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Conquistador
Game Informer said:Empty Promises
Over many years of gaming I’ve lost patience with design philosophy that dictates punishing a player for turning on a game. You know what I’m talking about. Giving players boring, meaningless tasks to unlock miniscule rewards. Making boss fights needlessly long to try the player’s patience. Obscuring the story behind a confusing script. No More Heroes embraces these ideas to their fullest extent, going out of its way to push away all but the most fervent players.
The combat system in No More Heroes has a lot of promise. The combination of button pressing and motion controls is visceral, bloody, and fun at first. Unfortunately, beyond the boss fights, the complexity of the lightsaber-esque fighting never elevates past button mashing. The stylized graphics of the game certainly evoke memories of 8-bit goodness, but they also suffer from frequent pop-up and lack any real texture work. The flow of gameplay is also crippled by some odd decisions – why is there no retry option after a failed side mission? Why does the boring gas pumping minigame net more money than some of the more exciting assassination quests?
Then there’s the issue of the subject matter. Protagonist Travis Touchdown is a sociopath, killing largely for pleasure’s sake, but we never really get to explore why he is the way he is. There’s also a sick fascination with linking love and sex with extreme violence – Travis at one point waits to confess his love to a woman only after she’s blown her own head off with a grenade. In short, there are some things here designed from the ground up to shock and offend.
No More Heroes certainly gets a nod for being wildly different. It’s a unique take on open world play, and its almost nihilistic fixation on violence for the sake of violence has a satirical and darkly comedic edge. Unfortunately, the repetition and lack of substance behind the flash left me cold.
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This review did it for me, its the 1 review I was waiting for and it gives it a 6. The reason why I trust GI so much is because their main source of revenue comes from magazine sales unlike websites who get payed to advertise games, which in turn leads to bias opinions or just flat out lies (Gamestop/IGN). Also the fact is I have never in my life of gaming disagreed with them :/ They're always right on point for me. But one of the biggest reasons is that they dont have a "Wii Team" that reviews the consoles games (IGN), instead they review and rate the game as a "GAME" and not a "Wii Game". My fears of NMH were confirmed, mainly the repetition of the game. I may rent the game, but I doubt ill like it.
Anyway, not posting this to flame the game, posting because I remember alot of others saying they wanted to see GI review.
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