Hello again WiiChat. Its been a while. What initially attracted me to this forum was the anticipation of SSBB releasing... once the game flopped, I dipped my toe in the waters of The Lounge and whatnot, but then retired from most forums completely. But one of my long time passions have always...
this isn't overly helpful for strategy... and believe that CF has too high of a rating and Kirby/Metaknight too low. but over all its cool to read. nice post
you cant expect the AI to interpret your own stages well. Too many variables for a poor little standard Yoshi's mind to handle lol for their level 9's though on normal stages, I think they're a little smarter and a tad less annoying than melee ones... as melee ones did a whole lot of rapid...
...nope...
high power, high priority, good recovery, good range with rising pound, great ledge guard, super fast smash attacks = good character.
her only drawbacks that hold her from top tier are her nerfed rest, her weight, and lack of a good tech chase.
please refrain from posting comments...
This thread if need be, will be turned into a Game and Watch strategy guide including advanced techs, ledge guarding techniques, combo.
leave a post if you want me to make it
mmm. i'll give it some testing time this weekend. it MIGHT be because he has an egg for a shield so his reacts differently.
if oyu didn't know as a shield gets weaker it gets smaller and exposes parts of your character allowing some moves to penetrate. Yoshi's doesnt get smaller so this cannot...
thats assuming that their shooting you from close enough that you can hit them after your dodge before they get another shot out. thats a very situational strategy