves his steam-powered hobby, he battles baddies in the same way as in Phantom Hourglass. A new weapon is showcased in the trailer that looks like a pinwheel gun. You can shoot out a miniature cyclone that can stun enemies and grab nearby keys. During another shot, it's clear that Link still has a boomerang in his repertoire. Given that the pinwheel gun is performing many of the tasks the boomerang was accustomed to, it will be interesting to see what new role the boomerang has. Another weapon lets you control the giant metal guards who frequently tormented you in the last game. Actually, you had this ability in Phantom Hourglass as well, but it was restricted to the multiplayer. Here, you can direct the golem to cross fiery paths to flip previously inaccessible switches or battle an enemy while you run away in fear.

Finally, the two-screen boss battles from Phantom Hourglass are making a triumphant return. In the only battle showcased, you square off against a monstrous scarab beetle that has a forked horn sprouting menacingly from his head. Those tough exoskeletons only protect the back of these overgrown insects, though, so Link can slash away at their glowing weak spot by flipping them upside down. Hopefully we won't have to wait too long before Nintendo reveals more information, but at least we'll have to wait only a few more months before the final game comes out. Spirit Tracks is scheduled for release later this year.
 
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we knew about this. it was announced a few months ago. a few gaming magazine even had articles about it as well.

still, i'm excited for this game and can't wait for it.
 
Meh
Give me that homebrew remake of the first over this
 
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Are you serious.
No way, Spirit Tracks will be decent IMO
 
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Are you serious.
No way, Spirit Tracks will be decent IMO
GET SERIOUS!

terry-fullgarou-intro.gif


I mean come on.
A train?

The only thing that will be more limited would be LINK IN A BOX
 
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Have a look at here Prinny :)
http://www.wiichat.com/twilight-princess/57499-when-will-there-new-zelda.html

i want a new zelda just as much as anybody, just cause it has trains doesn't mean it'll be bad. i mean, when people first saw WW, all they saw was a cartoon link on a boat sailing around. people thought "what the hell was nintendo thinking?" now look at opinions on WW. its great, its awsome, its epic.

Exactly. People are so quick to put down anything which at 1st doesn't attract them. Ill be honest and say when I did see the trailer and Link riding around on his own train I was a bit confused, but once I thought about it, this same thing happened with WW and the boat, and yes WW was awesome.

never pre-judge a game. especially from the Zelda series cause they try something new that usually turns out to be something we never even knew we wanted in the game

Spot on.

Now seeing that we will be riding a train along the ground, this possibly could add just what PH needed, more exploring! Hopefully the land spaces might be more open and allowing for a small level of exploring to happen, which is good,
The game will be good.
 
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GET SERIOUS!

terry-fullgarou-intro.gif


I mean come on.
A train?

The only thing that will be more limited would be LINK IN A BOX


To me it seems far less limiting than being on a boat, having to sail vast distances on a near-featurless ocean, only to arive at an island that has very little area to explore.

But those games are good, and have obviously been well-recieved.
 
I can't wait to buy it. I love Zelda. But I'm more anticipating the announcement and release of the next console Zelda. I would really enjoy another game in the same manner of Majora's Mask.
 
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Did you see the poster they released at e3?
Theres a thread on here somewhere that has a neat video about the relationship between the girl and the master sword on the poster. Cant be arsed to find it tho :p
 
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