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New Zelda Aims for Easier Controls, Big Surprises

Discussion in 'Nintendo Wii Gaming' started by castlezelda, May 17, 2010.

  1. castlezelda

    castlezelda WiiChat Member

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    Via vg247.com
     
  2. WiiAssasin

    WiiAssasin The ride never ends

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    This better not be a retro zelda game.
     
  3. DBloke

    DBloke The last original
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    > Implying that Zeldas control's are rubbish
    What do you have against these classic Zeldas?
     
  4. WiiAssasin

    WiiAssasin The ride never ends

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    I'm not against the classic zeldas. Im saying that they shouldn't do the same thing they did in metroid: other m, where they mixed the 2d metroid style with the prime series. You end up switching to fps view by using only the wii remote.

    The classics are great, but putting retro with the modern together might not be a good idea.
     
  5. Caliko

    Caliko I am Casual

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    Miyamoto of Nintendo said the game will offer surprises. The same guy/company who surprised us with the Wii Remote and a dual screen handheld with a touch interface.

    Now ask yourself,

    Does this really surprise you?:

    [​IMG]
     
  6. castlezelda

    castlezelda WiiChat Member

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    What do you have against the Classic Zelda? If you don't have anything against it, then why did you write that? If it wee for the original legend of Zelda game NEWS FLASH there wouldn't a Zelda game at all, the Zelda Team took a chance in the 80's by creating Zelda and Link-Epic WIN.

    Of course they were probably listening to the song "Take a change on me"
     
    #6 castlezelda, May 20, 2010
    Last edited: May 20, 2010
  7. Caliko

    Caliko I am Casual

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    Ooookay? What DO I have against the original Zelda?? You tell me Mr. Assumption.

    Also there would be no such thing as game saves or long adventure games/RPGs such as Dragon Age or any campaign mode alone.
     
  8. DBloke

    DBloke The last original
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    There was game saving before Zelda.
    There was also RPGs long before Zelda (Zelda isnt a RPG)
     
  9. Caliko

    Caliko I am Casual

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    I never said Zelda was an RPG.

    Anyways it is my understanding that Nintendo wanted to make Zelda a super long adventure, in order for them to do that they had to create a battery-backed memory device for the cartridge which would make it the first game to allow great lenght due to its ability to save and play later.

    Which games saved before this? I'm curious.
     
  10. Caliko

    Caliko I am Casual

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    Hmmm. No replies yet?

    according to Wikipedia:

    "The MMC could use bank-switching, allowing larger games than had been previously possible. They also allowed for battery-powered RAM, which let players save progress for the first time on any system or game."

    Which confirms my statement on why any long game whether it be an RPG or Call of Duty campaign should take a bow to The Legend of Zelda.
     

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