30 Best Games Of 2007

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Aug 13, 2007
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They're calling it the best year ever. If so, which games really made it one to remember? Next-Gen picks out and ranks the best 30 games of 2007.
2007 was a great year for videogames. This year saw some of the best games hit store shelves and online storefronts, and in the US, we’re on track for a record sales year.

What we have on the following are the 30 games this year that we consider best-of-the-best. With so many strong titles available, it was at times almost physically painful to cut certain games from the list. We took a variety of factors into consideration for this particular list, such as a game’s innovation, execution of technical components, commercial and cultural impact, and above all, how fun and/or memorable a game is. Sometimes where genres overlapped, the lesser representations had to be axed, unless of course those "lesser" games also achieved something remarkable this year.

So without further ado…















30. Contra 4—DS
Konami, WayForward
11/13/07

The DS’ fun factor is rooted in accessibility, defining “fun” with games that train anything from your brain to your face. Contra 4 defines “fun” with fit-inducing difficulty and gameplay that unashamedly embraces its old-school predecessors. With brilliantly brutal levels, killer boss encounters and a healthy amount of nostalgia, Contra 4 laughs in the face of “casual gaming,” and hearkens back to a day of memorizing enemy attack patterns and twitch reflexes, all in two dimensions. A worthy addition to the revered Contra franchise.





29. Pokemon Diamond/Pearl—DS
Nintendo, Game Freak
4/22/07

The 12-year-old Pokemon franchise continues to be obscenely popular, with the latest entry into the series, Pokemon Diamond and Pearl, together selling 3.6 million units in the US through November, according to the NPD Group. The introduction of online play finally opened up the game, making it easier to trade and battle with other players, in effect making this role-playing game that much more addictive.






28. Peggle—PC
PopCap
2/27/07

Often, people use “crack” as a metaphor for an addictive videogame. But what’s worse than crack? Peggle. At its base, the game is kind of like a higher-velocity Plinko from The Price Is Right, if only Plinko’s pegs disappeared after the lucky contestant’s disc came in contact with them. Peggle is so barebones and simple, it’s made up of only a couple atoms of gameplay. But the resultant substance that arises from that fusion is almost as fit to stuff into a pipe as it is to occupy a hard drive.





27. Guitar Hero III: Legends of Rock—multi
Activision, Neversoft
10/28/07

Guitar Hero III doesn’t mess too much with the successful Guitar Hero formula, but the continuing cultural impact of the franchise cannot be ignored. The game sold 1.4 million units in the US in its first week, driving the popularity of the game to new heights and garnering a big chunk of mainstream mind share. Boss battles against Slash and Tom Morello, a strong track list and online play make it even harder to put down that funny little plastic guitar.





26. MotorStorm—PS3
SCEA, Evolution Studios
3/6/07

Critics dogged MotorStorm for its thin game mode offerings, and rightfully so. But MotorStorm made blasting through mud and dirt more fun than any recent racer, thanks to races with multiple vehicle types, balanced tracks and most of all, physics that were an absolute scream. It’s no wonder that Sony bought up Evolution Studios this year.





25. Skate—Xbox 360, PS3
EA, EA Black Box
9/14/07

Left stick is your body movement. Right stick manipulates your board. Triggers grab you board. Skate is as simple to understand as real skateboarding, but just like real-life, understanding something is a long ways from actually being able to pull it off yourself. That takes practice, and in Skate, the payoff of practice isn’t quantified by some statistic, but in your actual skill with the controller. Sharp graphics combined with organic control and a healthy amount of challenge make Skate a formidable adversary in a genre that sorely needs competition.





24. MLB Power Pros—Wii, PS2
2K Sports, Konami
10/3/07

The biggest mistake a baseball fan can make this year is to write off MLB Power Pros because of its Fisher Price-styled graphics. The game is accessible to newbies, but the plentiful stats, realistic physics, player-specific animations, real MLB rosters and RPG elements are sure to please hardcore gamers and hardcore baseball fans alike. Be happy that Konami and 2K Sports finally brought this franchise Stateside.





23. Zack & Wiki: Quest for Barbaro’s Treasure—Wii
Capcom
10/23/07

Like #24 on our list, Zack & Wiki is a deceptively cutesy game with plenty of challenge that more experienced gamers can appreciate. While you do have on-screen characters following your directions via point-and-click mechanics, this game at its heart is a puzzler, and a brilliant one at that. The core of the game’s success is the thoughtful implementation of the Wii Remote. Zack & Wiki avoids the pitfalls of many Wii games by using the motion controller for more than just waggle, and we hope that other developers take note.





22. Warhawk—PS3
SCEA, Incognito
8/28/07

When Warhawk was first announced for PS3, many had envisioned a re-imagining of the original Warhawk, which came out on the original PlayStation in 1995. Instead, we got something better than that. Ground and air units go at it in 32-player online battles, creating a great sense of scope across well-designed maps. Nevermind critics who lament the fact that Warhawk is multiplayer-only—connectivity has arrived for consoles.





21. Virtua Fighter 5—PS3, Xbox 360
Sega, AM2
2/20/07 (PS3); 10/30/07 (Xbox 360)

Does Virtua Fighter 5 revolutionize the franchise, or even introduce much more than VF4? Not really, but what the game does do is once again raise the bar for the series and the fighting genre as a whole. As far as 3D fighters go, the gameplay is second-to-none and deep enough that you’ll always be learning new tactics and techniques. The Xbox 360 version finally introduces online play to the VF series, making it that much easier to find opponents to thrash or be thrashed by.







20. Super Stardust HD—PS3 (PSN)
SCEA, Housemarque
6/28/07

Super Stardust HD is one of the best—if not the best—PSN games available. Sure, it uses the Robotron control scheme that has been so used and abused across many of these arcadey downloadable offerings. But by keeping the intensity dial high and introducing switchable weapons that have differing degrees of effect on the specific types of incoming asteroids that are threatening a planet below, Super Stardust HD even rivals Geometry Wars, if not completely blasting it out of the galaxy.





19. Supreme Commander—PC
THQ, Gas Powered Games
2/20/07

Supreme Commander is not for the faint of heart, and if it were, it wouldn’t be nearly as good. Gas Powered Games delivered on its promise of a real-time strategy game that has massive scope and unrivaled depth. Battles are epic, and often host simultaneous sub-battles; units vary in size from the players’ giant Armored Command Unit to smaller units like tanks, scouts and the like; tons of units populate the screen; and maps can be enormous. Being able to zoom out from seeing a single unit to a full-screen overhead of one of the game’s huge maps with the flick of a mouse wheel gives players a convincing sense that they really are commanding something of epic proportions.





18. Forza Motorsport 2
Microsoft
5/29/07

The driving genre is coming to the point where you have to wonder what else can be done to make driving games more interesting, particularly in the area of “sim” racers, which are inherently constrained by realism. Forza Motorsport 2 shows what else could be done with the genre, and it’s not about adding more cars (although there are over 300 of them). Forza Motorsport 2’s main contribution is successfully combining accessibility and depth in a genre that often feels forced to pick between the two.





17. Puzzle Quest: Challenge of the Warlords—multi
D3, Infinite Interactive
3/20/07 (DS, PSP); 10/10/07 (PC, XBLA); 10/30/07 (PS2); Wii (11/30/07)

Sleepers like Puzzle Quest: Challenge of the Warlords are part of what makes gaming so exciting. Here we have a humble fusion of casual Bejewelled-style puzzle gaming and the classic RPG elements that are so coveted by more avid gamers. The result is a game that is surprisingly deep and immensely fun, acting as proof that “casual” and “hardcore” gamers aren’t as different as many may believe. The commercial success of this game has relied almost entirely by word-of-mouth, and we’re thinking momentum still has room to build.





16. Mass Effect—Xbox 360
Microsoft, BioWare
11/20/07

With Mass Effect, Star Wars: Knights of the Old Republic developer BioWare has sought out to create its own sci-fi epic, and this first installment is about as good of a start that you can hope for. Planned as a trilogy, Mass Effect's strong points include above-average voice acting, script and story, and a dialogue tree that offers up some “oh s***!” moments, particularly when choosing negative responses. It also begs to be played again and again, not just to get a better grasp of the intricacies of the story, but because each time you play, it offers a pretty unique experience. Judging by its sales—473,000 in the US in its first 10 days—the gaming public isn’t too turned off by the fact this BioWare space RPG doesn’t bear the Star Wars license.





15. Assassin’s Creed—PS3, Xbox 360
Ubisoft, Ubisoft Montreal
11/13/07

The star of Assassin’s Creed isn’t necessarily the main character Altaïr, but rather the utterly convincing world that breathes around him. The 12th-century virtual world offers huge cities teeming with masses of inhabitants going about their business. Layered on top of that is the wonderfully crafted sound, which is both mesmerizing and functional. We shouldn’t forget to mention that the game’s setting and premise stand out as quite unique. Ubisoft announced last week the game had sold 2.5 million in a month, so we can’t wait to see what else Ubisoft Montreal is capable of when the inevitable sequel arrives.





14. Ratchet & Clank Future: Tools of Destruction—PS3
SCEA, Insomniac Games
10/23/07

With last year’s Resistance: Fall of Man, Insomniac Games demonstrated that its importance to the PlayStation brand wasn’t limited to last generation’s hardware. The more whimsical Ratchet & Clank Future: Tools of Destruction again illustrates what makes Insomniac a great asset to not only Sony, but to PS3 owners everywhere, as the developer has now twice validated a system that could use a helping hand. In typical form for an R&C game, Tools of Destruction offers up a multitude of inventive weapons that are fun, hilarious, and overall extremely satisfying to use. Throw on a strong dose of humor and a great story, and Ratchet & Clank Future: Tools of Destruction is yet another fine addition to the series.





13. Uncharted: Drake’s Fortune—PS3
SCEA, Naughty Dog
11/20/07

Naughty Dog, creator of mascot-driven games like Crash Bandicoot and Jak and Daxter, has finally shown that it can put a human in a lead role, and the resulting game can be just as good--if not better--than any of the developer's previous efforts. Uncharted is one of those games that combines tried-and-true gameplay from previously released games, lumps them into a cohesive whole and polishes everything to an attractive sheen. The tuned gameplay combined with the pulp magazine-inspired story and excellent graphics make this a must-own for PS3 owners.





12. Metroid Prime 3: Corruption—Wii
Nintendo, Retro Studios
8/27/07

In many ways, Metroid Prime 3: Corruption is the pinnacle of the Prime series. It's also what we’ve always imagined a first-person Metroid game could be. Much of this is thanks to Retro Studios’ implementation of the Wii Remote, which feels much more like an arm-mounted cannon than any old analog stick could ever dream. Its accuracy is rivaled only by the PC’s mouse/keboard combo. Refinements in level design, gameplay and weaponry come together to make this the most accessible and most outright fun Metroid Prime to date.





11. Crysis—PC
EA, Crytek
11/13/07

If past FPS games have done little to cure your inferiority complex, look no further than Crysis. Your muscle suit gives you superhero-like abilities that can be accessed at any time, given you have enough energy to use them. Jump higher, run faster, become more bulletproof; it all comes in handy when you’re fighting humans, or otherworldly invaders. Sure, the game’s maximum settings are at this moment laughing at the computer you’re reading this article on, but thankfully even the mid-range settings make for gorgeous visuals. The only thing we lament is that Crysis ends so soon—but can’t that be said of most great games?


TOP 10



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10. Pac-Man Championship Edition—XBLA
Namco Bandai
6/6/07

This one almost completely blindsided us. What more could’ve been done with Pac-Man, and why should anyone care about a a game that's a direct descendent of its low-fi 1980 arcade forebear? Pac-Man CE answers this simply by adding a time limit and changing the way level progression works. Elegant in its simplicity, the new formula works to great effect. Twenty-seven years after Pac-Man’s introduction, creator Tooru Iwatani managed to show that the real Pac-Man—not the one that runs around 3D worlds or drives go-karts—is still the man.






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9. World of Warcraft: The Burning Crusade—PC
Vivendi Games, Blizzard
1/16/07

World of Warcraft’s first expansion was a critical and commercial smash, and we had little reason to expect anything othewise. Hordes of gamers snatched up The Burning Crusade when it launched in January—2.4 million of them. On day one. The game upped the level cap to 70 and added gorgeous new environments helping drive the user base of the game over 1 million players throughout the course of 2007 to over 9.3 million. We can hardly imagine the kind of impact that the upcoming expansion Wrath of the Lich King will have on the international games industry.




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8. God of War II—PS2
SCEA
3/13/07

In March this year, amidst all of the “next-generation” hype, God of War II released on the incomparable old timer, PS2. And Kratos’ latest managed to mercilessly beat down many of the so-called next-generation action games that released in 2007. God of War II improves upon 2005’s God of War in every conceivable way, adding more bosses, more mind-sharpening puzzles and more sheer brutality. Being near-perfect, it will appropriately be remembered as the last great game for PS2.




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7. The Legend of Zelda: Phantom Hourglass—DS
Nintendo
10/1/07

The Legend of Zelda: Phantom Hourglass is actually the first Zelda game for the three-year-old Nintendo DS. Now that it has finally arrived, most everyone can agree that this sequel to the GameCube’s Wind Waker was worth the wait. Intuitive controls, endearing cartoonish graphics and an engrossing adventure make Phantom Hourglass a must for Zelda fans and one of the best entry points for newcomers to the classic series.





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6. Call of Duty 4: Modern Warfare—PC, Xbox 360, PS3
Activision, Infinity Ward
11/5/07

The Call of Duty series is back in top form with Infinity Ward at the helm. Call of Duty 4’s single-player story mode is very short, but plenty of surprises and razor-edge execution more than make up for the length. As excellent as the single player mode is, it’s the multiplayer that’s the main draw here. A compelling class system and a groundbreaking reward system for consecutive kills (two consecutive kills improves radar capabilities, five-kills lets you call in an air-strike, etc.) will keep the 2 million Americans that have bought this game so far coming back again and again. Oh, and the graphics are some of the best you’ll find on consoles.




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5. Halo 3—Xbox 360
Microsoft, Bungie
9/25/07

It’s pretty rare that any sort of trilogy can maintain a high level of quality throughout all three entries, but Bungie pulled it off in 2007 with the release of Halo 3. Gameplay is tighter than ever and the white-knuckle multiplayer modes are plentiful. The Forge and Save Films features push console shooters to new heights and integration with Bungie.net fosters an already strong community. Four-player online co-op for the campaign mode turns out to be one of the best multiplayer experiences around. And the game’s story is a satisfying culmination of all of the Halo mythology that has been expressed in everything from books to graphic novels, and of course, Halo 1 and 2. Hands-down, the best game in the series, which says a lot. $300 million in global week-one sales prove that Master Chief's draw is as powerful as ever.





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4. The Orange Box—PC, Xbox 360, PS3
EA, Valve
10/10/07 (PC, Xbox 360); 12/11/07 (PS3)

We’re kind of glad that Valve and EA decided to put all of these great games in one package, not only because it’s likely the best deal in gaming right now, but also so we have an excuse to wedge all of these top-tier games into one slot. Everyone knows that 2004’s Half-Life 2 is one of the best examples of the FPS genre, and 2006’s Episode One was icing on the cake. New, though, is the raucous Team Fortress 2, with its comically gory style and gameplay that expertly adheres to the playing style of virtually anyone. And then there’s Portal, a mind-bending game that took the portal mechanics used in 2006’s Prey to entirely new levels. And Half-Life 2: Episode Two is the best entry into the saga yet. We’re not sure how this package could possibly be any better outside of including a free functional Aperture Science Handheld Portal Device with every purchase.







TOP 3








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3. BioShock—PC, Xbox 360
2K Games, 2K Boston
8/21/07

BioShock would be prime material for a videogame lit. course. It’s inspired by the work of writer and philosopher Ayn Rand and explores ideas surrounding ethics, politics, metaphysics, genetics and perhaps one or two more ‘ics. This is a game whose events you almost want transcribed on paper so that you can examine at leisure the various intertwining themes that are presented in-game through vehicles like the Big Daddy, Little Sisters, Adam, plasmids and splicers. And there are tons of tape recordings strewn about the watery tomb called Rapture that dot its hyper-atmospheric hallways, nearly all of which are worth listening to. But don’t get us wrong—this is a shooter, and an innovative one at that, encouraging players to experiment with different killing tactics. BioShock contains the best examples of emergent gameplay this year. Look beyond the nearly flawless gameplay execution and you’ll realize that the themes explored in BioShock are perhaps more interesting than the game itself. Color us thrilled that the game sold well enough to warrant a sequel.








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2. Rock Band—Xbox 360, PS3, PS2
MTV Games, EA, Harmonix
11/20/07

We were hard-pressed to think of any games that we had more fun with in 2007 than Rock Band. This game is inherently social and hands-down the best multiplayer experience this year. It’s also a supremely addictive game that is completely accessible where it wants to be and tough as all hell if you’re into digital masochism. Thinking back on Rock Band, we’re kind of surprised that it took this long for someone to combine all of these instruments into one cohesive package. But we’re exceedingly grateful that the musical mavericks at Harmonix were the ones to take the initiative and create a game that we’ll continue to play into the wee hours of the morning for many sessions to come.






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1. Super Mario Galaxy—Wii
Nintendo
12/12/07

It’s hard to describe the sheer joy that Super Mario Galaxy elicits. At times, this game plays the player. It plays with your sense of direction, your sense of space and your sense of what’s possible in this narrow genre that we define as “platforming.” But Super Mario Galaxy flies in the face of preconceived notions. While the game gifts the player with a wide spectrum of advancements and fresh concepts, it remains remarkably accessible. Don’t be mistaken by that accessibility though, because there is ample challenge for more avid players. It’s a high water mark for videogame design and a shining example of what this medium is capable of, which is why it’s Next-Gen’s 2007 Game of the Year.





what do you guys here think?

a fair list?


i think so, i may have switched a couple games around, i would have put halo 3 at 4 and the orange box at 5, i would have also put bioshock over rock band.


let me hear what you think


and i'de also like to to thank www.nextgen.com for this great list, well done


i hope you guys enjoyed this list, i hope you liked this find



feel free to disscuss
 
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Question:

Why is the master chief holding a knife? From what I recall, there was never a knife in any of the Halo series other than the sword. Also, I would rate Halo 3 above both Bioshock and The Orange Box in terms of popularity. To be honest, I disagree with this list.
 
  • Thread Starter
  • Thread starter
  • #3
fair enough, what would you have as number 1?
 
i wouldnt put a warcraft expansion pack on there and also i wouldnt put pac man on there. i dunno what i would put in place though...
 
  • Thread Starter
  • Thread starter
  • #8
in my opinion bioshock was a stellar game, i would have put it above rockban for second....


but we all think differently
 
I think Halo should have been a little higher in the top 10, it's fun, but there are so many better games. For me Rock Band is the game of the year, so if it was me I'd switch Mario Galaxy to number 2.
 
One thing comes to mind when I think of Rock Band.

Just form your own band and stop sitting on the couch. I think it's a kind of dumb idea in the first place. Guitar Hero was fun and all but this is taking it too far.
 
Bioshock was great. Mario was great, but lacked any challenge to make it GOTY. Rockband is really good if u like really like Rock Music, though I personally don't but there's no denying how fun it can be for a fan so I dont doubt its position. Mass Effect should be higher I think, though it did have some bugs, it wasnt so bad to get lower than alot of those games. I think GOTY should have been The Orange Box, Bioshock or Call of Duty 4.
 
dont LOVE halo 3... woulda ranked it lower... SKATE..... wouldve been like 5 for me..... rockband..... the only fun part is the drums.... the guitar is bettr in gh3
 
I always wondered. Do you have to play with 3 people on Rockband? or can you play solo guitar like on GH3? Or solo drums, or solo w/e the other thing is.
 
Brady280 said:
I think Halo should have been a little higher in the top 10, it's fun, but there are so many better games. For me Rock Band is the game of the year, so if it was me I'd switch Mario Galaxy to number 2.

I COMPLTELY disagree.

Good thing Zack and Wiki made it though!! :yesnod:
 
zapasant93 said:
fair enough, what would you have as number 1?

I would choose either Halo 3 or Super Mario Galaxy. I would base the number 1 spot based on the number of sales in their first week. Unfortunately I have no idea which has sold more copies. However, whichever game sold the least amount would be ranked as the second most popular game.
 
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