Godwind
WiiChat Member
- Jan 26, 2009
- 417
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This is why I got House of the Dead Overkill and not Madworld. I am going to wait for a price drop.
He's pointing out the fact that people made a big deal about it just because it's a violent game for the Wii, whereas on the 360 or PS3 it probably wouldn't stand out so much.hencam[uk];1013132 said:"Just because it's on the Wii" - so what?!
hencam[uk];1013132 said:I know that review is written for 'comedy' but snivelling at the graphics seems a tad harsh, I thought they were pretty amazing, but each to their own I guess.
"Just because it's on the Wii" - so what?!
Doesn't change the fact it's a great game and very fun to play (and why haven't you bought it yet?!)
hencam[uk];1013132 said:I know that review is written for 'comedy' but snivelling at the graphics seems a tad harsh, I thought they were pretty amazing, but each to their own I guess.
"Just because it's on the Wii" - so what?!
Doesn't change the fact it's a great game and very fun to play (and why haven't you bought it yet?!)
hencam[uk];1013142 said:The thing that bothers me is that some write Madworld off just because it's on the Wii...
There are lots (and lots) of Wii owners, we have to understand that some of those will like playing mini-games, some will like playing kiddie games, and some will want 'core' games (however you want to define them).
It's good to see more games targeting more types of gamers.
Don't find it too shocking that. A lot of people said that it gets progressively boring. Random arm flailing isn't my cup of tea.
They were already making the traditional games for the Wii for quite some time now. I don't know why people are complaining on that all of a sudden. I always thought the hardcore crowd was people that were in for the challenge.
Perhaps your real desire has always been getting a PS3 or an Xbox360.
hencam[uk];1013196 said:Played it much? 'Random arm flailing' sounds almost like a fanboy who is feeling threatened by a good game on the Wii...
Don't get me wrong, you're entitled to dislike the game, but accusing what are quite well-honed controls as 'random flailing' makes you come across a bit... sovieto.
I actually found it getting more interesting as you progressed - especially the little twists in the story, and discovering the new challenges and ways to earn more points, but I suppose some people have the attention span of a gnat and skip 30 second cutscenes... There are some truly funny moments later on though and some of the bosses offer great moments of gaming.
Think I'll pass, knob-twiddling seems so outdated to me now (see what I did there? )
I know there have been 'core' games for the Wii since it released (I have a few of them - RE4, Godfather, Scarface, NMH, SSBB etc etc), but they certainly didn't have the media attention or advertising spend of HOTD:Overkill and Madworld.
I don't consider myself 'hardcore' or any particular type of gamer - I just want to play games that are fun and offer something new - and when the Wii is at it's best, that's what you get, and it's why I still have one.
As something that's intended to be fun and offer a unique challenge, Madworld has it in spades - if you're looking for the next messiah in gaming then you're mistaken, but there's no denying there is a lot of fun to be had from the game.
It's a nice touch that when you complete the game you unlock hard mode and double-chainsaws and a katana sword, effectively more than doubling the play-time (you aren't going to complete it very quickly in hard mode - it's HARD!)
I don't know about you, but Madworld has knob twiddling. I guess we better take that away.
I don't see ANY major differences between Madworld and other games on the 360 or PS3. Besides some motion controls, there really isn't any other things that separate them both.
I like my Wii and have a couple of games I adore, but there just isn't enough out there. I just don't get why people stay loyal to a console, when they could expand onto others and have both worlds. Sorry man, if you're a core gamer who loves the occasional "Madworld" type of a game, and still love innovative and new gameplay that the Wii offers, get a 360 or PS3 to be its buddy.
hencam[uk];1013196 said:Played it much? 'Random arm flailing' sounds almost like a fanboy who is feeling threatened by a good game on the Wii...
Don't get me wrong, you're entitled to dislike the game, but accusing what are quite well-honed controls as 'random flailing' makes you come across a bit... sovieto.
I actually found it getting more interesting as you progressed - especially the little twists in the story, and discovering the new challenges and ways to earn more points, but I suppose some people have the attention span of a gnat and skip 30 second cutscenes... There are some truly funny moments later on though and some of the bosses offer great moments of gaming.
Evidently he doesn't feel they're well-honed controls then...hencam[uk];1013196 said:Don't get me wrong, you're entitled to dislike the game, but accusing what are quite well-honed controls as 'random flailing' makes you come across a bit... sovieto.
hencam[uk];1013196 said:Played it much? 'Random arm flailing' sounds almost like a fanboy who is feeling threatened by a good game on the Wii...
Don't get me wrong, you're entitled to dislike the game, but accusing what are quite well-honed controls as 'random flailing' makes you come across a bit... sovieto.
And yet there has been so many complaints about the lack of RPGs on the Wii, especially the noticeable change of Paper Mario. Games such as Monster Hunter 3, Tales of Grace, Arc Rise Fantasia, Muramasa and a bunch of other games. Because it is a well know fact that RPGs are known for little dialogue and short cutscenes.hencam[uk];1013196 said:I suppose some people have the attention span of a gnat and skip 30 second cutscenes
I didn't realize you were still playing pong (see what I did there?). As far as knobs, we all know that is used for things such as doors, ovens, faucets.hencam[uk];1013196 said:Think I'll pass, knob-twiddling seems so outdated to me now (see what I did there? )
Super Smash Bros. Brawl not getting media attention? RE4 for the gamecube sold really well, over 1 million. I am sure all the games you own never got any media attention.hencam[uk];1013196 said:I know there have been 'core' games for the Wii since it released (I have a few of them - RE4, Godfather, Scarface, NMH, SSBB etc etc), but they certainly didn't have the media attention or advertising spend of HOTD:Overkill and Madworld.
Yeah Right. The only reason your defending this game because you always need to defend the reputation of the Nintendo console. Nintendo has always had an imagery problem. The Nintendo Wii is being called "Casual". The Gamecube was called kiddie. The N64 for being absurdly expensive and the only generation console to not use CDs. The Super Nintendo for censorship.hencam[uk];1013196 said:I don't consider myself 'hardcore' or any particular type of gamer
And Madworld isn't anything revolutionary. This game doesn't stand out as unique.hencam[uk];1013196 said:I just want to play games that are fun and offer something new
Of course one is going to own a Wii when its at its "best." People support the Xbox360 at it's "best." People support the PS3 at it's "best." What would you expect from any console when it is at it's "best?" To be mediocre?hencam[uk];1013196 said:when the Wii is at it's best, that's what you get, and it's why I still have one.
What did you expect the intentions of a game to be, boring?hencam[uk];1013196 said:As something that's intended to be fun
hencam[uk];1013196 said:if you're looking for the next messiah in gaming then you're mistaken, but there's no denying there is a lot of fun to be had from the game.
Again, it's not revolutionary. You said the game was "unique" yet unlockables via gameplay is not. Gears of War has chain saws. Quake had chain saws. I have a chain saw and two for doubling. Also, Onimusha already has Katanas. Besides, Light sabers are so much cooler. As for the game being hard, I am sure it ranks right up there with Ninja Gaiden, Contra series, F-zero and the legendary Battle Toads.hencam[uk];1013196 said:It's a nice touch that when you complete the game you unlock hard mode and double-chainsaws and a katana sword, effectively more than doubling the play-time (you aren't going to complete it very quickly in hard mode - it's HARD!)
hencam[uk];1013196 said:Played it much? 'Random arm flailing' sounds almost like a fanboy who is feeling threatened by a good game on the Wii...
Don't get me wrong, you're entitled to dislike the game, but accusing what are quite well-honed controls as 'random flailing' makes you come across a bit... sovieto.
I actually found it getting more interesting as you progressed - especially the little twists in the story, and discovering the new challenges and ways to earn more points, but I suppose some people have the attention span of a gnat and skip 30 second cutscenes... There are some truly funny moments later on though and some of the bosses offer great moments of gaming.
Think I'll pass, knob-twiddling seems so outdated to me now (see what I did there? )
I know there have been 'core' games for the Wii since it released (I have a few of them - RE4, Godfather, Scarface, NMH, SSBB etc etc), but they certainly didn't have the media attention or advertising spend of HOTD:Overkill and Madworld.
I don't consider myself 'hardcore' or any particular type of gamer - I just want to play games that are fun and offer something new - and when the Wii is at it's best, that's what you get, and it's why I still have one.
As something that's intended to be fun and offer a unique challenge, Madworld has it in spades - if you're looking for the next messiah in gaming then you're mistaken, but there's no denying there is a lot of fun to be had from the game.
It's a nice touch that when you complete the game you unlock hard mode and double-chainsaws and a katana sword, effectively more than doubling the play-time (you aren't going to complete it very quickly in hard mode - it's HARD!)