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Slimi said:Good EV's/moveset and nature for dusknoir?
if u have a carful nature u want more in d to make it more of a mixed wall and impish more in special d, that way the 2 stats a relative the same making u hae less of a weakness to one kind of attack (e.g special or physical)Reaper12324 said:Dusknoir @ Leftovers
~Pressure
~Careful or Impish and go 252 def and 252 sp def or go 126 hp 126 def and 252 sp def. there are alot of choices.
EV's: 252 Hp/68 Def/188 Sp.Def or just 252 in both hp and sp def
-Will-O-Wisp
-Pain Split
-Fire Punch/ Thunder punch
-Shadow Sneak
i just copied it of a site, just trying to help :smilewinkgrin:Ayo said:if u have a carful nature u want more in d to make it more of a mixed wall and impish more in special d, that way the 2 stats a relative the same making u hae less of a weakness to one kind of attack (e.g special or physical)
will do. lolAyo said:oh olay, well tell the site what i said
But couldn't we say the same for a seismic toss Blissey? It's stumped up against ghosts. I used Night Shade on dusknoir before and it worked out pretty goodAyo said:but with night shade ur stomped against normal type