NeMeZyZ
Chapter .1
"The biggest problem at this point, flat out, is that the game doesn't feel smooth enough for players to keep up with the onscreen enemies. It's difficult to turn around or make a quick turn to the left or right to get some shots off on someone before taking some slugs in the back. It seems to range from awkward to downright frustrating at times. That is, unlike, say, Metroid Prime 3, which enables quicker turning with some options adjustments, our Red Steel demo found us struggling to turn around after being shot, and finally, just plain dropping dead. We were told that a double whip of the Wii remote would steer us in the direction of fire, but it doesn't quite feel fast or intuitive enough at this point. We heard through the grapevine that the final product will have look sensitivity built in, and we certainly hope it's true."
...mannnn....i hope they have sorry opinions lol i really want to get this game, i mean i know mp3 is perfect cuz NINTENDO made it but damn
source..
http://wii.gamespy.com/wii/red-steel/733293p1.html
...mannnn....i hope they have sorry opinions lol i really want to get this game, i mean i know mp3 is perfect cuz NINTENDO made it but damn
source..
http://wii.gamespy.com/wii/red-steel/733293p1.html