Welcome to Our Community

Wanting to join the rest of our members? Feel free to sign up today.

Training Teams

Discussion in 'Mario Strikers Charged' started by BigORhyme, Oct 6, 2007.

  1. BigORhyme

    BigORhyme "And the food? Good?!"

    Joined:
    Sep 28, 2007
    Messages:
    366
    Likes Received:
    3
    Location:
    Raleigh, NC
    I still haven't been able to connect to the internet well enough to play Strikers online at my own house, so I was wondering what Captains and Sidekicks you guys train against versus the computer to hone your online skills.
    I know that giving the computer Sidekicks like Boo is useless, because it doesn't quite seem to know how to use him really well, although it seems to handle alternatives like Toad well.
    Thanks!
     
  2. Eagles

    Eagles WiiChat Member

    Joined:
    Apr 24, 2007
    Messages:
    1,877
    Likes Received:
    42
    Location:
    Perth, Australia
    Wii Friend Code: 5207-2685-9420-8549
    5207-2685-9420-8549
    I find that the toughest computer controlled character is DK. As for sidekicks the AI seems to use Birdo and Dry Bones decently in my experience.
     
  3. manufan15

    Joined:
    Jun 22, 2007
    Messages:
    1,626
    Likes Received:
    9
    Location:
    USA
    Wii Friend Code: 0000-0000-0000-0000
    0000-0000-0000-0000
    You should know how to play with and against Dry Bones. I think he's the best sidekick. Also, know how to defend Hammer Bros deke. And practice intercepting lob passes.
     
  4. BigORhyme

    BigORhyme "And the food? Good?!"

    Joined:
    Sep 28, 2007
    Messages:
    366
    Likes Received:
    3
    Location:
    Raleigh, NC
    It seems like the computer really does roll quite hard with ole Bones. On level 5 it's able to pick some choice times to go for a teleport score. It has the same talent with Waluigi. I've also found that the computer is really great with the timing of playmaker jukes, and never seems to attempt chip shots.
     
    #4 BigORhyme, Oct 8, 2007
    Last edited: Oct 8, 2007
  5. MADHOUZE

    MADHOUZE WiiChat Member

    Joined:
    Oct 1, 2007
    Messages:
    22
    Likes Received:
    0
    Well, usually defense/ power type characters usually are harder to beat than others. So I put all the opponent in power/ defense team.
     
  6. skool sucks

    skool sucks wii rocks

    Joined:
    Mar 7, 2007
    Messages:
    267
    Likes Received:
    1
    Location:
    andover uk
    waluigi and toad and dry bones and birdo i got so good that i have been rank 5 my team is luigi and dry bones and birdo and toad
     
  7. BigORhyme

    BigORhyme "And the food? Good?!"

    Joined:
    Sep 28, 2007
    Messages:
    366
    Likes Received:
    3
    Location:
    Raleigh, NC
    Yeah, the computer seems to have a good sense of exactly how far away they have to be to hit you with power hitters!
     
  8. Zzz

    Zzz WiiChat Member

    Joined:
    Sep 30, 2007
    Messages:
    14
    Likes Received:
    0
    Level 5 computer is terrible practice. All it does is hit, and its offensive movement is wayyy to artificial.

    I train against level 1. I'll practice shooting with balanced shooters (learning how to make shots from all over the field) and I will practice chip shots.
     
  9. BigORhyme

    BigORhyme "And the food? Good?!"

    Joined:
    Sep 28, 2007
    Messages:
    366
    Likes Received:
    3
    Location:
    Raleigh, NC
    Level one computer is a pretty good setting to try out open field tactics, but it's not too adept at interceptions and the like.
     

Share This Page