Yea, what I don't like about this camera is that you would have to scan yourself or whatever object in and then the game would have to adapt to whatever you are or are not holding for a controller. What is gonna control various button presses etc.? Snapping your fingers to shoot a bullet?
I guess they could have you play with it and a controller at the same time.
But with wii you have 3 controls. wii-mote, nunchuck, and depth with sensor-bar. So you already have trackable devices for both of your hands each with multiple buttons for more advanced moves. Besides the obvious awesome uses as guns, paint-brush(okami), sword(red steel2), fishing pole(zelda), you have more complex uses such as snapping someone's neck(Madworld).
Do you really think devs are going to be able to make tight controls when the variables are infinite if you don't already have controllers like with wii. Do you really think they can perceive every thing you might pick up in your house and every possible combination of jesture(to replace buttons) and get tight controls out of that? Microsoft's cam sucked. So did Sony's. Sony's motion controls were not nearly as advanced as the Wii's either.
I was much more impressed with the Red Steel 2 (15 minute) demo showed by Ubisoft today. And I hear they are packing M+ in with the game so it's looking really cool.
I wonder if Sony is gonna spring out there rumored motion controller this E3?
I guess they could have you play with it and a controller at the same time.
But with wii you have 3 controls. wii-mote, nunchuck, and depth with sensor-bar. So you already have trackable devices for both of your hands each with multiple buttons for more advanced moves. Besides the obvious awesome uses as guns, paint-brush(okami), sword(red steel2), fishing pole(zelda), you have more complex uses such as snapping someone's neck(Madworld).
Do you really think devs are going to be able to make tight controls when the variables are infinite if you don't already have controllers like with wii. Do you really think they can perceive every thing you might pick up in your house and every possible combination of jesture(to replace buttons) and get tight controls out of that? Microsoft's cam sucked. So did Sony's. Sony's motion controls were not nearly as advanced as the Wii's either.
I was much more impressed with the Red Steel 2 (15 minute) demo showed by Ubisoft today. And I hear they are packing M+ in with the game so it's looking really cool.
I wonder if Sony is gonna spring out there rumored motion controller this E3?