ResEvilWii
WiiChat Member
- Jan 27, 2009
- 249
- 0
I'm still dissapointed that these games will both be on-rails, but I've been thinking if they're to be on-rails, they need to be loaded up with features in order to be made worth the purchase to Wii owners.
- Online co-op
- Voice chat (WiiSpeak)
- Leaderboards
Now this won't change the gameplay from on-rails, but it may make one of these games worth the purchae this holiday season, when both games are due out.
Hopefully Capcom and EA implemet a deep online aspect. Both developers/publishers for each game seem interested in giving the on-rails genre an overhaul.
It helps that RE5 featured online co-op as probably what Capcom inteded to be the main mode of play and Capcom has already been quoted saying that RE: DC would have a "deep co-op mode" which could be a hint to online. Also, Onlsalught a not-on-rails FPS for Wiiware featured online co-op. If Onslaught can have online co-op then there is no excuse why these bigger budget, made by bigger teams games can't.
So, is there anything else the developers could add in to make at least one of these games a "buy" for you?
- Online co-op
- Voice chat (WiiSpeak)
- Leaderboards
Now this won't change the gameplay from on-rails, but it may make one of these games worth the purchae this holiday season, when both games are due out.
Hopefully Capcom and EA implemet a deep online aspect. Both developers/publishers for each game seem interested in giving the on-rails genre an overhaul.
It helps that RE5 featured online co-op as probably what Capcom inteded to be the main mode of play and Capcom has already been quoted saying that RE: DC would have a "deep co-op mode" which could be a hint to online. Also, Onlsalught a not-on-rails FPS for Wiiware featured online co-op. If Onslaught can have online co-op then there is no excuse why these bigger budget, made by bigger teams games can't.
So, is there anything else the developers could add in to make at least one of these games a "buy" for you?