SSBB Design Contest 2: Zelda Stages

ssbb_lover said:
Greatest post evarrrr.

Naisatoh. I dub you "Coolest Member With Least Amount Of Post In The History Of Wiichat." (CMWLAOPITHOW for short...)


XDDD


Yeap... Mine Has A Chance. Still... ^_^
 
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I think Mushroomed's idea is pretty good. It would be look great with some nice special effects. I also think elmo is on to something pretty cool, but it looks a little too simple as of now.
 
BitTorrent people. No, it's not a myth, it really is a way to get expensive software for free. No need to whine and pout about being screwed with Paint or whatever you got. At the least you could DL GIMP, or get off your lazy ass and DL Photoshop.
 
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Alright folks.. I had the afternoon free, so I decided to spend a little extra time on my design. I hope you like it!

Spectacle Rock

This design is based on the SNES game A Link to the Past with a few minor updates. In this game, you had to go back and forth between the Light World and Ganon's Dark World in order to make your way through different dungeons. Although the maps were the same in each world, sometimes there would be paths you could only access in one world or another:

link.jpg


This stage takes place on Death Mountain at a well known landmark called Spectacle Rock, which usually consists of two large rock formations standing side by side.

Spectaclecopy.jpg


In the Light World, we see Spectacle Rock with a bridge adjoining the two structures. Every minute or so, you'll here a rumbling noise and a Goron will roll across the stage knocking aside anyone that's in its way. Sometimes he'll drop objects as he passes over the bridge (Hot Spring Water anyone?). You might be wondering what Gorons are doing here, since they didn't exist on the SNES. Well, since Gorons weren't actually created until the N64, it still would have made sense that they lived on Death Mountain like they have in other versions of the game.

Every 5 minutes or so, the screen will begin to blur as the characters are sent to the Dark World.

Spectaclecopy2.jpg


Here, you'll notice that the bridge has been destroyed, so watch out if you're fighting on the bridge and screen begins to change! You'll also notice that instead of Gorons interrupting the brawl, molten rocks have begun to fall all over the place. These rocks are seen in many versions of Zelda, including the SNES one. Again, you'll here a rumbling noise before the rocks begin to fall.

When I have more time, I'll try to create a better background.. maybe a view that overlooks Hyrule in the Light World, and an erupting volcano in the Dark World.

Enjoy!
 
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