The Post-Game Thread (now with moar games!)

Mages suck early-game in Dokapon Journey... attack magic havin' limited uses is just too large of a nerf (was said nerf even necessary, I wonder?). If M Cast restored casts without needin' to be hit by an opponent's attack magic, I'd say bulky mages would be good. But sadly that ain't the case.
 
Dokapon Journey is so broken 'n unbalanced it ain't even funny. T'is a shadow of the luck-based greatness that is Dokapon Kingdom. But I s'pose that's only natural since Sting didn't develop it...
 
I bloody love my NES clone.
Its just a smaller NES
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It comes with pads that have the wrong connector on the end
Pad ports are the wrong way round (port 2 is one, port 1 is 2)
 
"TWO PILLLLLLLLLLLLSSS IN DA MORNIN'"

For a horror game, I found far too many bits rather amusin'. :lol:
 
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