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New Games Week of March 15

Discussion in 'Nintendo Wii Gaming' started by ResEvilWii, Mar 11, 2009.

  1. ResEvilWii

    ResEvilWii WiiChat Member

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    Another pretty good week...


    Crayola Colorful Journey - March 17 - $29.99
    No Cover
    No Description

    Marble Saga: Kororinpa - March 17 - $29.99
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    The sequel to Kororinpa: Marble Mania, Marble Saga: Kororinpa is full of new levels for gamers to explore, 4-person multiplayer gameplay, tons of customization features, the ability to connect and compete online and the use of the Wii Balance Board as features. Unique features in Marble Saga: Kororinpa allow fun customization for players. From designing the ball with attributes to helping players navigate through stages easier, to Miis and preset fun images, to an Edit Mode which allows for custom design of a unique stage, gamers can really make this entertaining experience their own. For a more competitive tone, a 4-person multiplayer mode allows players to compete with three other opponents on the same map as each races to the finish line. For more customization and group fun with others, the Wii Connect 24 feature allows gamers to share the unique stages they created with their friends or to receive extra stages from Hudson after the game's launch via the Nintendo Wi-Fi Connection. Additionally, Wi-Fi Leaderboards let players compete online against each other to see who can navigate through the world the fastest.

    Ready 2 Rumble Revolution - March 17 - $39.99
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    The hilarious Ready 2 Rumble franchise flexes its muscles for its major, star-studded return to the ring. Bringing the franchise to Wii for the first time, the game retains all the knockout features of best-sellers Ready 2 Rumble Boxing Round 1 and Round 2, while delivering a knockout punch of style and attitude. Tailored to take advantage of the motion-controlled realism of Wii, Ready 2 Rumble Revolution makes landing a punch more fun than ever. Virtual heavyweights can fight from the backstreet gym all the way to the big Las Vegas showdown with vivid new visuals bringing the five spectacular ring environments to life. The arcade experience is made even better thanks to advanced Artificial Intelligence allowing more strategic fights.

    Super PickUps - March 17 - $29.99
    [​IMG]
    No description
     
    #1 ResEvilWii, Mar 11, 2009
    Last edited: Mar 12, 2009
  2. The Lord

    The Lord WiiChat Member

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    great!
    i still cant believe that you couldn't get a cover for pes09 wii!
    id by pes09 for sure as long as it has wii speak capability.
     
  3. YoungBalla

    YoungBalla Big Momma

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    Wii Friend Code: 4912-6833-6404-0210
    4912-6833-6404-0210
    every new game should have wii speak compatibility.
    nuff said
     
  4. raisinghelen

    raisinghelen WiiChat Member

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    PES 2009 is a must buy. It'll be the ultimate soccer/football game on any console.

    Rune Factory: Frontier also looks great, hopefully I can find some spare cash to pick it up too.

    The rising standards of games on the Wii is clear to see. Last year we were lucky to get one decent game a month but this year they are coming weekly in pairs!
     
  5. CantGetAWii

    CantGetAWii WiiChat Member

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    Wii Friend Code: 3099-0319-5478-2979
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    Rune Factory looks alright and PES08 was alright last year so maybe the new one will be too.

    Still, too much of my money is tied up in games coming out this week..
     
  6. goheat

    goheat alot is not a word

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    I've traded in my well-used copy of PES 2008 and have pre-ordered PES 2009!
    [​IMG]
     
  7. Mjj288

    Mjj288 WiiChat Member

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    Rune Factory is pre-ordered. Can't wait.
     
  8. ResEvilWii

    ResEvilWii WiiChat Member

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    I added the pic to the first post.

    Also, Official Nintendo Magazine gave it a 9.3/10
     
  9. Zorba

    Zorba WiiChat Member

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    i would have thought htat wii speak ran independant of the game and can be used at any time within a game or not.

    thats how it shoudl have been done anywya
     
  10. bradleyd

    bradleyd WiiChat Member

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    The Wii can't work like that. When you run a game, it completely shuts down the front end, so that the game has complete direct access to all hardware and processing power. This is why Wii Speak functionality has to be programmed into the game itself, and old games can not retroactively use it.
     

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