The Plague
Village Idiot
- Apr 7, 2007
- 85
- 1
- Wii Online Code
- 1182-9984-2366-3934
Im not sure if this is completely true, just going by what I think, maybe im wrong..Maybe there is a "best" character. Who knows....
So, i've played my share of Brawl..Got the game today, played with all the stock characters, and tried all their moves, etc.
I lurk on many forums and always see debates on what character is the best, this and that, etc...
Anyways, after playing through all the characters i've come to the conclusion that......
.......
..............
.................Wait for it.................!!!!
There is no best character...The game developers would never make one character a lot better than the other, I found the characters to be perfectly balanced..
For example:
Zelda/Sheik has the Down+B move, it doesn't do any damage, just transforms her... Zelda into Sheik and vice-versa..
Because of this slot being taken up by a transformation, Zelda/Sheik has to make up for it. Her speed as Zelda is decent, and you notice a speed increase in Sheik. The Up+B move just makes Sheik/Zelda *POOF*, trading another attack slot for a defensive tactic...However, notice how even though she trades attack slots for defensive tactics, her speedy combos make her one tough opponent. You can throw needles at somebody, follow it up with a bunch of kick/punch jabs (her kicks and punch combos do a good amount of damage) and a little bit of repitition followed by a smash attack should do the job..
Okay, so, I still haven't compared any characters, but that information was important for what i'm going to explain next..
Our next subject, King Dedede, trades speed for strong attacks, yet he isnt extremely slow...His strength is balanced by his speed. Take somebody even slower, such as Bowser. His sluggishness is somewhat made up for in his attack strength. Bowser is even slower than King Dedede, so its only logical the game developers make him stronger. Bowser isn't an easy opponent to knock out of the ring, but when he is knocked out, his quick little spin, which seems to only elevate him about a foot or two, can be followed with a jump to get him back on the level. (Better luck next time)
The only character that doesn't have much going for them is the Ice Climbers. Together the duo does put up a threat, but once seperated, its childs play.
So all of you do put up good arguments if you look at it from a certain perspective, but realize combos/speed/strength are evenly balanced between the characters. The characters play as well as you utilize them. You can't really say a character sucks (except Ice Climbers). If anything, YOU suck with the character...I've seen people inflict serious damage and get some insane KO's with Bowser and Donkey Kong, and some speedy ones with Fox and Sheik. Utilize their moves correctly, know when to use them, know what to use, know their combos, grabs, etc...
.....And the rest is up to you to make them a good character. WELP, THATS MY RANDOM RAMBLING FOR THE NIGHT, but I think some of you really needed insight on this.
So, i've played my share of Brawl..Got the game today, played with all the stock characters, and tried all their moves, etc.
I lurk on many forums and always see debates on what character is the best, this and that, etc...
Anyways, after playing through all the characters i've come to the conclusion that......
.......
..............
.................Wait for it.................!!!!
There is no best character...The game developers would never make one character a lot better than the other, I found the characters to be perfectly balanced..
For example:
Zelda/Sheik has the Down+B move, it doesn't do any damage, just transforms her... Zelda into Sheik and vice-versa..
Because of this slot being taken up by a transformation, Zelda/Sheik has to make up for it. Her speed as Zelda is decent, and you notice a speed increase in Sheik. The Up+B move just makes Sheik/Zelda *POOF*, trading another attack slot for a defensive tactic...However, notice how even though she trades attack slots for defensive tactics, her speedy combos make her one tough opponent. You can throw needles at somebody, follow it up with a bunch of kick/punch jabs (her kicks and punch combos do a good amount of damage) and a little bit of repitition followed by a smash attack should do the job..
Okay, so, I still haven't compared any characters, but that information was important for what i'm going to explain next..
Our next subject, King Dedede, trades speed for strong attacks, yet he isnt extremely slow...His strength is balanced by his speed. Take somebody even slower, such as Bowser. His sluggishness is somewhat made up for in his attack strength. Bowser is even slower than King Dedede, so its only logical the game developers make him stronger. Bowser isn't an easy opponent to knock out of the ring, but when he is knocked out, his quick little spin, which seems to only elevate him about a foot or two, can be followed with a jump to get him back on the level. (Better luck next time)
The only character that doesn't have much going for them is the Ice Climbers. Together the duo does put up a threat, but once seperated, its childs play.
So all of you do put up good arguments if you look at it from a certain perspective, but realize combos/speed/strength are evenly balanced between the characters. The characters play as well as you utilize them. You can't really say a character sucks (except Ice Climbers). If anything, YOU suck with the character...I've seen people inflict serious damage and get some insane KO's with Bowser and Donkey Kong, and some speedy ones with Fox and Sheik. Utilize their moves correctly, know when to use them, know what to use, know their combos, grabs, etc...
.....And the rest is up to you to make them a good character. WELP, THATS MY RANDOM RAMBLING FOR THE NIGHT, but I think some of you really needed insight on this.