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Originally Posted by 13ofHEARTS
Yeah, a Master Quest wouldn't just make it harder, all the puzzles in the game would be completely different. You'd essentially have a a game with the same plot but entirely different gameplay and strategies.
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But why do that?
I mean, people didn't demand a Wind Waker: Master Quest....
TP was moderate in difficulty. Not insanely easy, and especially nowhere near deserving of an MQ.
Instead, they should just follow suit of Majora's Mask (The Stone Temple, when I was 12, was amazing).
Geez, I'm gonna go play that again now. MM and WW are just too darn addicting...