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SSBB Design Contest 2 Voting

Discussion in 'The Design Lounge' started by naisatoh, Jul 20, 2007.

  1. naisatoh

    naisatoh MS3

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    Here are the contestants for the second SSBB Design Contest. The theme was Zelda stages and our participants were asked to create a stage that would reflect any character from the Legend of Zelda franchise.

    Contest guidelines can be found here.


    Official rules can be found here.

    Voting Rules:
    Choose your 3 favorite submissions and rank them from first to third. First place votes will be awarded 5 points, second place votes will be given 3, and third place votes will be given 1. At then end of the voting period, the points will be tallied and top 5 will be announced.

    Participants are allowed to vote, but they may not vote for themselves. However, I encourage you to vote and recognize the work of your peers.

    Voting will close Wednesday, July 25 - 6PM US Eastern Time

    NOTE: Since demonflair's design does not have an explanation of its origins and mechanics, the user has agreed to remove his entry from consideration. The rules clearly state that all entries are to contain a short paragraph detailing the design's inspiration and interaction with the fighters. I apologize for the late notice, but I didn't have a chance to review the entries until after the contest closed.

    Submissions:

    ORDON VILLAGE
    by +Maniacal=Maniac+

    [​IMG]

    Well, This Is My Crappy Paint-Made Ordon Village!
    It Changes From Day To Night, And A Hawk Comes By Occasionaly To Drop Ordon Pumpkins. You Can Jump On The House, Tree Branch, The FRONT Grass, Not The Back, The Rock In The Grass, And The Rock In The Water. You Can Die From The Back, The Right Side, And From Falling in The Water. The Tree, However, Protects You From Dieing On That Side. Below Is The Area Of Which You Can Walk On.

    [​IMG]

    The Sign And The background Is Just For Looks. ^_^



    GORON MINES
    by mushroomedmario

    [​IMG]

    uhh where the red spray paint markings are, thats where lava shoots out, some of it comes out of the actual lava itself, and some of it comes out of the pipes in the wall

    they come out randomly but gives like a 1 second notice, (they start to glow red or something), before they shoot out

    you cant die from falling down, it's just like samus's stage, except all the time the lava is up

    and on the left(sorry forgot to add that part 100% there is a wall but the top of it ends at the top of the pipe
    yeah~~~



    CITY IN THE SKY
    by elmo_999

    [​IMG]

    Its based on the city in the sky from tp. If the portal appears, you go through it and it teleports you above the cannon which shoots you into the battle field and if you land on someone, they are damaged (kindof like a warpstar in melee).



    SPECTACLE ROCK

    by naisatoh

    This design is based on the SNES game A Link to the Past with a few minor updates. In this game, you had to go back and forth between the Light World and Ganon's Dark World in order to make your way through different dungeons. Although the maps were the same in each world, sometimes there would be paths you could only access in one world or another. This stage takes place on Death Mountain at a well known landmark called Spectacle Rock, which usually consists of two large rock formations standing side by side.

    [​IMG]

    In the Light World, we see Spectacle Rock with a bridge adjoining the two structures. Every minute or so, you'll here a rumbling noise and a Goron will roll across the stage knocking aside anyone that's in its way. Sometimes he'll drop objects as he passes over the bridge (Hot Spring Water anyone?). You might be wondering what Gorons are doing here, since they didn't exist on the SNES. Well, since Gorons weren't actually created until the N64, it still would have made sense that they lived on Death Mountain like they have in other versions of the game.

    Every 5 minutes or so, the screen will begin to blur as the characters are sent to the Dark World.

    [​IMG]

    Here, you'll notice that the bridge has been destroyed, so watch out if you're fighting on the bridge and screen begins to change! You'll also notice that instead of Gorons interrupting the brawl, molten rocks have begun to fall all over the place. These rocks are seen in many versions of Zelda, including the SNES one. Again, you'll here a rumbling noise before the rocks begin to fall.



    TEMPLE OF TIME
    by Monsteroids

    [​IMG]

    Uhhmmmm.... This is the interior of the temple of time. It has no master sword, but young Link will come back from the future to spin attack all of the players and then go "Back to the Future"! This will happen occasionally.

    Origin of design: Laziness so I did an all gray pic. The Temple of Time is cool anyways so all is balanced out.



    ESCAPE FROM HYRULE CASTLE
    by bonodo

    [​IMG]

    Its SUPPOSED to be OOT as adult link (near the end when zelda makes a bridge appear) bu it's not that good

    its a bit tacky but who gives a beep, its impossible for m to draw with a mouse on paint (gettin a tablet soon tho)

    every now and again the lava will spurt up through the hole in the bridge, and you can jump on the castle



    THE FORSAKEN FORTRESS
    by DeathChron

    [​IMG]

    I got the idea from the fortress that you infiltrate in Wind Waker. I wanted that the be the background area with the search lights scanning across the battlefield at times during battle. And if a player were to be caught in the search light. The fortress would fire a cannon. The cannon would take time to reach the foreground, however, when it does, WHOA! Huge cannonball!! *Cating! Ting!* *BOOM* Anyone in the range of the explosion and high percentage of damage would be gone!

    And as the battle progresses, the firing rate increases, as well as accuracy. OHH, the mayhem! :yikes: I wanted to emphasize the dark misty night in this particular design, which is one of the many things I liked about Wind Waker, being out on that lonely vast sea at night.
     
    #1 naisatoh, Jul 20, 2007
    Last edited: Jul 20, 2007
  2. gamerdude247

    gamerdude247 gamerdude247GFX

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    1.) SPECTACLE ROCK
    by naisatoh

    2.) THE FORSAKEN FORTRESS
    by DeathChron

    3.) TEMPLE OF TIME
    by Monsteroids
     
  3. mushroomedmario

    mushroomedmario ssb4life

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    I give 9 points to tyler's imaginary stage
     
  4. Wiiman64

    Wiiman64 Waitin' For Brawl

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    1. Ordon Village
    2. Goron Mines
    3. Spectacle Rock
     
  5. bobcharabini

    bobcharabini WiiChat Member

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    1) Forsaken Fortress
    2) Spectacle Rock
    3) Ordon Village
     
  6. naisatoh

    naisatoh MS3

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    Thanks for voting! Keep it up!

    Current Standings:
    1. naisatoh - 9
    2. DeathChron - 8
    3. +Maniacal=Maniac+ - 6
    4. mushroomedmario - 3
    5. Monsteroids - 1
     
  7. trisyyy

    trisyyy Banned

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    1.ordon villiage by +m=m+
    2:escape from hyrule castle by bonodo
    3:temple of time by monsteroids
     
  8. mushroomedmario

    mushroomedmario ssb4life

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    bump for late night votes...^_^

    we need to advertise this mroe

    not enough people are voting..
     
  9. +Maniacal=Maniac+

    +Maniacal=Maniac+ Am I Losing Friends?

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    1. naisatoh
    2. DeathCron
    3. Mushroomedmario


    At Least I'm In Third... Better Than Last! ^_^
     
  10. My god the Wii owns...

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    Woah! Those are pretty bad!

    1.Spectacle Rock
    2.Forsaken Fortress
    3.Temple of Time
     
  11. ssbb_lover

    ssbb_lover Novocain Stain'd

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    Damn you...

    1. Spectacle Rock

    2. Forsaken Rock

    2. Ordon Village
     
  12. +Maniacal=Maniac+

    +Maniacal=Maniac+ Am I Losing Friends?

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    You Put "2" Twice... XD
     
  13. ssbb_lover

    ssbb_lover Novocain Stain'd

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    ....for....reason. I mean Gawd. Can't you tell....they're....tied? There is no 3rd place, everyone's a winner!....damn.
     
  14. naisatoh

    naisatoh MS3

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    Hmmm.. I'm gonna assume ssbb_lover's third place vote will go to Maniacal Maniac.

    My votes:
    1. DeathChron
    2. mushroomedmario
    3. +Maniacal=Maniac+

    Current Standings:
    1. naisatoh - 24
    2. DeathChron - 22
    3. +Maniacal=Maniac+ - 13
    4. mushroomedmario - 7
    5. bonodo - 3
    5. Monsteroids - 3
     
    #14 naisatoh, Jul 22, 2007
    Last edited: Jul 22, 2007
  15. ssbb_lover

    ssbb_lover Novocain Stain'd

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    I just noticed something extremely disappointing..there's no kickass animation in any of the entries this week. :( How sad.
     
  16. Monsteroids

    Monsteroids Psychedelic Snail

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    1.)The Forsaken Fortress -Pretty!
    2.)Spectacle Rock -Well done!
    3.)Goron Mines -I JUST LOVE IT!

    My runner-up was the escape one because ITS HILArIOUS!!
     
    #16 Monsteroids, Jul 23, 2007
    Last edited: Jul 23, 2007
  17. WiiWouldLike2Play

    WiiWouldLike2Play CU Guild For Life! :DDD

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    1. ordan village
    by +Maniacal=Maniac+

    2. Temple of Time
    by Monsteroids

    3. spectacle rock
    by naisatoh
     
  18. Shoko

    Shoko The Shoke

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    1) Spectacle Rock

    2) The Forsaken Fortress

    3) Goron Mines
     
  19. naisatoh

    naisatoh MS3

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    Current Standings:
    1. naisatoh - 33
    2. DeathChron - 30
    3. +Maniacal=Maniac+ - 18
    4. mushroomedmario - 9
    5. Monsteroids - 6
    6. bonodo - 3
     
  20. Chicagoan

    Chicagoan Official Breeder.

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    1- The Forsaken Fortress
    2 - Spectacle Rock
    3 - Temple Of Time
     

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