Fixing the Jumping Cursor in Red Steel!

icantdrawanime

WiiChat Member
Dec 4, 2006
21
0
I present to you, the solution to all your troubles. Finally we have red steel controls that are glitch free...

And the culprit? the sound from the speaker. In fact, turning the speaker volume off will fix your problem!

Sources:

http://forums.ubi.com/eve/forums/a/tpc/f/7071079134/m/4821073605/p/5
http://forums.nintendo.com/nintendo/board/message?board.id=games&message.id=9899

Note: as the forums indicate. Rumble actually has no effect on the cursors jumpiness. I'm speculating this is because the speaker was such a last minute addition that proper testing wasnt done on ubisoft's part. The lack of issues in zelda makes me confident that this isnt an issue w/ the wiimote tech.
 
I experienced the problem a few times while playing, but I played the game the whole way through and finished it, and honestly, it didn't affect my experience hardly at all. I don't ever recall dying because of it, or getting frustrated because of it, or anything else. It's a minor glitch, and people should just accept it.
It's not like it happens all the time. But if the speaker thing solves it, that's cool too.
 
Sure about this? Cuz I've tested shining light into my sensor and thats what causes it. And I have to play with a mirror behind me thats constantly reflecting light into my Wii-Mote. I took it downstairs for a day and it played perfectly. I think its light..
 
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