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LEFT 4 DEAD 2!!!!!!! thread

This is a discussion on LEFT 4 DEAD 2!!!!!!! thread within the Xbox 360 forums, part of the Console Forums category; Left 4 Dead 2 Info Thread ____survivors_____ ------Nick------Rochelle--Coach----Ellis-------------- ___ Weapons___ Melee Frying Pan Machete Police Baton Cricket Bat Croquet Racket Chainsaw Fire Axe Baseball Bat ...



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Old 06-01-2009, 02:51 PM   #1
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Default LEFT 4 DEAD 2!!!!!!! thread

Left 4 Dead 2 Info Thread



____survivors_____

------Nick------Rochelle--Coach----Ellis--------------



___Weapons___

Melee
Frying Pan
Machete
Police Baton
Cricket Bat
Croquet Racket
Chainsaw
Fire Axe
Baseball Bat
Katana
Electric Guitar
Crowbar

Guns
Glock 17
sig sauer p220

Silenced Uzi
AK-47
asault rifle (modeled around FN SCAR)
Heavy machine gun

Auto Shotgun - is now a spas 12 model
Pump action shotgun (restyled)

Sniper rifle

2 new sidearms
Grenade Launcher


Indicinary ammo
Exploding ammo

___Equipment___
Adrenaline shots - adds 25 temporary HP and shortly immune to melee fatigue and being slowed by infected (this will be in pills slot)

Ammo packs - Are the Different ammo types. these will take over the health pack slot



___Infected___

Special infected
Oldies - all the original Special infected will be making a return. But one or two of them will have had face lifts, (or sex changes)
the boomer will now come in male or Female.
the Hunter, will now come with or without hoodies.
smoker May or maynot have a new secret ability, with a new skin too
Tank will now sadly be Bald.
and the with well we already know, she now will wander around in daytime


Charger - bowls through survivors, and slams the last on to the ground, he will not stop untill dead. Chargers are Very Fast, with medium health.
Spoiler Alert!


Spitter - spits Goo which stays on ground sapping Survivor health unless you move - Spitter is the Anti camping Infected
Spoiler Alert!


Jockey - The Jockey Jumps on the survivors back, and can then steer the survivors directions, running them into witches, off cliffs through fire. (survivor can only slightly influence movement but infected has 90% of the control) Jockey has low health and does little physical damage.
Spoiler Alert!


Wandering Witch (in daylight levels the witch will walk around)

Uncommon Infected
each campaign will have unique common infected. Known as the uncommon common.

Hazmat infected (immune to Fire)
Spoiler Alert!


Riot Gear Infected (bulletproof)
Spoiler Alert!


Mudmen infected (crawl low to ground like hunter before pounce)
Spoiler Alert!


Clown Infected (Squeaky Shoes attract other infected)
Spoiler Alert!

___Campaigns___


Dead Center
Spoiler Alert!


The Parish
Spoiler Alert!

The docks
The Quarantine
The Cemetary
The Gauntlet (Finale)

Swamp Fever
Spoiler Alert!

shanty town
Aligator Farm (there no infected aligators here though )

Dark Carnival
Spoiler Alert!



Hard Rain
Spoiler Alert!


________Game modes_______

Campaign
up 4 Players battle it out against all odds in amidst a zombie apocalypse. This Mode has the team fighting to get through the mission whatever it takes. in 1 of 5 difficulties. including the NEW Realism Mode

Versus
Up to 8 Pllayers battle it out in 2 teams each playing through a campaign Twice, once as human survivors. and once as infected. your goal is simply to get futher than the other team in each section.

Survival
This mode is distinctive in the fact it lacks goals. you simply survive. as long as possible againt an increasing number of infected. similar to horde modes in other games, except Much faster paced. and becomes challenging pretty much instantly. Surviving 4 minuts for that bronzw medal is an achievement all in its own.

Scavenger -
This mode is another 4 V 4, with a very different objective than any before. The Humans Must Power up a gneerator using gas tanks scattered aroun the map. while the infected must do everything to stop them.
More detailed description -->details








Pressure points
Set of alarms like cresendo, but you then have to get to another point to turn of the alarm.


A.I Direct 2.0
the a.i director will be smarter, than before and more vigilant.
hes not going to make it easy. the director now controls weather, making visibility bad.
he can change the layout of specific map areas making them 3 times longer than usual or making them a simple walk through the park.

Things to be announce
more uncommon common infected
2 more campiagns.
Cross game play Left 4 dead 1 - left 4 dead 2 gameplay.
1 NEW game mode

This Spoilers has images which show How the A.I will edit the path way of the cemetary (its very good )
Spoiler Alert!


This Spoiler contains original Announcement QUOTE
Spoiler Alert!
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Old 06-01-2009, 02:57 PM   #2
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I'm a bit on the sad side actually. It hasn't even been a year since the first L4D came out and they're already making a sequel? =/...very Un-Valvelike.
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Old 06-01-2009, 03:05 PM   #3
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Yeah but they made soooo much cash from the original. Can you blame them for wanting more? xD

I'm not disappointed at all. I'm looking forward to this game. As long as it's L4D and more, I'm going to pick it up!
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Old 06-01-2009, 03:08 PM   #4
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Originally Posted by RivalDestiny View Post
I'm a bit on the sad side actually. It hasn't even been a year since the first L4D came out and they're already making a sequel? =/...very Un-Valvelike.
while i love the news and cant wait. i 100% understand where your coming from. valve usually honour there games and keep ontop of making them better and better instead of sequel after sequel. and most likely we wont see much more if any DLC for l4d 1, after all its got a november launch, but if im 100% honest id be happy if it became a yearly installation as long as they added new things to it.

and with loads of extra campaigns and new melee weapons im thrilled.
just gonna miss the old survivors.
oh and maybe they could so some of these new things with just simple DLC
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Old 06-01-2009, 04:54 PM   #5
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Originally Posted by daviduk200 View Post
while i love the news and cant wait. i 100% understand where your coming from. valve usually honour there games and keep ontop of making them better and better instead of sequel after sequel. and most likely we wont see much more if any DLC for l4d 1, after all its got a november launch, but if im 100% honest id be happy if it became a yearly installation as long as they added new things to it.

and with loads of extra campaigns and new melee weapons im thrilled.
just gonna miss the old survivors.
oh and maybe they could so some of these new things with just simple DLC
I still love the first one, no doubt, but I do wish they'd expand more off of the first game.
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Old 06-01-2009, 05:27 PM   #6
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I love Left4Dead, and to be honest, I can only see this as a good thing. One of the main complaints about the original is that it's too short and too few campaigns. There's not too much more they can change without altering the formula. I like the new additions, and they don't get in the way of the concept as a whole.

Besides, I don't know if anyone has noticed, but with the bigger budgets, it does seem like franchises are coming out faster and faster. While a single year is a bit extreme, I think it reflects how little they have to adapt the original.
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Old 06-01-2009, 05:37 PM   #7
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2 more achievements to go on number 1
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Old 06-01-2009, 05:42 PM   #8
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What the hell Valve?

You can't finish HL2: EP 3, still haven't released the TF2 updates for 360(not even the anti-hacking ones promised), but you are already releasing a sequel for a game less than a year old?
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Old 06-01-2009, 07:16 PM   #9
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I was really hoping for a Half-Life 2: Episode 3 instead of Left 4 Dead 2. I have a feeling the game will feel rushed.
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Old 06-01-2009, 09:11 PM   #10
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Quote:
Originally Posted by 1337endo View Post
I was really hoping for a Half-Life 2: Episode 3 instead of Left 4 Dead 2. I have a feeling the game will feel rushed.
It would almost be impossible for this game to be rushed, seeing as they're just putting a new face on the same engine.
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Old 06-01-2009, 09:20 PM   #11
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OMG #1 game I'm looking forward to now :o. David preorder that lets get ready!

New cast looks pretty sick


Quote:
In addition to the infected from the previous game, there will be new classes; one is the Charger, a being that is able to temporarily stun the survivors by body-charging them. Existing types will have some modifications, including zombies that are immune to fire, and the Wandering Witch that roams the level until disturbed by the players.
Damn can't wait, fall 2009 is gonna be awesome
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Old 06-01-2009, 09:34 PM   #12
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Originally Posted by Roast View Post
It would almost be impossible for this game to be rushed, seeing as they're just putting a new face on the same engine.
This is true, but if that's true, then why couldn't they just do some downloadable content instead of a full fledged game? I want my Half Life.
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Old 06-02-2009, 10:49 AM   #13
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I was really hoping for a Half-Life 2: Episode 3 instead of Left 4 Dead 2. I have a feeling the game will feel rushed.
Think Valve still have their conference to do.
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Old 06-02-2009, 10:25 PM   #14
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at first i was shocked that they were just going to **** the L4D owners over with no additional campaigns and instead charge us for a full game one year later. but after i calmed down and realized its actually not just a map pack in disguise im kind of excited for it. even though i dont think ill like the whole southern feel its got going on.
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Old 06-09-2009, 09:32 AM   #15
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just gonna top up some info here.

5 new campaigns, all available on co-op, versus, survival and one new multiplayer mode
4 new characters, Nick, Coach, Ellis, Rochelle
3 new infected Charger Bowls through the infected and pins the last on down, and wont let go until dead, (found out the charger is the one in the trailer, with the shrimpy arm)

New ammo types, Indicinary ammo, to set enemies on fire.
same types of wepons but more variety in them.
3 melee weapons, axe, frying pan, chainsaw,

Uncommon Common infected, (halfway between special and common infected) 1 type per campaign, in one campaign they are normal infected that are in hazmat suits, these guys are invincible to Fire


this link will take you to the info and a video which includes GAMEPLAY!!!
http://e3.gamespot.com/story/6211397...tories;story;9
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Old 06-09-2009, 01:19 PM   #16
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you can add silenced weapons to that list. they havent said anything but watch the gameplay footage.
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Old 06-09-2009, 01:42 PM   #17
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We need to all get together to play some original some time
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Old 06-09-2009, 03:28 PM   #18
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you can add silenced weapons to that list. they havent said anything but watch the gameplay footage.
actually its only a silenced Uzi, and thatrs it, so i classed it under the larger variety of wepons,

but i suppose it is worth a mention. and yeah its apparently just the one gun thats silenced
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Old 06-09-2009, 03:46 PM   #19
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Anyone seen this

21,000+ members joined this to STOP the release of Left 4 Dead 2
http://steamcommunity.com/groups/L4D2boycott

they say its not got enough in it to warrant a new standalone game and instead should be released as free updates, WTF!!!



god these people PISS me OFF.
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Old 06-09-2009, 04:16 PM   #20
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Quote:
Originally Posted by daviduk200 View Post
Anyone seen this

21,000+ members joined this to STOP the release of Left 4 Dead 2
http://steamcommunity.com/groups/L4D2boycott

they say its not got enough in it to warrant a new standalone game and instead should be released as free updates, WTF!!!



god these people PISS me OFF.
I agree. It peeves me off when I have to pay for tiny bits of the game (such as a new map or new costumes) that you have to download, but this is an entire new game, complete with all the voice acting, story, features, etc...

If RE5 was ever ported to the Wii using RE4's engine, people wouldn't be complaining that it wasn't available for free on DLC. They'd see it for what it is: based off the original engine with upgrades and new story.

Personally, I would say the 'game of the year' edition is far cheekier, having a higher price tag for content that you can download for free (and you need online to be able to use the downloaded content as well - so it's not like usable offline).

Also due to the fact that unlike most other developers, Valve actually give their DLC for free. Why can't Valve get a little back for the extra work that it does?
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