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Twilight Princess Discuss the latest Zelda title to be making its way to the Nintendo Wii. Twilight Princess videos, images, and game details.

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Old 11-23-2006, 11:39 AM   #1
 
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Ive been watching videos of this beautiful game, and it struck me that whenever Link hits something the game kinda jitters or pauses slightly... Why is this? Does it get annoying?
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Old 11-23-2006, 12:32 PM   #2
 
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Quote:
Originally Posted by Deanis
Ive been watching videos of this beautiful game, and it struck me that whenever Link hits something the game kinda jitters or pauses slightly... Why is this? Does it get annoying?
No idea what your talking about.
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Old 11-23-2006, 12:35 PM   #3
 
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I know what your talking about. In the videos of Z:TP when Link attacks the game seems to pause or stutter.


Wondering the same thing too. Does it do that in gameplay?
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Old 11-23-2006, 12:40 PM   #4
 
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Quote:
Originally Posted by Andrakis_Scarr
I know what your talking about. In the videos of Z:TP when Link attacks the game seems to pause or stutter.


Wondering the same thing too. Does it do that in gameplay?
Um, no. The game does not stutter or pause when link attacks. That wouldn't make much sense considering how much time is spent in the game attacking stuff. The video probably just does it to show the attacks off better.
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Old 11-23-2006, 12:42 PM   #5
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Hi,

it's the Link style of fighting. No just kidding, anyways Nintendo designed the fighting with this feature. Fighting in Wind Waker works the same, doesn't bother me.
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Old 11-23-2006, 01:06 PM   #6
 
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It's part of the game play. Basically creates a sort of cinematic way of combat. It's nothing to worry over, Game runs smoothly and beautifully.
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Old 11-23-2006, 01:57 PM   #7
 
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yah it is quite cintematic, hit him in the head ,circle a bit, then the side...its all gooooooooooooooood!
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Old 11-23-2006, 03:10 PM   #8
 
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yeah its to create effect
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Old 11-23-2006, 03:59 PM   #9
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just to raise the tension it makes battles look better
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Old 11-23-2006, 04:17 PM   #10
 
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lmao to make things look better? They don't program things like that in for "looks".

Either way, each attack is a different action, and it gives you time to shake that remote around.
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Old 11-23-2006, 04:24 PM   #11
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to me it makes it look better,darn every body is a critic
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Old 11-23-2006, 10:03 PM   #12
 
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I don't really notice it, seeing as how its the same in every 3d zelda.
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Old 11-23-2006, 10:25 PM   #13
 
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It would be more convincing if they added some sort of effect lines (focussing on where you strike). Not a lot, just enough to get the fact over that the slow-down was intentional. They had the same questions being asked with Windwaker.
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