Welcome to Our Community

Wanting to join the rest of our members? Feel free to sign up today.

Wii motion sensors, will this console really work?

Discussion in 'Nintendo Wii Chat' started by Insyderznf, Jan 8, 2007.

  1. Insyderznf

    Insyderznf WiiChat Member

    Joined:
    Jan 8, 2007
    Messages:
    1
    Likes Received:
    0
    So I've had my wii for a few weeks now and my initial impression was wow this is a really fun console. The sports games were great, I really enjoyed them. I rented Zelda and it seemed like a fun game i'm about ten hours into it, shaking the controllers to do attacks really bugs me because the delay in registering the motion. Then I began to wonder, how quickly does the wii recognize motion and send it to the console?
    If you play the bowling game you notice that when you move your hand up and down before you roll the ball there is a huge delay. Also I've noticed a decent delay in boxing. Next time you play a game think about it for a second after you throw a punch, your generally waiting for a bit of time for your character to catch up to the movement.
    So how does this work in the future? We all know that for video games, especially fighting games split second action counts. With the wii it seems that split second action is not possible with the motion sensors (thankfully smash bros isn't going to use the senors). So what happens now? we end up with a system that is slightly better then a gamecube with annoying motion sensing controls. :eek:ut:
     
  2. dcofty

    dcofty WiiChat Member

    Joined:
    Dec 29, 2006
    Messages:
    106
    Likes Received:
    0
    Wii Friend Code: 6429-9414-6267-1011
    6429-9414-6267-1011
    I really havent noticed any delay in the wiiremote. I may not be paying any attention, but to me it seems like its right on the timing.
     
  3. ssbb_lover

    ssbb_lover Novocain Stain'd

    Joined:
    Jul 2, 2006
    Messages:
    7,743
    Likes Received:
    98
    Location:
    Georgia
    Wii Friend Code: 1234-1234-1234-1234
    1234-1234-1234-1234
    Same here....it can't read everything (like the backswing in you tennis/golf swing). I've had no delay in Zelda...you sure you've got good batteries and all?
     
  4. blueradio

    blueradio get crunk.

    Joined:
    Jan 2, 2007
    Messages:
    1,151
    Likes Received:
    6
    Location:
    Cleveland.
    Wii Friend Code: 6390-2874-0535-4544
    6390-2874-0535-4544
    What do you mean the controller motion sticks?
    It's almost simultaneous for me and my Wii.
     
  5. JoeTheZombie

    JoeTheZombie WiiChat Member

    Joined:
    Nov 29, 2006
    Messages:
    123
    Likes Received:
    1
    Location:
    Idaho
    The only thing with a delay in Zelda is if you've done a spin attack, and then try to do another before you "recharge".
     
  6. Method of Rhythm

    Method of Rhythm I Got Mad Hax!

    Joined:
    Dec 18, 2006
    Messages:
    228
    Likes Received:
    1
    Location:
    Long Island, NY
    It is much less jittery when you have your sensor bar on the bottom of your screen. I have had much luck (as well as other Nintendo techs) with this setup.
     
  7. ThatGuy127

    ThatGuy127 ThatGuy127

    Joined:
    Nov 28, 2006
    Messages:
    327
    Likes Received:
    1
    Wii Friend Code: 5877-9874-6442-6751
    5877-9874-6442-6751
    I've had no delays, and I don't care. But, what do you mean "thankfully smash bros isn't going to use the senors"?
     
  8. Steel-Froggy

    Steel-Froggy Banned, or am I?

    Joined:
    Dec 28, 2006
    Messages:
    331
    Likes Received:
    1
    Location:
    Your house ^_^
    Wii Friend Code: 4397-9712-6213-1836
    4397-9712-6213-1836
    Works great for me. No delay at all. I started actually paying attention too.
    Maybe your sensor bar is slightly covered?
    If not, make sure there's no glossy or glassy surfaces around but your TV.
     
  9. Kepa

    Kepa WiiChat Member

    Joined:
    Dec 23, 2006
    Messages:
    70
    Likes Received:
    1
    Location:
    New Zealand
    He's talking about the motion sensors actually in the Wii remote, not the sensor bar. But really, there's not much delay. Sure, there might be some delay in the milliseconds, but it's barely noticeable.
     
  10. Method of Rhythm

    Method of Rhythm I Got Mad Hax!

    Joined:
    Dec 18, 2006
    Messages:
    228
    Likes Received:
    1
    Location:
    Long Island, NY
    Kepa your avatar bothers me sooooooo much.

    Just figured I'd let you know.
     
  11. Kepa

    Kepa WiiChat Member

    Joined:
    Dec 23, 2006
    Messages:
    70
    Likes Received:
    1
    Location:
    New Zealand
    I'm glad to know that :D
    British people will know who he is.
     
    • Like Like x 1
  12. ThatGuy127

    ThatGuy127 ThatGuy127

    Joined:
    Nov 28, 2006
    Messages:
    327
    Likes Received:
    1
    Wii Friend Code: 5877-9874-6442-6751
    5877-9874-6442-6751
    Whats he mean by "thankfully smash bros isn't going to use the senors"!?
     
  13. Gaz

    Gaz Poker Face :D

    Joined:
    Dec 29, 2006
    Messages:
    887
    Likes Received:
    13
    Location:
    London / Plymouth
    Wii Friend Code: 2042-8451-0487-7303
    2042-8451-0487-7303
    i have to say boxing for me is bang on, and it needs to be for my style of play, as if you dodge there punch, it goes into slow mo, for a split second, and you can smack em one in the face, no delay for me :)
     
  14. Major Tom

    Major Tom Uss Clan *****

    Joined:
    Jan 5, 2007
    Messages:
    1,220
    Likes Received:
    9
    Location:
    The Command Cluster
    Wii Friend Code: 5935-0595-2673-3600
    5935-0595-2673-3600

    Same here its instantaneous except in boxing but i dont think i'm doing it right.
     
  15. vanderz

    vanderz ForTheLoveOfHouse

    Joined:
    Dec 10, 2006
    Messages:
    49
    Likes Received:
    0
    Location:
    Nottingham
    Wii Friend Code: 7846-0041-2551-0471
    7846-0041-2551-0471
    Steve Coogan AKA. Alan Partridge = LEGEND :D

    Any way ive not noticed a thing with the wiimote, only boxing but im not very good at that.

    I also found that putting the Wii Sensor at the bottom of the tv hugley improved the Jitteryness (is that a word :arf:) And they way the WiiMote reacted, as it would get stuck at the top coners of my tv for some reason and i had to give it a shake to respond again.
     
  16. Deathmetalmaster

    Deathmetalmaster WiiChat Member

    Joined:
    Nov 26, 2006
    Messages:
    268
    Likes Received:
    0
    Location:
    Lorton, Virginia
    I think part of the problem is that people dont realize that the wii remote uses Accelerometers for a lot of the motions people have been describing. Swinging the controller is the equivalent of just pushing a button on the controller in case people didnt know
     
  17. vanderz

    vanderz ForTheLoveOfHouse

    Joined:
    Dec 10, 2006
    Messages:
    49
    Likes Received:
    0
    Location:
    Nottingham
    Wii Friend Code: 7846-0041-2551-0471
    7846-0041-2551-0471
    Well you learn somthing new every day hey lol :p
     
  18. Happy

    Happy Dobedobebo

    Joined:
    Dec 9, 2006
    Messages:
    796
    Likes Received:
    13
    Location:
    London
    Wii Friend Code: 0710-2343-2773-8881
    0710-2343-2773-8881
    Um is there something wrong with my Wii? In zelda when I do a sword attack only after I have slashed the WiiMote link does it.
     
  19. SinceNine19

    SinceNine19 Ride or Die

    Joined:
    Dec 17, 2006
    Messages:
    50
    Likes Received:
    0
    Location:
    VA, USA
    Wii Friend Code: 5220-4588-0793-0698
    5220-4588-0793-0698
    Smash bros. will use controllers, not wiimotes he means. Too hard to try that fast paced of a game with 4 players swinging fists at each other lol. Could be fun though ;)
     

Share This Page