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Old 08-08-2008, 04:46 PM  
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I still wouldn't buy it.
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Old 08-08-2008, 07:37 PM  
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Quote:
Originally Posted by 13ofHEARTS
Yeah, a Master Quest wouldn't just make it harder, all the puzzles in the game would be completely different. You'd essentially have a a game with the same plot but entirely different gameplay and strategies.


But why do that?

I mean, people didn't demand a Wind Waker: Master Quest....

TP was moderate in difficulty. Not insanely easy, and especially nowhere near deserving of an MQ.

Instead, they should just follow suit of Majora's Mask (The Stone Temple, when I was 12, was amazing).

Geez, I'm gonna go play that again now. MM and WW are just too darn addicting...
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Old 08-09-2008, 12:10 AM  
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Quote:
Originally Posted by Sparx
I still wouldn't buy it.

You don't buy Master Quests, it's a setting which is unlocked after you beat the game the first time around.

Quote:
Originally Posted by MakaiZomby
I mean, people didn't demand a Wind Waker: Master Quest....

TP was moderate in difficulty. Not insanely easy, and especially nowhere near deserving of an MQ.

That's because WindWaker was actually reasonably difficult, however Twilight Princess was almost painfully easy. The first time I played through TP I never had any issues with puzzles or bosses and I never had the need/urge to look at a walkthrough. WindWaker on the other hand, had me considering a walkthrough from the beginning.

Last edited by Roast : 08-09-2008 at 12:16 AM.
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Old 08-09-2008, 12:23 AM  
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Really? Those puzzles in TP with the iceblocks had me puzzled for awhile (though I breezed through Temple of Time a little TOO fast)

It still took me about 70 hrs to beat the game (primarily all the bug hunting/heart pieces/wandering around.

But do people really and truly claim to beat the game in less than 8? .... ... ...

Actually, you're one of the first (aside from myself) that I know on this forum that didn't say Wind Waker was painstakingly the easiest game ever. Which, well...that's good.
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