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The Ssbb Thread Of Reviews

Discussion in 'Smash Brothers' started by wiilike, Mar 8, 2008.

  1. wiilike

    wiilike Banned

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    once you have this game and feel to post how good it is and give it a score, you can post it here. this thread will show just how great brawl is. I will also post my review in this first post in good time. thank you! :cool:


    MY REVIEW-

    the first thing i will be talking about is the characters. most characters are pretty straight-out different, unlike melee. this game technically does'nt have any clones. there are only, what some people call "half clones" which are a bit the same to another character. some characters that anyone can play are mario, C. falcon, fox and link. once you start to get good at the game, you will start to find playing as olimar and lucario will be accomplishable. each character is unique and obviously the best roster in the ssb series. it is quite easy to unlock most characters since playing vs. mode 30-100 times obviously won't take more than a week to do. i think that lucario and squirtle are one of the best structured characters. i like using snake very much, but for newbs, he might take a bit getting used to. one of the main things that i was concerned about when i first started playing was, will one character be better than the other, or will they all be pretty much equal? i was hoping that they were different, so when you're trying to unlock a character, they can be even better than the one's you have. that was the case! for some people, having each character different, not balanced is a bad thing. i personally do not understand that. anyway, unlocking is worth it because R.O.B is a good character and will most likely be on the top of the tier. it is very unfortunate that there are only 35 characters, i was expecting at least 45. unfortunatly, it takes getting used to with R.O.B as well. so now i'm giving my final score for the characters.
    8.9

    now the stages. wow, these places are so gorgeous. have you seen the final destination background yet? seeing as you can choose from about 3-5 different songs for each stage sends chills down your spine. having all these song varieties for them can make a big difference, trust me. the stages are on average, quite small, but thanks to the return of the temple stage and stage builder, it's okay. stage builder is very, very fun to play around with. once you have a collection of some stages and images floating around in your mind, or you like creating things, you are going to love this mode. i am very happy that nintendo has put this into the smash series. in brawl, i find it a bit easier to die on most stages since the sides are a bit thinner on some stages, leaving your character's third jump a bit unused (maybe not for some people). so, time to rate the stages in brawl.
    8.5

    onto the subspace emmisary. well, after completing this mode on easy, i'd have to say it's pretty easy . but i encourage alot of you readers to play the subspace mode on normal or hard as it will be more rewarding once you complete each stage (plus the bosses are kick-ass hard!). this is my all-time favorite mode of this game. it is very in-depth and you can see so many clips of nintendo moments. plus you can get to see for the first time how some characters that have never met, have a clip together. it is very spectacularof how they combine the stories, but you have to see it for yourself. as yu already know, enemies have a health gauge and i'm sure most of you guys are eager for this. i also totally agree with np's review of ssbb in which they speak of the subspace emmisary. anyway, i don't want to spoil this part too much, because it's not just the icing on the cake, it's the extra cherries, sprinkles and oh yes, choclate!
    9.5

    now, what some people are interested in reading, the wi-fi mode of brawl. well, for the most part, i've only played this mode 3-5 times so i'm not 100% familiar with it. the reason i never got around to playing this mode alot is because it (no offense) isn't that great. since nintendo is a bit new to online play, it's a bit laggy. now, i know what most of you are thinking (the game just came out, so alot of people are going to be playing it), well once it comes out in america, there's going to be even MORE people playing it! don't forget europe. another reason is because (most of you already know this) there isn't a scoreboard for the online play. even with this mode not being that great, i won't tally up the online score to the final score (which i'm going to give in 2-3 weeks) that much. i'm doing this because it is still an awesome game without online play, but if it didn't have it, brawl would obviously be worse than with online play.
    6.9

    onto the classic mode. there isn't too much to say here because this mode is very simmilar to the classic mode of melee. although, it is still better. so far, every mode in brawl is looking better than melee's simmilar mode. i'd say that this classic mode is a bit longer than the other melee one. as usual, there are team battles, metal brawls and giant matches. do not worry about this mode being too short, it's just fine the way it is.
    9.0

    this aspect of the game has been upgraded tremendously. it is so spectacular. it is... music in brawl. for those of you who just zoom through the article, you may want to stop zooming at this point and read this part. the music in brawl is definatly the best combination of songs in a game. not only that, there are so many! the way they've composed the song in a new type of way reminds you of the old nintendo days while you are fighting on the stage. for example: when playing the luigi's mansion stage, it reminds me of sucking up those ghosts etc. this game offers so much variety for the songs and collecting a new CD feels rewarding. in melee, i just took a peek at the sound mode about 2-3 times. with brawl, you can close your eyes and the music will take you to whichever game you heard that from. you can tell this one's gonna get a pretty high score. so, here it is.
    10.0

    the event mode strikes my review at this point. i've beaten this mode and know that it is one of the hard parts of brawl. once you beat event mode in brawl, you don't seem to get the need to go back to it that much. this mode doesn't have too much of a lasting appeal. it is still exciting though. what i mean to say is, when you're playing event mode for the first time, it WILL be fun... but after you beat it, you probably won't go back to it that much. this event mode is more in-depth than melee's and has more thought-out events. it's definatly better than melee's event mode (even though it has less events). it's expected to beat this mode on easy in 1-3 hours. for hard, it's probably going to take you a good 7-12 hours to keep trying and aiming to beat it. so far, every single mode in brawl is much better than melee's simmilar mode. here's the final score.
    9.2

    here's the visual aspect of brawl reviewed. i can't talk too much about this so don't worry about too much reading. you can't compare the visuals from melee and brawl. there are just so much more detail put into the backgrounds of stages. it might not be as much of a difference as ssb to ssbm but it's still a big leap. twilight princess had very good visuals and i can kind of compare this game to those types of visuals. here's a tip: get a 50" TV, put the volume loud and sit back. brawl will do the rest. although some items (ex. pokemon) are pretty much blockey. this game can't compare to some of the ps3 games. it still features the peak of the wii though.
    8.9
     
    #1 wiilike, Mar 8, 2008
    Last edited by a moderator: Mar 8, 2008
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  2. Attacktix

    Attacktix WiiChat Member

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    andrewguy comes up with yet another great idea for a thread. :thumbsup:

    i will post my review at about 3:00 in the morning.
     
  3. wiilike

    wiilike Banned

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    It's a pretty good idea, but it will be my last. I don't want to make over 3 threads because wiichat moderators might not take too kindly to them. anyway, I'm going to post my review soon and I hope this will be stickied. I can presume that it will be useful for people who are deciding whether to get it or not.
     
  4. nice_wii

    nice_wii God of rock

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    Parents wont let me preorder it so im angry:mad5: But i will give it an early estimate of 9.9999999999/9

    Bet ya didnt see that comin did ya huh huh DID YA!!
     
  5. wiilike

    wiilike Banned

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    I have added my review

    note: it is not complete
     
  6. CocoSSBB

    CocoSSBB Pikachu

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    I read the IGN review, they gave SSBB a 9.5. I go down to read the comments to the review, to find people complaining that SSBB got a 9.5. Yeah, that's right, complaining. Meanwhile, that score is the same score that Halo 3 got and was BETTER than Call of Duty 4. Most people were saying "it should've goteen a 9.7/9.8/9.9!", while I saw one guy say "no fighting game is good enough to deserve a 9.5".

    So, basically, the IGN community sucks. Just thought I'd share that story.
     
  7. wiilike

    wiilike Banned

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    Hey guys (one's in canada), I forgot... good luck with the deadly storm. it's getting uber crazy :crazy:
     
  8. Subarnu

    Subarnu WiiChat Member

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    Not here in Alberta, =p Thank God for mountains
     
  9. wiilike

    wiilike Banned

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    you are soooooo lucky!!! the streets here are jam-packed with mountains of snow. hopefully people can get their copy or else... :mad5:
    I think this game is turning out to be the best of the best for the wii... and maybe even other consoles.
     
  10. thas

    thas Canadian/Gamer for life

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    DAMN the Canadian sheild! Why cant Ontario have fault lines damn it. (Just joking about the Canadian sheild comment...dont kill me).

    EDIT: oh sorry for going off topic. I will post a review after playing for atleast 3 hours.
     
  11. wiilike

    wiilike Banned

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    don't worry thas, i'm sure it will start going away tommorow.


    (okay, i bought a mx40 flamethrower *hope it's good enough*)
     
  12. thas

    thas Canadian/Gamer for life

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    Is it inviromentally friendly enough?
     
  13. Subarnu

    Subarnu WiiChat Member

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    of course Fire IS an element
     
  14. Z3wpk

    Z3wpk Fusion Mongle

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    Win!

    Be sure to post a review tomorrow but I think we should average out all of the scores of everyones review too. Then give it a WiiChat score.
     
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  15. Subarnu

    Subarnu WiiChat Member

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    Cool idea!
     
  16. Areo X

    Areo X Official Wii owner

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    I think a review on the different controller types would help too and which one you find easiest to use
     
  17. Z3wpk

    Z3wpk Fusion Mongle

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    Overall Review (working on extended later)

    Well I'm proud to say that I have SSBB. Before I get into this I'm gonna say that this is my first SSB game that I have owned. I have only played Melee a few times at friends' houses. So here we go.

    When I first started I went straight into training to test out controls. Wow was I surprised how fast-paced this game was and that was just in training. So then after I test out the 1v1 with a friend just to mess around and I thought it was pretty fun but nothing amazing. Then we go to SSE co-op. It was pretty fun especially with the cutscenes and all. But again nothing to really amaze me really just co-op fun. Some cool ideas for levels butI really didn't find much fun in it. After this we tried just 5 stock matches with no items. WOW!! :yikes: that was sooooo fun. There's really no way to explain it. Its just pure all out fun. Some stages were fun to play on also like the Bridge of Eldin, Mario Circut, Delfino Plaza, and many others. And the perfect thing is that its just hectic enough where most of the time you can tell where you are and what your doing instead of just mashing buttons. I have to say it did take me a while to get used to a strategy (spiking is fun :lol: ) but once you get some techniques down is just like heaven. No I will talk about the graphics. There's not really much to say here since I don't pay attention to them so much but they are pretty articstic and unique in their own way. Psh who needs HD when you have SSBB. But anyway I'll sum it up now. SSBB is pure fun for your friends or just by yourself. They have thrown in so many extras that it will never get boring even after hours on end. I will never regret getting this game ever.

    9.9/10 (since no game is perfect)
     
  18. Areo X

    Areo X Official Wii owner

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    thanks Z3wpk, now I want the game even more than I did before....I have to wait 2 MORE DAYS!!! I'm going to DIE!

    (jk)
     
  19. Z3wpk

    Z3wpk Fusion Mongle

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    Lol. Dont die then you wont be able to play :yesnod:
     
  20. GigaRidley

    GigaRidley Ouroboros

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    Here's my review.
    *SPOILERS*

    Alright, so unless you've been living in a cave or small hole for the past couple of years, you know about super smash bros. brawl. The fact that you're on a NINTENDO WII FORUM in the SMASH BROS. BRAWL section would probably increase the chance of you knowing about it, but maybe that's just me. So for those less enlightened, here's Smash in a nutshell: beat up each other with classic videogame franchise characters (mostly Nintendo-based). Sounds simple, but Smash is like no other game you've ever played. I don't have enough room to explain everything, so just go out and buy SSB or SSBM if you want to see where this game came from. It's money well spent, let me assure you.
    Anyways, American gamers have finally gotten their hands on SSBB. Is it any good? In short, yes. Very much so. It adds amazing new things to the series while still retaining it's most important qualities. In fact, there were absolutely no areas that didn't exceed my expectations.
    The main thing in any smash bros. game is the characters, and brawl has that in spades. Most of the old favorites are returning (R.I.P Roy and Mewtwo) plus new characters like Pit, Lucario, Wolf and R.O.B. The total roster is now 35 characters, which is a definate improvement from melee and adds replay value. The two third-party characters, Snake and Sonic, fit right in with the cast and also have awesome new stages, like Sonic's Green Hill Zone (the rock remix of Angel Island is a godsend). Speaking of stages, there are 41 in total, from Melee's Hyrule Temple to the 75m stage from the original Donkey Kong. Plus, you can now make custom stages! These are actually more detailed than I had expected, and hold up well against their pre-designed brethren.
    Now,it they just had new characters and stages, the game would still be great, but the more extensive additions really show how much time good old Sakurai put into this amazing game. Classic Mode is returning, but the new adventure mode, The Subspace Emissary, is a beat-em-up co-op sidescroller stand-alone game all by itself. Beautiful CGI cutscenes immerse you in the world of Nintendo, and there are plently of harrowing boss fights to be had (there are 2 Ridley bosses! 2!!!). Frankly, I've never been more pleased with a single-player mode in a primarily multiplayer game.
    Also returning is event mode, but now you can play it with a friend, adding to smash's party appeal. Trophies are also returning, at over double their original number, but a new collectible item, stickers, add ever more to the replay value.
    I haven't even mentioned the awe-inspiring new items (the Final Smashes and Assist Trophies in particular) or the new Masterpieces mode, where you can play trial games from Nintendo's past, but you get the idea. Smash is an enormous game. I don't know if one player could ever unlock all of the content housed within. Simply put, when Sakurai makes a game, he makes it right. If you haven't yet, go buy it. NOW. Super Smash Bros. Brawl is a game every Wii player should have. In fact, go out and buy a Wii now if you don't have one, then buy Brawl. You'll be glad you did.
    CONCLUSION
    Summary:Various Nintendo characters (plus Sonic and Snake) compete in a no-holds-barred, action packed party/fighting game.
    Gameplay:possibly better than the other smash games, and that's saying something. The controls feel much smoother and easier in particular.
    Graphics: Easily the Wii's best game, these graphics rival games on the Xbox 360 (with the added advantage of not having a controller best suited for bear paws)
    Replay:Infinite. Truly infinite.
    Defining New Feature: Subspace Emissary. Finally, a true single-player mode in Smash Bros.

    FINAL SCORE: 10 out of 10 (Outstandinng)
     
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