Wiinter
Audentes fortuna iuvat
- Apr 20, 2007
- 737
- 28
- Wii Online Code
- 8745-5143-2651-5351
COD4 is skipping the Wii entirely. COD3 left off any multiplayer mode, a staple of the COD experience. MOH: Airborne (a legitimately cool game) is skipping the wii entirely, leaving it's kid brother Heroes 2 (just another MOH) to the system. Thanks for the online FPS, but don't think we didn't notice we got robbed. Nintendo Vice prez of Marketing George Harrison tells gamers if they are looking for aggressive online play, they should buy another system--and clearly he's been telling developers something similar, because 3rd parties are actually decreasing the FPS efforts they made in the first Wii development phase, not increasing them.
And will developers FREAKING finally acknowledge that no system has better potential than the Wii on FPS? Today, I saw Free Radical's (Developer of Haze) Derek Littlewood say something close enough:
Huge potential. That's a step in the right direction. It's not a "that potential will be realized by December", but maybe someday devs will see the light. One hopes that Metroid's control system will wake them up. As someone who saw the Wii and thought, "Wow. I can't wait to shoot with that thing", I hope more developers catch on. They're willing to go into markets that have high demands on graphics. Are they willing to put the same effort in to the best control system on the market, even if Wii gamers have high demands for their system's flagship feature?
And will developers FREAKING finally acknowledge that no system has better potential than the Wii on FPS? Today, I saw Free Radical's (Developer of Haze) Derek Littlewood say something close enough:
Derek Littlewood said:"Personally, as a gamer, I think it has definite potential (as a first-person shooter controller)," he said. "It can be done, you can get really great FPS controls with the Wii. I think it has huge potential there."
Huge potential. That's a step in the right direction. It's not a "that potential will be realized by December", but maybe someday devs will see the light. One hopes that Metroid's control system will wake them up. As someone who saw the Wii and thought, "Wow. I can't wait to shoot with that thing", I hope more developers catch on. They're willing to go into markets that have high demands on graphics. Are they willing to put the same effort in to the best control system on the market, even if Wii gamers have high demands for their system's flagship feature?