EA Sports has today revealed five game-changing innovations that it says will bring revolutionary changes to FIFA 13, as well as the largest and deepest feature set in the history of the FIFA franchise.
“We are perfecting the best sports game in the world with innovations that capture all the drama and unpredictability of real-world football,” said David Rutter, Executive Producer for FIFA 13. “These are game-changing innovations that will revolutionize our artificial intelligence, dribbling, ball control and collisions to create a true battle for possession across the entire pitch, and deliver freedom and creativity in attack.”
EA Sports says that the game will be driven by the most sophisticated artificial intelligence ever for a FIFA game, with all-new Attacking Intelligence that enables players to analyse space, work harder and smarter to break down defenses, and think two plays ahead. Players will also now have the intelligence to create, curve, or alter runs to capitalize on openings as they occur, make runs that pull defenders out of position to open passing channels for teammates, and better position themselves for new attacking opportunities.
Here are some of FIFA 13’s other key features, courtesy of EA Sports:
• Improved Career Mode with major changes developed in response to requests from the most passionate fans of the franchise.
• New features to enhance the massive EA SPORTS FIFA online offering, including improvements to the wildly popular Head-To-Head Seasons mode
• Multiple new features and benefits to EA SPORTS Football Club, the live service that is the heartbeat of FIFA
• Complete authenticity with more than 500 officially licensed clubs.
Additional new modes and features will be announced in the months ahead.
Given the Wii’s restrictions, it’s likely that the Wii version of the game will be somewhat scaled down in comparison to the other console versions of the game, and will possibly not have all the features listed or talked about by EA Sports, but if past history is anything to go, by the Wii version may have some Wii-exclusive features to make up for this; we’ll have to wait until nearer the game’s launch this fall to find out more.
Source: Electronic Arts