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Discussion in 'Nintendo Wii Hardware' started by castlezelda, Oct 16, 2009.
According to wii.qj.net Mr. Miyamoto wants better graphics for wii. or at least in HD.
Sweet as long as the price doesn't also double.
That holographic storage technology will never in a million years turn up in the next Wii. Especially since giant hard drives are so cheap.
What the next Nintendo system should at least be able to do is produce graphics with higher res texture and produce better shader effects. What the Wii was lacking was better graphics effects and texture. Just because a game is in 480p doesn't mean it has to look like what the current crop of wii games. I mean hasn't anybody look at how a good looking 480p game can be? Just look at any 360/PS3 game in 480p, now thats nice and the main thing that set it apart was shader effects, lighting, AA, higher polygon count, etc. It was thought the the Wii from the start was going to be doing something like this due to it not being as powerful, but should of produce great graphics at a lower res. Don't get me wrong the Wii has some great looking games too, but it was mainly lacking in speical effects due to the GPU only having a few shader effects. If the next Wii produce 720p or 1080 contant but lacks any of the shader/texture/rendering effects then it won't be much of an upgrade but clarity only. It's already been stated that the next Nintendo project is going to be smaller and more compact. I could only think that Nintendo is going the route of a higher resolution rendering but not much added effects.