Controlls- not the sensors

Chattersby

WiiChat Member
Nov 12, 2006
179
1
i was just wondering as im in uk and havent got a chance to play a wii till 8th Dec. do the controlls like jumping and firing and other stuff. work really well?
 
im not to sure still waiting for my copy of TP to come into the store near me but the controls for wiisports work VERY well expecially bowling
 
Well if you were to play other Zelda games, the traditional jump is only when you're going from platform to platform, other than that you can't jump (besides the backflip when you're holding the Z button.). The controls were a bit awkward at first, and it does take time getting used to, such as knowing the difference between the B button and the Z button (I get confused sometimes.), but once the control scheme is figured out, it works really well, and it's also cool that it's not a button jammer (via the Gamecube version would be with the sword.), as you have to move the nunchuck and wiimote to slice and dice enemies.
 
komio said:
im not to sure still waiting for my copy of TP to come into the store near me but the controls for wiisports work VERY well expecially bowling
the controls for boxing seem rather wonky, I can't figure it out.
 
saturnine said:
the controls for boxing seem rather wonky, I can't figure it out.

Are you kidding....? The controls for boxing work perfect you can even raise and lower your hands.

And the camera angles for zelda are exactly how they are suppose to be, and how they always are. Just hit z to center your view.
 
vagrant said:
Are you kidding....? The controls for boxing work perfect you can even raise and lower your hands.
I guess I'll have to give it another chance, but in the few minutes i tried it, the controls did NOT feel 1 to 1. I'd swing, then a few seconds later, my character onscreen would swing. or sometimes he wouldn't swing at all. :dunno:
 
saturnine said:
I guess I'll have to give it another chance, but in the few minutes i tried it, the controls did NOT feel 1 to 1. I'd swing, then a few seconds later, my character onscreen would swing. or sometimes he wouldn't swing at all. :dunno:

That means you aren't doing the right motions.
 
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