What's your pokemon team?

Can you post the moves please? I don't have the intelligence to rate a team with out movesets/items and stuff like that. Also is this in-game or competitive?

In-game. Sadface.

I think that'd be pretty obvious, Esp. :p

Noone has the intelligence to efficiently rate a team from the pokemon alone, either. Unless you're just going by defensive type coverage/overall stat quality of the pokes, which is still shaky when you've got erratic EVs, IVs, and a random nature.

Oh, and don't forget this thread isn't exactly titled as a Rate My Team thread, not everyone's looking to get their team rated. =P
 
Ok.... New team here. Making my first Rain Dance team.

Electrode @ Hasty @ Damp Rock
Soundproof
- Rain Dance
- Taunt
- Thunder
- Explosion

Bronzong @ Impish @ Damp Rock
Levitate
- Rain Dance
- Stealth Rock
- Reflect
- Explosion

Zapdos @ Modest @ Leftovers
Pressure
- Agility
- Baton Pass
- Thunder
- Signal Beam

Kingdra @ Leftovers @ Relaxed
Swift Swim
- Hydro Pump
- Waterfall
- Draco Meteor
- Yawn

Kabutops @ Adamant @ Choice Band
Swift Swim
- Stone Edge
- Waterfall
- Aqua Jet
- X-Scizzor

Ludicolo @ Adamant @ LO or Leftovers
Swift Swim
- Swords Dance
- Waterfall
- Ice Punch
- Seed Bomb

Or

Ludicolo @ Modest @ LO or Choice Specs
Swift Swim
- Surf
- Grass Knot
- Ice Beam
- Hydro Pump/ Rain Dance

This is what Ive got so far. Yes, I finally cracked and will use a legend, but idc... lol. Gimme comments/criticism.
 
Storm finally used a legendary? Wow, major breakthrough. =P

Ok.... New team here. Making my first Rain Dance team.

Electrode @ Hasty @ Damp Rock
Soundproof
- Rain Dance
- Taunt
- Thunder
- Explosion

A simple but effective lead. There's only one issue, though; any leading pokemon that hits hard and has priority will make it so you get off a Rain Dance, and that's it. Taunt is also very dangerous against a lead like Anti-Metagame D-Nite or Lead Metagross, since their priority and ability to hit hard means if they didn't use SR, you've just lost your lead without doing a thing.

You'll also need a Focus Sash if you want to Thunder/Explode something before Electrode is knocked out, but considering most leads don't mind either move particularly much (Swampert and Metagross lol at Electrode), this set's fine. Point being, just beware of today's common leads. They'l devour Electrode in one move.


Bronzong @ Impish @ Damp Rock
Levitate
- Rain Dance
- Stealth Rock
- Reflect
- Explosion

Taunt just kills this thing, which is pretty obvious. As after taunt you'll either explode and lose your Bronzong, or be forced to switch. That's not a bad thing, considering how fast paced Rain Dance teams are, but having both a suicide lead and a suicide mid-game pokemon widdles your team down to four, which gives you even more issues since three of those pokemon are water types. Again, the set's fine, but be very careful how and when you use it.

Zapdos @ Modest @ Leftovers
Pressure
- Agility
- Baton Pass
- Thunder
- Signal Beam

If you aren't using a specs Ludicolo (which I don't recommend using him, since SD Ludicolo is your only sweeper), go with Specs Zapdos, rather. None of your team needs speed since they've got swift swim, and since Ludicolo is your sweeper, you don't need Zapdos to sweep either (and trust me, in the rain, he won't be sweeping). I'd go with a Specs 'Dos. But the issue again, is getting a good HP of Ice or Grass, otherwise you'll just need to fill a moveslot with something literally, useless. Ludicolo obviously has nothing to fear against dragons, but HP Ice just comes in handy in general so as Zapdos isn't walled.

But if you want to use him without a good HP (which unless you can't get a good one easily, there's no excuse), a standard moveset would be Thunder, Heat Wave (just incase the rain lets up, yeah?), U-turn, Roost. If he needs to heal occasionally, predict a switch, Roost, and then switch out. Oh, and U-turn helps a Rain Dance team immensely, getting easier/free switches is integral for a sweep. Especially since Rain isn't exactly unlimited.


Kingdra @ Leftovers @ Relaxed
Swift Swim
- Hydro Pump
- Waterfall
- Draco Meteor
- Yawn

Good ol' Kingdra. Moveset's fine.

Kabutops @ Adamant @ Choice Band
Swift Swim
- Stone Edge
- Waterfall
- Aqua Jet
- X-Scizzor

I wouldn't recommend using Kabutops in OU, but... The moveset's mostly fine. One issue I have, though, is Aqua Jet. You won't be seeing the typical Fighting priority moves in OU. The only one to watch out for, is ironically the most common poke in OU; CB Scizor. If you want Aqua Jet specifically for Scizor; I'm not sure if your standard Max HP Scizor is 2HKO'd by Rain Boosted CB Aqua Jet, though. I wouldn't doubt it, but you may want to do a damage calc to see if Aqua Jet 2HKO's Scizor/Waterfall OHKO's. If Aqua Jet won't 2HKO, you might want to drop it for something like Superpower.

Ludicolo @ Adamant @ LO or Leftovers
Swift Swim
- Swords Dance
- Waterfall
- Ice Punch
- Seed Bomb

Physical Ludicolo... So akward, lol. The only issue is Ludicolo's base stats are rather low, even a Swords Dancer has issues OHKOing the toughest threats (I'd bet you money a Max HP/Def Metagross could survive a Waterfall). Be very careful with Ludicolo, even with it's numerous resists, it has low defenses, and LO just chips away at it's low HP even more. For this thing, it'l probably be one shot, two at the most, so don't screw it up. =P

Oh, and for sake of mention, Kabutops is a much scarier Swords Dancer in the rain than Ludicolo. I can see why you chose Kabutops as a Bander than a sweeper, though; lack of a good poke for the left over team slot, since you don't want two SD sweepers on one team.


Or

Ludicolo @ Modest @ LO or Choice Specs
Swift Swim
- Surf
- Grass Knot
- Ice Beam
- Hydro Pump/ Rain Dance

If you're using Specs 'Dos, obviously don't use this set, lol.

This is what Ive got so far. Yes, I finally cracked and will use a legend, but idc... lol. Gimme comments/criticism.

I honestly can't say to regard what I've rated too much, though... I have no experience in Rain Dance teams outside of Ubers, and the experience is amazingly different. Hopefully Fox has the time to rate it, I can imagine he knows a shitload more about OU (and especially UU) weather than I do.
 
Haven't checked this thread in a while. Here's what's new:

Typholsion - Modest - Life Orb
Flamethrower
Overheat
Substitute
Focus Punch

Bronzong - Sassy (Big mistake) - Leftovers
EQ
Explosion
Stealth Rock
Gyro Ball
 
Leaving the RD team in the works for now, here is Another new team!!! I rather like this one moreso than others to... I feel its more well rounded and good synergy.

Crobat @ Leftovers @ Jolly
Inner Focus
- Brave Bird
- Heat Wave
- Super Fang
- U-Turn

Bronzong @ Light Clay @ Adamant
Levitate
- Stealth Rock
- Reflect
- Gyro Ball
- Explosion

Drapion @ Sope Lens @ Jolly
Sniper
- Swords Dance
- Night Slash
- Ice Fang
- Cross Poison

Arcanine @ Leichi Berry @ Relaxed
Flash Fire
- Flare Blitz
- Extremespeed
- Dragon Pulse
- Overheat

Magnezone @ Salac Berry @ Timid
Magnet Pull
- Thunderbolt
- Flash Cannon
- Tri Attack
- Explosion

Flygon @ Life Orb/Choice Scarf @ Jolly
Levitate
- Draco Meteor
- Fire Blast
- Earthquake
- U-Turn
 
Leaving the RD team in the works for now, here is Another new team!!! I rather like this one moreso than others to... I feel its more well rounded and good synergy.

Crobat @ Leftovers @ Jolly
Inner Focus
- Brave Bird
- Heat Wave
- Super Fang
- U-Turn
Mixed sweeping Crobat? Nice idea, but Crobat's base Special Attack is 70. In other words, Heat Wave won't do much damage unless it's super effective.
Bronzong @ Light Clay @ Adamant
Levitate
- Stealth Rock
- Reflect
- Gyro Ball
- Explosion
I'll leave this one 'cause I actually know close to nothing about Bronzong >_<
Drapion @ Sope Lens @ Jolly
Sniper
- Swords Dance
- Night Slash
- Ice Fang
- Cross Poison
Sope Lens? What are SOPE LENS? Can someone help me out?
Arcanine @ Leichi Berry @ Relaxed
Flash Fire
- Flare Blitz
- Extremespeed
- Dragon Pulse
- Overheat
You love mixed sweepers, don't you?
Magnezone @ Salac Berry @ Timid
Magnet Pull
- Thunderbolt
- Flash Cannon
- Tri Attack
- Explosion
Very good, take it from someone who's raised two different Magnezone sets.
Flygon @ Life Orb/Choice Scarf @ Jolly
Levitate
- Draco Meteor
- Fire Blast
- Earthquake
- U-Turn
Again with the mixed sweepers.
I was lazy with this review.
So bye, bye, Miss American Pie!
I took my Chevy to the levvey but the levvey was dry.
Them good ol' boys were drinkin' whiskey and rye, singin'
"This'll be the day that I die! This'll be the day that I die.
 
Am I allowed to rate my own team? Im going to anyways to give reasoning why I chose what I did. :lol:

Leaving the RD team in the works for now, here is Another new team!!! I rather like this one moreso than others to... I feel its more well rounded and good synergy.

Crobat @ Leftovers @ Jolly
Inner Focus
- Brave Bird
- Heat Wave
- Super Fang
- U-Turn

My version of an "Anit-Lead Mixbat." Carrying Brave Bird as the primary STAB, Leftovers to heal off recoil damage and give my bat some longevity. Heat Wave to ruin those steel switch ins who would try to wall him, and Super Fang to severely dent anything Crobat cannot take down for at least Nuetral damage. I believe he has the fastest U Turn in the game (correct me if Im wrong) which is why I chose it to round out this set in case anything comes in that my bat simply cannot handle.

Bronzong @ Light Clay @ Adamant
Levitate
- Stealth Rock
- Reflect
- Gyro Ball
- Explosion

This Zong serves only one purpose: Set up SR and a Screen, then pop and give free entry to one of my sweepers to set up. Gyro ball is there to give a reliable STAB, and Adamant nature is to ensure Zong's bang will be more like the Atomic Bomb.

Drapion @ Scope Lens @ Jolly
Sniper
- Swords Dance
- Night Slash
- Ice Fang
- Cross Poison

Tons of resistances and sporting only one weakness of which nearly my entire team can freely switch in on (EQ) Drapion was an easy choice. Jolly for the extra speed to outpace pokes, and the SD set up with the speed boost is always appreciated. Scope Lens with Night Slash/Cross Poison, throwing Sniper on top of it will mean devastating damage, if not OHKO's to even things that resist said moves. Ice Fang for the occassional switch of a Mence or any other dragon, giving them reason to stay away, lest they try to stop my sweep.

Arcanine @ Leichi Berry @ Relaxed
Flash Fire
- Flare Blitz
- Extremespeed
- Dragon Pulse
- Overheat

I cant stay away from my legendary dog. I love this thing. Flash Fire gives good synergy and easy switch ins when countering atacks to both Zong and Magnezone. Leichi to give it a bit more bite than bark when the going gets tough, and the rest of the set pretty much speaks for itself when it comes to coverage. Relaxed for not giving anything in the way of bulkiness or power from both sides of the spectrum.

Magnezone @ Salac Berry @ Timid
Magnet Pull
- Thunderbolt
- Flash Cannon
- Tri Attack
- Explosion

Speedy Magnezone isnt expected usually, at least not that ive seen. His SpAtk is plenty high that it wont need boost in order to decimate my opponents team. Magnet Pull to trap steel types and destry them, Explosion to go out with a "Speedy" bang when neccessary. Last resort move though. Tri Attack is scary enough off of Zone's amazing SpAtk stat. The 4x ground weakness is a put off, but my team sports more than enough immunities to it to give free way, along with Arcanine covering the latter fire weakness.

Flygon @ Life Orb/Choice Scarf @ Jolly
Levitate
- Draco Meteor
- Fire Blast
- Earthquake
- U-Turn

And yet another immunity to EQ on my team. LO or CS is an elective choice: Speed or power... not sure which. Anyways, mixed set, can hit nearly anything I want it to quite hard.
U-Turn to scout when needed and find an appropriate counter.

Ok. Opinions?
 
Lol... I just found a flaw in smogon. Funny and I thoiught I should point it out for KOP, adding that I proved my point on this also much earlier in this thread. lol.

Machamp is a very difficult Pokémon to counter overall, as you will be unable to attack 50% of the time if you are hit by DynamicPunch. Thus, the best switch-ins against Machamp are bulky Ghost-type Pokémon as they are immune to Machamp's Fighting STAB. Spiritomb is the best choice, as it is not weak to any of Machamp's attacks. Pressure will also deplete Machamp's PP pretty quickly, due to the fact that Machamp's STAB moves, along with Stone Edge, have low PP. Dusknoir works in a similar manner, although it takes super effective damage from Payback. However, it won't do that much damage unless it hits you on the switch, as Dusknoir is much slower than Machamp, leaving Payback with a mere 50 Base Power. The Rotom formes don't like Payback at all, as they are faster (leaving Payback with 100 Base Power against it); they can, however, set up Reflect and handle the rest of Machamp's moves with ease.


Right there, wrong. Machamps No Guard makes his fighting attacks still smear the floor with ghosts, along with dealing super effective damage to Spiritomb due to his half Dark typing :D:D:D
 
Swampert +Special Defense -Speed
-Stealth Rock
-Earthquake
-Ice Beam
-Hydro Pump
EVs: 252 HP, 68 Atk, 80 SpA, 152 Def

Tyranitar +Speed -Special Attack
-Dragon Dance
-Rock Slide
-Earthquake
-Aqua Tail
EVs: 252 Spe, 40 HP, 212 Atk

Espeon +Special Attack -Attack
-Calm Mind
-Psychic
-Grass Knot
-Signal Beam
EVs: 244 Spe, 244 SpA, 16 SpD

Houndoom +Speed -Attack
-Nasty Plot
-Flamethrower
-Dark Pulse
-Will-O-Wisp
EVs: 252 SpA, 252 Spe, 4 HP

Umbreon +Special Defense -Special Attack
-Curse
-Payback
-Wish
-Baton Pass
EVs: 252 HP, 196 Atk, 60 SpD

Rhyperior +Special Defense -Special Attack
-Earthquake
-Rock Slide
-Megahorn
-Roar
EVs: 252 HP, 124 Def, 132 SpD
Kind of GOGOGO complex strGOGOGOdegy. I send out SwGOGOGOmpert, GOGOGOnd he sets up SteGOGOGOlth Rock. I hGOGOGOve my Umbreon to function GOGOGOs GOGOGO wGOGOGOll. Espeon GOGOGOnd Houndoom sweep GOGOGOnd stuff. Umbreon GOGOGOctuGOGOGOlly hGOGOGOs synergy with SwGOGOGOmpert becGOGOGOuse he cGOGOGOn BGOGOGOton PGOGOGOass Wish GOGOGOnd Curse to help him tGOGOGOnk. GOGOGOfter Umbreon goes down, I send out TyrGOGOGOnitGOGOGOr, GOGOGOnd he sets up GOGOGO DrGOGOGOgon DGOGOGOnce sweep, plus GOGOGOtivGOGOGOting SGOGOGOnd StreGOGOGOm GOGOGOnd helping out my Rhyperior too so he cGOGOGOn wGOGOGOll.
Translation: Kind of a complex stradegy. I send out Swampert, and he sets up Stealth Rock. I have my Umbreon to function as a wall. Espeon and Houndoom sweep and stuff. Umbreon actually has synergy with Swampert because he can Baton Paass Wish and Curse to help him tank. After Umbreon goes down, I send out Tyranitar, and he sets up a Dragon Dance sweep, plus ativating Sand Stream and helping out my Rhyperior too so he can wall.
[video=youtube;BLn194OCNes]http://www.youtube.com/watch?v=BLn194OCNes[/video]
 
Last edited:
Ummm...

Swampert +Special Defense -Speed
-Stealth Rock
-Earthquake
-Ice Beam
-Hydro Pump
EVs: 252 HP, 68 Atk, 80 SpA, 152 Def

Decent Mixpert yea? You were talking about Cursing umbreon and Baton Passing to Pert to tank... Why not have him all physical then instead of Mix? Drop Ice Beam for Avalanche and drop HP for Waterfall. Youll have a much better chance of sweep that way.

Tyranitar +Speed -Special Attack
-Dragon Dance
-Rock Slide
-Earthquake
-Aqua Tail
EVs: 252 Spe, 40 HP, 212 Atk

Hmmm... I dont run many TTars... But he wont be helping out the rest of your team as anything more than a late game sweeper id assume... Why not forego Rock slide for Stone Edge? Much more OHKOs that way i think... Also.... Superpower Scizor destroys him, I believe.

Espeon +Special Attack -Attack
-Calm Mind
-Psychic
-Grass Knot
-Signal Beam
EVs: 244 Spe, 244 SpA, 16 SpD

Again... Scizor completely walls this, and murders it with Pursuit or Night Slash... Psychic Grass Knot and Signal Beam offer terrible coverage overall... Any steel type would wall this set...

Houndoom +Speed -Attack
-Nasty Plot
-Flamethrower
-Dark Pulse
-Will-O-Wisp
EVs: 252 SpA, 252 Spe, 4 HP

No problems really with this set... with the exception of having nothing to resolve itself against any of its counters...

Umbreon +Special Defense -Special Attack
-Curse
-Payback
-Wish
-Baton Pass
EVs: 252 HP, 196 Atk, 60 SpD

this set would get killed by taunt with only the weak Payback to back it up... Still, its a pretty standard support Umbreon set. Infernape and Lucario can cause serious damage with STAB fighting moves, along with any other fighting poke...

Rhyperior +Special Defense -Special Attack
-Earthquake
-Rock Slide
-Megahorn
-Roar
EVs: 252 HP, 124 Def, 132 SpD

Rhyperior isnt the best wall... Even with Sandstorm support. STAB surfs still murder him. Guessing Roar is there to cause switch ins to SR damage? Idk... I dont use Rhyperior much bc his durability is all on chance, due to his 4x weakness to the common STAB water and grass moves.

Kind of GOGOGO complex strGOGOGOdegy. I send out SwGOGOGOmpert, GOGOGOnd he sets up SteGOGOGOlth Rock. I hGOGOGOve my Umbreon to function GOGOGOs GOGOGO wGOGOGOll. Espeon GOGOGOnd Houndoom sweep GOGOGOnd stuff. Umbreon GOGOGOctuGOGOGOlly hGOGOGOs synergy with SwGOGOGOmpert becGOGOGOuse he cGOGOGOn BGOGOGOton PGOGOGOass Wish GOGOGOnd Curse to help him tGOGOGOnk. GOGOGOfter Umbreon goes down, I send out TyrGOGOGOnitGOGOGOr, GOGOGOnd he sets up GOGOGO DrGOGOGOgon DGOGOGOnce sweep, plus GOGOGOtivGOGOGOting SGOGOGOnd StreGOGOGOm GOGOGOnd helping out my Rhyperior too so he cGOGOGOn wGOGOGOll.
Translation: Kind of a complex stradegy. I send out Swampert, and he sets up Stealth Rock. I have my Umbreon to function as a wall. Espeon and Houndoom sweep and stuff. Umbreon actually has synergy with Swampert because he can Baton Paass Wish and Curse to help him tank. After Umbreon goes down, I send out Tyranitar, and he sets up a Dragon Dance sweep, plus ativating Sand Stream and helping out my Rhyperior too so he can wall.

You have waaaaay too many fighting weaknesses with literally nothing to check them except that espeon, and once that gets checked by the likes of the common Scizor, it'll rip the rest of your team's bulk with Brick Break and Superpower... SD Scizor could sweep this team completely with little trouble, eve from the likes of Swampert, who wont appreciate a SD Superpower, or even one from the CB set. If you dont slow down while your GOGOGOin your gonna end up DIEDIEDIEing. lol.

http://www.youtube.com/watch?v=BLn194OCNes
 
Swampert: Ah! You are right. I will do so.
Tyranitar: Well, a late game sweeper is what I intended him to be. I typically like Rock Slide over Stone Edge. Stone Edge typically hits 4/5 times, and Rock Slide hits 9/10 times, a bit higher, plus the chance of flinch.
Espeon: What if I gave it Hidden Power Fire? That would brighten things up a bit.
Houndoom: Your right :/
Umbreon: Of course! I might want to drop Tyranitar for something to wall fighting types like Mesprit or Altaria. I generally need both Umbreon and Rhyperior to successfully wall everything.
Rhyperior: Following above stradegy, Umbreon can be sent out to wall Special Attacking Grass/Waters. I think I will use Altaria because it can fill in the same role as a Dragon Dancer.
 
Swampert: Ah! You are right. I will do so.
Tyranitar: Well, a late game sweeper is what I intended him to be. I typically like Rock Slide over Stone Edge. Stone Edge typically hits 4/5 times, and Rock Slide hits 9/10 times, a bit higher, plus the chance of flinch.
Espeon: What if I gave it Hidden Power Fire? That would brighten things up a bit.
Houndoom: Your right :/
Umbreon: Of course! I might want to drop Tyranitar for something to wall fighting types like Mesprit or Altaria. I generally need both Umbreon and Rhyperior to successfully wall everything.
Rhyperior: Following above stradegy, Umbreon can be sent out to wall Special Attacking Grass/Waters. I think I will use Altaria because it can fill in the same role as a Dragon Dancer.

I understand the knwoledge of using something more likely to hit.... But 4 out of 5 and 9 out of 10 are the same odds... but that 4 out of 5 will get MANY more OHKOs than Rock Slide.

Eh... Hidden Power fire would help keep it from getting walled from steels and help round it out a bit.. Go ahead.

Mespirit, Altaria, or any ghost type that is immune to fighting would be worth it. lol.

Umbreon and Rhyperior cant wall everything... Hardly the case... Not even saying that they both share a common weakness, but Rhyperior is not a very good wall... He has too many weaknesses... And I understand your Umbreon is there to sponge water and grass attacks, but what if a common Breloom shows up and murders Umbreon with STAB fighting, while destroying Rhyperior with something liek STAB Seed Bomb? Dangerous...
 
That why I think I'll put Altaria on there. He can wall Grass, Water, and Fighting attacks. Umbreon was not originally intended as a sponge- just an extra wall to help things move along.
Altaria +Defense -Special Attack
-Roost
-Dragon Dance
-Dragon Claw
-Earthquake
That what I just came up with on the spot.
 
Sandstorm team V2!

Tyranitar / Adament
-Stone Edge
-Crunch
-EQ
-Aqua Tail

Swampert / Adament
-Waterfall
-EQ
-Brick Break
-Ice Pinch

Lucario / Adament
-CC
-Shadow Claw
-Extreme Speed
-EQ

Metagross / Adament
-Meteor Mash
-Zen Headbutt
-Agility
-Explosion

Flygon / Modest
-Draco Meteor
-Flamethrower or Fire Blast(not sure)
-Earth Power
-???

Scizor / Adament
-X Scissor
-Night Slash
-Bullet Punch
-Swords Dance
 
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