Can Nintendo Maintain Their Momentum?

CantGetAWii

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Dec 22, 2006
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Wow, it must be bag on Nintendo day; so, it’s 2008 and Nintendo has come into the year with the apparent lead in this generation of gaming. Their worldwide sales are astounding and the demand for product is unlike anything that we have seen in the past years. Like it or not, the Wii is a force to be reckoned with. This is going to be an important year for all three consoles and this is going to be the year where I feel that the winner will emerge. Can Nintendo continue its surge to the front? Honestly, only time will tell the true answer to this question but I think that there are a few things that they can do to help their cause in this race.

So far, I would argue that Nintendo has done everything right, up until this point, but their strategies are not going to hold them over through the end of this calendar year. They have done a good job in establishing themselves, but now they need to further separate their selves from the competition. A lot of people have complained that Nintendo has “abandoned” the hardcore gamer, which is true. The thing is that people are not facing up to the fact that Nintendo said that they were going to do this from the start. From the moment that they revealed their intentions with the Wii, they admitted, flat out, that the hardcore gamers were no longer their focus. Nintendo’s focus was, is, and will continue to be on the casual gaming population. While I am slightly disappointed in that (being a hardcore gamer myself), it is something that I completely understand and cannot help but support.

Nintendo should continue to push for this casual market of gamers. Their casual game lines such as the Brain Age and the (Touch) Generation titles are helping them to increase their market share by incredible amounts. If it isn’t broke, don’t try to fix it. On the other hand, Nintendo needs to take the casual base that they have managed to install thus far (over 18 million I believe) and start helping them mature as gamers. Keep the casual games coming to continually draw new gamers in, but don’t let those gamers that you have managed to lure in graduate to the competitors’ hardcore market. Nintendo needs to slowly evolve and grow their software with the needs and likes of these gamers.

There is a small sense that leads me to believe that this is exactly what they may be doing. Take Super Mario Galaxy for example; the game was simple enough for almost anyone to pick up and play, but it managed to tie over the hardcore gamers as well. These are the exact “transition” titles that they need to keep coming. On the surface, and from my experience with the previous entries in the series’, I would argue that this is exactly what they are going to do with both Super Smash Bros. Brawl and the new Mario Kart Online. These are just two more examples of games that I think can easily appeal to the casual market that they have garnered so far and the hardcore game that have been waiting for the games that they know and love.

Nintendo also needs to shift some of their focus to the online portion of their games too, which they also appear to be doing with these titles. Now, if they can only get away from those friend codes. Smash Bros. is going to be a major test of their Friend Code system; if they thought that they had heard the consumers complaining before, just wait until the largest game of this generation (for the Wii) gets released. The eyes and voices of millions of gamers are going to be focused directly on what is arguably the weakest part of their arsenal. Xbox Live is obviously the leader in terms of online gameplay services, and the PSN is a distant second; Nintendo’s service doesn’t even register on the map at this point. The Friend Code system is so cumbersome and is anything but user-friendly.

I can appreciate everything that Nintendo is trying to accomplish with the system, but I think that it is doing more harm than good at this point. The easier that you can make the process for you’re your consumers, the better results that they are going to see. They need to take the route that Microsoft has taken with the 360 and XBL, in terms of putting the parental controls in there so that the parents can do their job and utilize the tools to protect their children. They should not continue to place their restrictions and protection on all of us; let the parents do their job.

The other thing that Nintendo needs to do is to throw a ton of support behind their third party developers. Nintendo cannot, I repeat CANNOT, do this by their selves. They are going to need to put some faith and support in their third party developers in order to get the same feeling(s) back. There are some true third party gems out there for the system already (Zack and Wiki anyone) and they are going unnoticed because all that anyone hears about are the first party monsters like Mario and Zelda. There are only two big first party titles on the horizon (announced) for the Wii, and that doesn’t look good with that mentality. If Peter Moore’s recent comments that EA needs to focus more on the Wii in order to succeed. Nintendo needs to reciprocate that support and spread the love… and they can all win.

These ideas aren’t that novel and they aren’t that difficult. They are some simple things that I think Nintendo could do which could make or break them this year. Despite the lack of belief I am sure many will put behind them, I have the hope and faith that they will do the right things this year. Nintendo has made a huge comeback this generation after pretty much being counted out of the race after the demise of the Gamecube. They have already started this game off with a lead, now they just need to close out the match…

Source
 
Well said. A few things I would disagree with are:
That Nintendo has "abandoned" the hardcore gamer...I don't believe this is the case. Of course Nintendo doesn't have AS MANY hardcore games as the other systems, but this by no means indicates that Nintendo has "abandoned" them. Super Mario Galaxy, as you said was actually pretty hardcore and a hell of a lot of fun. Legend of Zelda: Twilight Princess was a dream-come-true for hardcore gamers like myself. It was amazing. And how bout Metroid Prime 3? That blew me away and I was literally ADDICTED to the damn thing until I beat it. Now we're faced with Smash Bros. Brawl which is going to swoop in and pummel our faces with hardcore-ness...
So I don't see how it can be claimed that anyone has been abandoned. Yes Nintendo releases many simplistic casual games that are the gaming equivalent of a bowl of popcorn...but they continue to deliver fatty steaks on silver platters as well, which are keeping me perfectly satisfied as a gamer.

Also, I can't seem to figure out just what everyone's fascination with Zack & Wiki is, because I have played that game pretty extensively, and while the concept is fabulous and should be applied to more games in the future, it is also incredibly frustrating, cheap, shallow, juvenile, boring and uninspiring.
Everyone is jumping on this bandwagon of loving this title, and while it is innovative in its use of the Wiimote, the gameplay runs very thin very quickly, and is BY NO MEANS some "shining example" of great software on the Wii. I would show off MANY other games to people before even considering Zack & Wiki. It's just not that good!

Finally, let me just say that of the many good points made in the OP, I have to EXTREMELY AGREE with the hopes for Nintendo abandoning the GODFORSAKEN FRIEND-CODES!!!
I hate them.
You hate them.
The public hates them.
How much good are they doing for anyone, Nintendo?
NONE!! Drop the stupid things!
That's all I got.
 
Nintendo has never abandoned there hard core!
Nintendo hardcore are just different than most other systems. The Nintendo hardcore are the ones that buy up Zelda,Mario games, and although based on recent sales they may not be the top titles, although they are split because they offer so much more exclusive titles. The total amounts are equal if not higher than most other consoles exclusive game sales. The top 10 selling games of all time are still Nintendo titles, although the fan base may be extreamly different than what most people consider "hardcore" it is still there and very large.

Whos more hardcore the guy with every xbox and halo game made or the guy with every nintendo and mario game made?
Don't answer that its your own opinion no one cares and you will get flamed for it no matter which way you feel. :lol: :lol:

I agree though Nintendo needs to figure out this online, although a little slack is fine considering this is there first real attempt they need to get it right over the next year or let someone else take charge of there online. The family friendly way in this case ends up being the opposite of user friendly way that they strive for and it's gonna do more harm then help.

Brawl and Kart are probably 2 of the biggest Weapons Nintendo has and although i think this will keep them in the lead maybe enough to secure it till the end of the GEN its not going to be enough to "Dominate" this gen. They still need good 3rd party support like the DS has.. Without that in the next year or 2 they will be a good seller but not something to put in the history books without it.
 
Last edited:
wezeles said:
Nintendo has never abandoned there hard core!
Nintendo hardcore are just different than most other systems. The Nintendo hardcore are the ones that buy up Zelda,Mario games, and although based on recent sales they may not be the top titles, although they are split because they offer so much more exclusive titles. The total amounts are equal if not higher than most other consoles exclusive game sales. The top 10 selling games of all time are still Nintendo titles, although the fan base may be extreamly different than what most people consider "hardcore" it is still there and very large.

Whos more hardcore the guy with every xbox and halo game made or the guy with every nintendo and mario game made?
Don't answer that its your own opinion no one cares and you will get flamed for it no matter which way you feel. :lol: :lol:

I agree though Nintendo needs to figure out this online, although a little slack is fine considering this is there first real attempt they need to get it right over the next year or let someone else take charge of there online. The familyt friendly view in this case ends up being the opposite of user friendly that they strive for.

Brawl and Kart are probably 2 of the biggest bombs Nintendo has and although i think this will keep them in the lead maybe enough to secure it till the end of the GEN its not going to be enough to "Dominate" this gen. They still need good 3rd party support like the DS has.. Without that in the next year or 2 they will be a good seller but not somethign to put in the history books without it.

first of all, i think ninty and mario are just as hardcore as halo. then, i think nintendo should partener up with EA to use a format similar to revamped version of EA nation. it worked well with mohh2. it had its flaws but better than friend codes. then hdd and voice support are always appriciated.
 
I agree with this whole article. I think a lot of their failings will be (if the situation remains constant) 3rd party developers not keeping up with decent games. I only think the Wii has a handful of decent 3rd party games, and they definitely need more because the product introduction is now over. They need to work on keeping interest (in games).
 
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