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Discussion in 'The Lounge' started by manred, Feb 16, 2008.
This to me is very interesting...
So, what are your opinions?
i think games are growing up as we speak, games like mass effect, bioshock, and grand theft auto leading the way.
sovieto do u have mohh2
That was quite the interesting read.
Through it I couldn't help but think of Stephen Speilberg and what he said about trying to create a video game what will make people cry because of the story line. I'd love to play games like this and I think they'll become pretty popular.
Obviously it isn't going to take over everything because there'll always be young teenagers who just want to p00n some n00bs.. but it could open a whole new audience, just wait and see.
I'll have to show my media lecturer this when I go back to college, it's pretty interesting. I hope games continue to grow up, like Sovieto said I think they already are with games like Mass Effect and Bioshock. Getting into a game with a good story line is like watching an epic film or reading a book for me, I can't wait.
Thanks for the post =]
@ tony - he doesn't have a wii
EDIT: ok, finished reading the article, thought provoking, I think games have always been headed in this direction but they will never match other forms of media in terms of story and emotional depth. Why? Simply because a game must be more than a story, it must be fun and challenging, it is an active enjoyment rather than a passive one. Books and movies are inherently different because the entirety of a book or movie is the story. Without the story and the depth, they are just words or pictures. A video game on the other hand is not born by ideas of plot and theme, but by gameplay mechanics first, the storyline comes next to link the gameplay together. An author or screenwriter spends a year writing and thinking and perfecting their stories, while those working on a video game concentrate on so many other aspects of their media.
What needs to happen in order to bridge the gap is to have an author write a book and then base a game off of that book, gameplay mechanics being created from the original ideas of the book. A videogame based on a book, like movies are often based off books. That will be the day.
Imagine Jurassic Park being a game and never having been made into a movie. The counte of monte cristo game, where nobody knew the story before playing the game. That is how quality plots would come about; however, you have to wonder what type of a game these would be, what would the game play like to make it interesting. The problem with games that are based on movies is that they have a plot that they are mirroring and the plot tends to hinder the gameplay in my opinion. The developer is forced to include pivotal events as the backbone of the game experience. That being said, Aladdin on SNES was one of my favorite games. Who knows what the future holds.
I would argue that video games are as relevant as films. They certainly make as much money, and it's a fact that many adults play video games. In fact, I would say that video games have already grown up. Every artform has low-brow stuff, a trip to your local cinema will show you that. It's unreasonable to expect anything different. But once you look past gaming's "low-brow" stuff, you'll find more "mature" games. Not mature as in killing cops and running over pedestrians, but mature as in having a clever and compelling story, like in say, Shadow of the Colossus or the Silent Hill series.
bioshock was on par for with almost any movie ive ever seen. the plot and its twists were fantastic.
Haven't played bioshock or mass effect so can't really relate, but that does peak my interest a little bit.
Agreed... up until the last level, and both the endings.
If I got a 360 it would be for Too Human, otherwise I'm leaning toward a PS3 down the road.