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Actually, it has over twice as much space; 512MB of storage built-in.Diomedes said:the wii VC games will firstly be saved on the hardware which is about 200 megabytes.
VC stands for Virtual Console, which is Nintendo’s equivalent to the Xbox live arcade in which users can download many titles from the Nintendo back catalog. This includes titles from consoles such as the N64, SNES, NES and also the Sega Mega drive/Genesis and the TurboGrafx -16.RPGMasterTurk91 said:what does VC stand for and what do u mean it will b "compressed" into the console and take up memory? altho im almost certain i know what u guys mean, can u tell me anyways so i now for sure please? thanks![]()
VC stands for Vince Carter :lol:RPGMasterTurk91 said:what does VC stand for and what do u mean it will b "compressed" into the console and take up memory? altho im almost certain i know what u guys mean, can u tell me anyways so i now for sure please? thanks![]()
:mad2: :incazzato: :lol:m7ticalm said:VC stands for Vince Carter :lol:
yosh64 said:hey
Here are the range of cartridge/ROM sizes for each Nintendo console.
NES: 64Kbit - 4Mbit (8KB - 512KB)
SNES: 2Mbit - 32Mbit (256KB - 4MB)
N64: 32Mbit - 512Mbit (4MB - 64MB)
Incase you don't know 1Mbit is equal to 125KB. I would also think that each ROM would be compressed in some manner, making them even smaller. You also should remember that games may not use all the storage space of the cartridge. Finally, I would also like to mention that I think hardly any N64 games (well I only know of 1, which is Resident Evil 2) used a 64MB Cartridge, I think on average they would use 8MB - 16MB sized cartridges/ROMs.
cyas