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Discussion in 'Wii U Games' started by Ghost.OG., Jun 7, 2011.
As long as Meta Knight is on the next one, I can't complain.
Yeah I'd say he'll be in the next one, but probably nerfed a little bit. So be prepared.
Maybe we'll also find out what's really behind that mask, for once, too.
If they add a story to this one, I want to see Sonic with an actual story.
Id like Knuckle Joe and Rising Sun characters make the come as Playable characters.
Also just found out about Ghirahim from the zelda games. HE NEEDS TO BE IN IT.
another thing we can also ask is 2 final smashes for every character, that will be coool...
they need to make this game fast paced. Fast like melee.
^ that's why its customizable.
Unless it's timed past 2 minutes, or THEY'RE any good at the game so you don't 4 stock them within a minute, lol. Taking two stocks per minute means some seriously gay gimping, or your opponent is garbage.
You're clearly playing Brawl wrong or with the wrong people . :lol: European metagames revolve around insane aggro-faggot playstyles, and little to no camping 'less you're playing as someone like Samus, but even then. Melee and 64 were faster, sure, but Brawl is in no way slow.
Him jumping and breaking Tabuu's wings wasn't enough of a story for ya? =P That's about how much depth it'd have anyway. :lol: As well as most of the cast of Smash Bros. regardless.
You've a point there, I'd be surprised if Ghirahim didn't make it... I wonder what his moveset would be like? That one trailer with the first battle with 'em doesn't really show much of his fighting style, 'cept that he uses both a blade and magics.
i am not saying brawl is slow. i just think it should be faster. And i have seen the European fights (Izaw, Mr. R, and others). 0.o Epicness. i just wish the other places would be just as fast. And once in a while i find a fast paced person. I love those fights.
Alright, I can agree with that, lol. God damn America and it's camping ways.
... That makes me wonder, though. Xbox Live is putrid with scum and trolls the world 'round, but do certain regions on average have less campers for the generic shooter... ? And perhaps some areas have even more on average, bleh. Every Metagame is unique, after all.
Except for online. 'Cause nintendo's a bunch of fools like that.
The best idea:
Somehow make camping very punishable!!!!!!!!!!!
Or make offensive strategy more rewarding. Shield stun is up for physical attacks or down for projectiles, grabs' reach can be a bit extended, etc. etc. Non-charged projectiles can be powered down a bit too.
If they make the game faster, as we discussed a moment ago, then that alone should prevent major camping strategies. It isn't going to prevent projectile-based combat, and that'd be a bad thing, but just spamming projectiles and being able to get away with it is what we want gone. Any good player can get around a barrage of projectiles that don't belong to Falco or Snake (and even then, via prediction you can still get around Snake's projectiles). But having just two characters that have a really nasty ranged game is a bit much when they've got excellent CQC capabilities as is. In short, balance.
Camping really isn't as much of a problem as it used to be anyway. 'Cause yeah, anyone not Falco or Snake can be easily gotten to with proper dodging, perfect shielding, and spacing. It'd be nice if it wasn't a problem at all, though...
yesterday, i was checking a list with all nintedo's main characters and sagas, I think they already put all their main characters in the ssb games, i only find Golden Sun and Punch Out characters as newcomers.
What about K.Rool?
They could also make rage quitting punishable. Recently I decided to just try brawl's terrible online "With Anyone" mode. After eventually finding people to fight, the quit immediately after the match began.
Perhaps we will see some characters from upcoming Wii U games, I think that it would make sense to include the newer characters that the Wii U will introduce.
I think ya might be misunderstanding how Brawl's wi-fi works, bro. If you're constantly getting disconnected, it's Brawl's shitty wi-fi. If someone quits mid-match, they get replaced by a CPU, and considering what garbage your typical wi-fi player is, it can be hard to tell. There're no such things as host quits since the CPU just takes over, and that's simply not how Brawl's hosting system works. Nintendo just felt like giving us players shitty servers that constantly disconnect us. =/
Unless you mean they quit after they lose a single match. Yeah, the nublets are ragequitters, lol.
Or! Don't forget the part where, on the Basic Brawl/Anyone Brawl (whatever it's called) matches, if you get one of those groups, where this one person probably sucks at the whole game; they end up getting so mad that, on the Practice Stage, (after all the players have selected their character/stage), they quit quickly, causing the entire group to disconnect.
(Especially on Basic Brawl's taunt party groups. I've seen a lot of people do this constantly.)
That's... Not what happens Boz, lol. I don't know the specifics, but when Nintendo's server destabilizes after a match but doesn't disconnect during it, as soon as you hit the Practice Stage, quick as a fraction of a second there's a chance someone will randomly be disconnected. Then further random disconnects follow, along with people joining and leaving in a split second, or joining and disconnecting some time afterwards. It's one of the hardest disconnect-related glitches to spot, and I ****ing hate it. =/ Perhaps this is what we see when we aren't the ones getting disconnected prior to a match, I can't say. But it's definitely server-based.
Sakurai's gonna get his ass beat if he doesn't invest in serious server improvements. =/ Black Ops has stable enough online play. I don't give a **** if it's 3 years later, it's not like Nintendo actively invested in making their servers better over a few years. They just didn't spend the god damn money for Brawl. =/
I'm hoping for the same.
It sounds somewhat promising knowing that the friendcode system will be gone, (maybe we'll have IDENTITY this go-round in anyone-brawl, but the servers must be strong.)
Hopefully Nintendo will not let us down.