The Post-Game Thread (now with moar games!)

Started playing L.A. Noire

I played some of that, but never finished it. It's on my backlog. Which is... 10 games or something. Might move it higher if you find something good in it. The freeform approach to solving mysteries without do-overs was fun.
 
Finished Alan Wake. Very good game. Seems to follow an episodic format, so the ending was expected to be a cliffhanger.

What game's next?...
Funfact: Water-based dungeons suck.

I liked the water dungeons in spite of them being frustrating. The ocean lab level from Deus Ex was an example of a water dungeon done right, if you can call it a dungeon. It did have puzzles, kinda.
 
Every (3D) Zelda Water Temple I've had the pleasure of derpin' through seems t' have a severe lack of direction. Said lack of direction results in lots of repetitive back trackin' as ya figure out what ya need t' do or where ya need to go.

... I have zero patience for unnecessary back trackin'.
 
Apparently I was just derpin' hard, as after figurin' out where t' go the rest'a Great Bay Temple was a breeze. Not even as tedious as Lake Hylia Temple. Although while fightin' that horrendously lame boss (Zelda ain't too good with it's Water Temple bosses, apparently...), I glitched into the wall and was forced to restart...

Which made me replay the Temple and find three heart pieces and the giant wallet again... ... ...
 
Played a bit of Touhou 13.5 and as is always the case with those fighting games, I've no clue what I'm doing and can't even win a match.
 
Earthbound Zero why you so good?

Played through the desert section of it today and got to Young town, also found the Mine easter egg and beat the dragon for the 6th melody tune. Almost there! 6/8 tunes, only two left and I'll be ready for the final fight.
 
Seems that I still had the 2 special episodes left. Already finished the first one. They ramped up the challenge compared to the original episodes.
 
I can regularly make it to the final stage in EoSD. Problem is that I rely far too much on bombs, so by the time I make it to the final stage, I have to rely on actual skill instead. Which is virtually none. Thankfully, practice mode seems to be helping me improve since it sticks to only one stage at a time.
 
Unlike with Kingdom, Dokapon Journey is broken lawl. Lack of boundaries which prevent overleveling 'n the obtaining of late-game equipment chapters early is a problem. The fact field magic can actually kill is also pretty bad, even if that takes up your turn.

After accidentally stumbling over to a ridiculously late-game shop, unintentionally avoiding monster spaces along the way, I got retarded-good equipment since I was doin' grand in funds as of late. Resulted in some hefty grinding via saving high-value towns in the area. I'd be even higher than lv. 27; whereas everyone else is lv. 17 or lower; if that damn Darkling didn't get rid'a my weapon on their last turn of Darklingnessdomnessess.

S'pose I should'a had the CPUs on hard as opposed t' normal since it's really the same game as Kingdom (but broken).
 
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