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Old 10-16-2006, 12:13 AM  
Zaine06
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Wii will be better of course.
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Old 10-16-2006, 03:44 PM  
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Wii, I was originally planning to get it on GC for the sole reason of knowning/thinking they would scrap producing it for GC to make more money by releasing it ONLY on Wii. But they promised not to do so and would still release it on GC. I figured by getting it on GC I could keep my GC alive abit longer because I got it abit late in its reign.

I then thought of the reason why I actually got it, which was for Master Quest and WW, plus it was cheaper to get a GC for the base console, then multi-console released games afterwards. I'm gettin Wii NOW so I dont get the feeling of wasting my money later on when I see a NEW Zelda title released on Wii and I end up getting it late in its reign leading upto the next gen console (if there is one).

The same way I got WW special edition with master quest, the same way I view TP. You may aswell get the enhanced version and fully enjoy it then a downgraded (earlier) version, and probably think later, "Hmm maybe I should of got the Wii version and experienced it". Im aware some of you will more then likely get both versions anyway eventually, but I dont believe in wasting money like that hence me opting for the better version from the get go.






Quote:
Originally Posted by zeldaicflame
yeah another downside is that if someone sees you in the window they might think you are a bit of a nutter, swingin your arms about...

I dont see why people would look down upon you in anyway, because most people will know to expect to see the occasional swingin of arms in front of the TV, when walking past someones house nowadays. They will just mark your house and say, "Another Nintendo Wii up for grabs... I'll come back for that one later ".

I would rather feel more integrated with the game, as Link, then to remain distanced by unrealistic control schemes, i.e. B produces a sword swing.. wouldn't it be so easy if you could just press and hold down a button to charge up a one-hit KO punch and render ANY enemie unconscious?

This is the 1st step into reaching home-based virtual reality console games. your character moves based upon YOUR movements as the player. Thats how it sould be personally. You wanna swing your sword then you swing your arm in a similar motion to produce the action desired. Its more involving then just lying/sitting back just pressing a button half heartedly to produce the results. If people would rather just sit back and press buttons I immediately envision a couch potato (no ACTUAL offence to any such individuals), merely someone who would prefer the old controls so they can fend off enemy attacks with simple slashes keeping them at bay, while they reach for more dip

Nintendo are giving you a chance to start interacting more with the characters you play and become once you load up the disc in your system. And you would rather remain the player that seems more like a on-looker merely giving shouts of encouragement from the sidelines?
As the saying goes, "each to his own" but I for one would rather start NOW and get used to Nintendo Wii in preparation for possible future Zelda, and/or general good Nintendo games that allow a more virtual feel that pulls you in more. The next possible Zelda game may have parts that imply, "well you really should of got TP on Wii, then you wouldnt be struggling with the controls now would you ".
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Old 10-16-2006, 04:26 PM  
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I totally agree.
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Old 10-16-2006, 04:41 PM  
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Quote:
Originally Posted by Zaine06
I totally agree.


Thanks
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Old 10-17-2006, 05:14 PM  
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while the game assets, (the textures, models, animation) will be the same, the system that renders, basically interprets the textures and such will have an upgrade, so its possible the end result that’s rendered might look better on a wii then a game cube. And if by chance the game does not render any different, the wii version will have a faster fps.

It’s naive to think the system makes all the difference, but equally it’s naive to think that a system difference won’t make any difference. Newer systems only provide, faster processing times, and newer graphics languages and shaders, but its up to the game artists and programmers to make the game look good or bad. The graphics are only as good as the game designer makes them, but the systems do change how much can be processed at a given 1/60th of a second. Also dev kits and such do make a difference, and I hear wii has some killer tools for the wiimote to make it easy to program.
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Old 10-18-2006, 04:21 PM  
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Quote:
Originally Posted by Mr_Stoukaph
no the Wii uses the Wiimote, has widescreen, and will have better graphics.

They annouced Graphics didnt change only the resolution to look a little bit prettier but thats all. both are at 480p and the only changes were from the GC controller to the Wiimote. its been said by miyamonto.

Anyways im getting it for the Cube

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Old 10-18-2006, 04:31 PM  
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Quote:
Originally Posted by zeldaicflame
right u know what i think? i think that u r all gettin info from different sites and according to those sites say one says the latest it is swing the wii-mote the other would say the latest would be the b button push. so.. we just have to find out when it comes out.

Am i the only one that wants to get the GCN version?


no i am too lol
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Old 10-19-2006, 01:16 AM  
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I am too...I have to spend all my money paying for a fiddle...lol...I'm learning to play it for my online music class
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Old 10-19-2006, 09:49 AM  
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thank god im not alone..! Still its sad that its possibly the last zelda game ever.. now what game is going to keeped me hooked for ages"? maby fire emblem goddess of dawn? or super smash series or any other fire emblem games... is they goin to get released in Aussie?
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Old 10-19-2006, 04:30 PM  
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You guys are saying that twilight princess will be the last game ever? If that is the case then it is not true because they said that it would be the last zelda game for the gamecube. As we speak right now they are making another zelda game for the nintendo wii.
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Old 10-19-2006, 05:18 PM  
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Quote:
Originally Posted by Zaine06
As we speak right now they are making another zelda game for the nintendo wii.

Where is your source for this piece of information?

By the way I'm not doubting another Zelda title, because I too heard/read that TP is/was the last Zelda title to grace GC.
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Old 10-20-2006, 02:10 AM  
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hmm another one why may i ask would be the point of starting a new one and leaving a possible chance of having a bug in it.. i no that would be fake but i need to know what u got your info from of a new zelda on the wii? i mean there is one coming on DS but Wii? (DS Zelda Phantom Hourglass)
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Old 10-23-2006, 06:12 PM  
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Quote:
Originally Posted by KaDee
Where is your source for this piece of information?

By the way I'm not doubting another Zelda title, because I too heard/read that TP is/was the last Zelda title to grace GC.

I do not have any information about the new zelda game after TP but I know for sure because there was an article on the internet talking about a new zelda game after TP. It is probably gonna a sequel to TP or probably and whole new story. I really have no idea about this new zelda game. But I will keep you posted if you I stumble across any information.
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Old 10-23-2006, 06:35 PM  
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Quote:
Originally Posted by Zaine06
I do not have any information about the new zelda game after TP but I know for sure because there was an article on the internet talking about a new zelda game after TP. It is probably gonna a sequel to TP or probably and whole new story. I really have no idea about this new zelda game. But I will keep you posted if you I stumble across any information.

Due to it being noted as a kind of pattern before, i.e. two Zelda games on near enough the same story running near consecutive, then start afresh. The next one could be either or ither, because TP will be the second Zelda title for GC, but 1st for Wii, where as OoT and MM where the only titles on N64. We know though that TP was way before WW, so TP and WW being linked at all like OoT and MM were, are far out of the question. So more then likely the next title will act like a MM to TP.

They could introduce a system where your transformation (if there is one) depends on the characteristic you build while playing, i.e. from the way you answer peoples questions and which option you choose in certain situations. My idea comes from the fact you can change into two different creatures in 'The Suffering 2', so they could use that and make the game so theres two paths to things, i.e. like a human size door, yet it has a cat-flap.

So say for instance you could end up transforming into a horse or a wolf in the next title, to get through certain areas you would see both pathways for each transformation but depending on which form your set as you have to choose the one that allows you to progress.
Theres a decent sized wooden gate blocking your way inbetween two rock faces which Link wouldn't be able to pass, but Horse-Link could rear kick down, then continue. On one side of the rock face theres ledges that Link couldn't climb but Wolf-Link could jump to each ledge and over the gate.

That way they could spread out heart pieces for each transformation as they did in MM with the masks, i.e. theres a side ledge that has a heart piece on while making your way over the gate, so only Wolf-Link form could get it.
Then at some point there could be tough wooden doors that lead to hear pieces which Link cant budge but Horse-Link can hoof down.
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Old 10-25-2006, 09:04 AM  
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i agree!!!
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Old 10-25-2006, 04:52 PM  
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Yeah me too. If only that was true. Cool story though. you should think about making your own game some day.
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Old 10-25-2006, 05:20 PM  
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well I am not quite sure....Wii version may be tuff...considering you have to throw your hands everywhere.
The Gamecube version.....I don't know how that could go wrong......
I am going with the Wii version on this one....I just need something different
and more challenging!
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Old 10-25-2006, 05:27 PM  
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I hear you loud and clear man. I hope that this one brings on the heat. I hope this one is the best like nintendo claims it to be.
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Old 10-27-2006, 11:18 PM  
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yeah me too
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