Vert
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http://wii.ign.com/articles/753/753208p1.html 
"Late last year, Electronic Arts released the first gameplay trailer for its Wii-based snowboarding game, SSX Blur. The trailer, while short, showcased stylized graphics and a very smooth, clean snow-filled racing world. But as good as the title looked, Wii owners have ever since wondered how it would play and, specifically, how it might be different control-wise from other SSX titles. IGN Wii recently chatted with EA Montreal's Eric Chartrand, lead designer for SSX Blur. Here's what he had to say about the new control scheme -- and don't forget to check out exclusive new screenshots and a trailer in our media section." - Matt Cassamasina.
		
		
	
	
		 
	
*More Screens, Info, and Trailer, inside the article*
				
			"Late last year, Electronic Arts released the first gameplay trailer for its Wii-based snowboarding game, SSX Blur. The trailer, while short, showcased stylized graphics and a very smooth, clean snow-filled racing world. But as good as the title looked, Wii owners have ever since wondered how it would play and, specifically, how it might be different control-wise from other SSX titles. IGN Wii recently chatted with EA Montreal's Eric Chartrand, lead designer for SSX Blur. Here's what he had to say about the new control scheme -- and don't forget to check out exclusive new screenshots and a trailer in our media section." - Matt Cassamasina.
 
	*More Screens, Info, and Trailer, inside the article*
 
					
				 
 
		 
 
		 
 
		 
 
		