The Legend of Zelda: Twilight Princess Walkthrough Guide

Wii17

26 sets of flat batteries
Dec 16, 2006
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Adelaide, South Australia
Wii Online Code
1950-4861-6176-4135
For all you people asking for help this is all you need.

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© Nintendo Australia 2006
THE ADVENTURE BEGINS:

FIND YOUR HORSE:

• At the start of the game, walk through the left path to find your horse by the small lake.
• Pick the horse grass next to the lake and blow a tune to call your horse.
• Climb on the horse and ride back past your house to Ordon Village.


HERD THE GOATS:

• In Ordon Village, ride left over the bridge and up the hill to Ordon Ranch.
• Herd the goats into the barn by pressing the A button to scare them to run in the direction they are facing.
• To leave the ranch press the A button to run and jump over the gate.


FIND THE FISHING ROD:

• When you wake up in the morning, climb the vines near the waterwheel to speak to the man up top.
• Jump across to the next rock pillar, then across to the roof of the house.
• From the roof, jump to the last rock pillar and blow the grass to call a bird.
• Command the bird to fly to the monkey jumping on a rock at the other end of the river to collect the cradle.
• Return the cradle to the lady standing by the bridge to receive the Fishing Rod.


FIND THE CAT:

• In the shop with the purple roof is a lady who cannot find her cat. You must find her cat before she will sell you anything.
• You will find the cat near the jetty behind the waterwheel house.
• To get the cat to return home, stand on the jetty and use your fishing rod to catch a fish. This will get the cats attention.
• Catch another fish while the cat is standing next to you, and he will run home to the shop.


IMPRESS THE KIDS:

• To impress the kids you must first buy a Slingshot from the shop for 30 Rupees.
• To collect Rupees just run through long grass, throw pumpkins and explore the town.
• Go through the archway left of the shop to find the town kids in front of your house. Talk to them and shoot all of the targets with your slingshot, don’t forget to look up and shoot the targets in the trees.
• Shoot the spider on the ladder to climb up to your room.
• Open the chest to find the wooden sword. Talk to the kids again and show them your moves to impress them.


FIND THE MISSING KID IN THE WOODS:

• When the kids run off into the woods, get on your horse and follow them.
• Ride across the wooden bridge to reach Faron Woods.
• Run and jump over the wooden fence with your horse, then go left at the lake to find the man that gives you a Lantern.
• You can now light your way through the Forest Temple Path.
• Use the Lantern to burn the spider webs that block the tunnel.
• When you reach the open forest on the other side, go to the red mark on you map in the top left corner to find a key in a chest.
• Now make your way to the red mark on the map in the top right corner. Open the locked gate with your key.
• When you find the kid in the cage, repeatedly hit it with your sword to free him.


LEAVE TOWN:

• Before you can leave the ranch you must do your chores. Pick the grass to call your horse, then herd the goats back into the barn.
• Jump the fence to return to Ordon Village.
• When Ilia takes your horse, you will find her in the small lake just past your house.
• You must give your sword to the kids to get there.
• The gate to the lake is locked, so you must fid a small hole in the woods to crawl through. After crawling through you will gain access to the Twilight Realm.









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THE TWILIGHT REALM:

ESCAPE FROM JAIL AS A WOLF:

• When you are transformed into a wolf, you must find a hole in the jail cell to escape.
• The hole is hidden beneath the wooden crate in the top corner.
• Break the crate by holding the Z button, then pressing the A button to attack.
• Press down on the D-pad to dig through the hole in the bars.


EXPLORE THE TUNNELS:

• When you escape your jail cell, go into the next cell. Stand below the hanging chain and hold the Z button to target it. Then press A to grab and pull the chain to access the tunnels.
• If you fall down you can hold forward to climb back up the ledges.
• Grab all the chains you can find until one fills the tunnels with water. You can now swim over the spikes.
• When Midna goes through the bars, you must find a chain to empty the water.
• Go back to Midna and crawl through the small hole in the wall.
• Go up the spiral staircase by pressing up on the D-pad to use Midna, and walk along the thin ropes.
• When you reach the top climb on the small stone block and use Midna to reach the top door and escape the tunnels


REACH THE TOWER:

• When you reach the roof, speak to the spirit to learn you are on Hyrule Castle.
• Climb the box near the spirit and jump to the higher ledge.
• Run to the end of the walkway, and use Midna to jump across to the roof.
• Climb through the window at the end to reach the tower stairs. Climb up the stairs to reach the top of the tower.


EXPLORE ORDON VILLAGE AS A WOLF:

• When you return to Ordon Village as a Wolf you must find a sword and a shield.
• When you overhear the Mayor talking about the shield in the loft, go to the pumpkin patch opposite the waterwheel.
• To stop the man attacking you with the hawk, go near the shop with the purple roof, and use Midna to get on the roof. Scare the man from behind, then use Midna to reach the roof behind the waterwheel.
• Walk inside and climb on the table to find the shield. Ram into the wall with the A button to knock the shield down.
• Climb out the window and go to the house with torches alight at the front.
• Go to the back of the house and use your senses to find a place to dig to get inside.
• Pick up the sword from the couch.
• Dig your way out of the house, and return to the wooden bridge in the woods.


FIND THE LIGHT SPIRIT IN THE WOODS:

• After speaking to the first Light Spirit, cross the wooden bridge to return to the Twilight Realm.
• To defeat the three shadow beasts, you must hold the B button to encircle them in your field at the same time, and release to defeat them all in one attack.
• Go forward to the spring and check the waterfall to find the Light Spirit.


FIND THE 16 TEARS OF LIGHT IN FARON WOODS:

• After speaking with the light spirit, there will be white marks on your map.
• Go to each of these marks and use your wolf sense to find the dark insects. Destroy them all to find the 16 missing tears of light.
• After finding the first two tears of light you will come across a house. Use Midna to jump through the window near the scarecrow.
• Speak to the man inside to reveal the bugs, then climb out the window to leave.
• When you come across a locked gate, dig under the right wall to get through.
• When you reach Faron Woods, there is purple poison fog you cannot touch. Stand on the tree stump near the left wall to use Midna to jump across.
• Follow the one way path with Midna to reach the other side of the fog.
• Dig the bugs out of the ground to attack them. I
• n the next area, defeat the shadow beast on its own, then defeat the two next to each other at the same time.
• Continue to the end to find the remaining tears of light.


FIND THE FOREST TEMPLE:

• After removing the Twilight and returning to human form, follow the path to the locked gate.
• Speak to the man in front of the house just left of the gate to find the key.
• Go through the gate and a monkey will steal your lantern. Follow the monkey through the fog.
• Get the lantern back off the monkey at the other end and go through the tunnel.
• At the forest temple entrance use the lantern to burn the spider webs, allowing you to enter the Forest Temple.









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FOREST TEMPLE:


FIND THE FIRST KEY


• In the first room of the Forest Temple, break the cage with the monkey in it.
• Shoot the bugs with your slingshot and climb the vines.
• In the middle of the next room light the four torches with your lantern to make stairs appear.
• Follow the monkey through the next few doors to reach a dark room.
• Burn the spider web, then jump across the wooden platforms and go through the first door.
• Run across the spinning bridge to find the key in the next room.


RESCUE THE SECOND MONKEY:

• After finding the first key, run back across the spinning bridge to return to the previous room.
• Shoot the spider and go through the locked door.
• To release the monkey from his cage, press the A button to roll into the pillar it is on three times in a row.


RESCUE THE THIRD MONKEY:

• Now you have two monkeys, return to the central room where you lit four torches earlier.
• Use the monkey to jump to the door on the other side of the room.
• Climb up the stairs and grab the bomb plant. Throw it into the carnivorous plant from above to destroy it.
• Grab another bomb plant and quickly jump across the gap and throw the bomb to destroy the rock on the ledge.
• Go through the door behind the rock to find the room with the third monkey.
• There is a chest on top of a pillar near the entrance of this room. Roll into it to knock the chest down and find the key.
• Light the two torches on the other side of the room to raise the staircase and rescue the third monkey.

RESCUE THE FOURTH MONKEY:

• After rescuing the third monkey, leave the room and climb the vines on the left.
• Go through the door to find the fourth monkey.
• Defeat the plant in the middle and throw a bomb into it to find the key to release the fourth monkey.


FIND THE GALE BOOMERANG:

• After rescuing the fourth monkey, return to the central room on the map.
• Go through the door up the stairs to return to the wooden bridge that was destroyed by the big monkey previously.
• Now you have four monkeys, with their help you can jump across the bridge.
• To defeat the evil Baboon, wait until he throws his boomerang then roll into the pillar he is standing on.
• When he is knocked to the ground attack with your sword. Repeat this until he is defeated to receive the Gale Boomerang.


RESCUE THE FIFTH MONKEY:

• After receiving the Gale Boomerang, to open the door hit the spinner above the door three times with your boomerang.
• When you leave the room go left across the spinning bridges by hitting the spinner in the middle of the bridge with your boomerang.
• To rescue the fifth monkey, hit the spider web his cage is hanging from with your boomerang.


FIND THE BOSS KEY:

• After rescuing the fifth monkey, return to the central room on the map.
• Go through the door on the other side of the room to reach the room with water in the middle.
• Go across the wooden bridge to a locked gate. There is a Z shape on the floor and four spinners.
• Use the Gale Boomerang to target the spinners in the same pattern as the Z shape and hit them in that order to open the gate and find the Boss Key.
• To target multiple targets with the boomerang, highlight them and press the C button on the Nunchuk attachment.


RESCUE THE SIXTH MONKEY:

• After finding the Boss Key, go through the door on the opposite side of the room to reach the spinning bridges.
• In the next room use the boomerang to spin the bridge around. Stand in the middle of the bridge and spin it again to go through the door on the right.
• To rescue the sixth monkey, stand on the spiderwebs in the ground and use your lantern to burn them. One of the webs will let you fall onto the ledge with the monkey so you can break its cage.


RESCUE THE SEVENTH MONKEY:

• After rescuing the sixth monkey, leave the room and spin the bridge so you can go through the door on the right.
• In the next room spin the bridges so you can climb the vines on the right.
• In the next room use the boomerang to grab the bomb on the left, and throw it into the plant on the right. This will let you open the chest to find a key.
• Now target the bomb, and then the rock on top of the vines to blow it up.
• At the top of the vines grab another bomb with your boomerang, then use it to blow up the rock to rescue the seventh monkey.


RESCUE THE FINAL MONKEY:

• To rescue the final monkey, make sure you get the key in the room with the seventh monkey.
• To reach the chest with the key, use the boomerang to grab the bomb on the left, and throw it into the plant on the right. This will let you open the chest to find a key.
• Once you have the key, leave the room, spin the bridges and go through the door.
• You can now use the key to go through the door on the right.
• Go through the tunnel at the back of the room, climb the vines and use the boomerang on the two spinners to release the final monkey.


ENTER THE BOSS ROOM:

To enter the Boss Room you must first rescue all eight monkeys, and find the Boss Key. All steps to find these are in the previous information.


DEFEAT THE BOSS – TWILIGHT PARASITE DIABABA

• To defeat the giant plant boss, use the boomerang to target a bomb and then the plants head to make it swallow a bomb.
• When both plant heads are destroyed, a giant plant head will appear.
• To defeat the giant head, target the bombs the baboon carries past, and then target the giant head.
• You must wait until the baboon is near the middle before throwing your boomerang.
• When the giant head falls down attack it with your sword to defeat it.









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JOURNEY THROUGH DEATH MOUNTAIN:



FIND THE SPIRIT OF ELDIN IN THE WEST:

• After completing the Forest Temple, the Light Spirit will direct you to go to the lands in the west.
• Go through the tunnel behind you to reach the oil seller by his house.
• Go past the house to reach Hyrule Field.
• In the field follow the left wall to a road that leads to the Twilight Realm.
• In the Twilight Realm, walk forward and sniff the wooden sword to learn the Youth’s Scent.
• Use your wolf sense and follow the trail to the missing bridge.
• Warp to North Faron Woods. The missing bridge will be just to your right. Use Midna to warp it back to Eldin Province.
• Continue to follow the scent trail to a locked gate. Dig through the hole under the gate to reach Kakariko Village.
• Walk into the spring and check the waterfall to find the Light Spirit Eldin.


FIND THE 16 TEARS OF LIGHT IN KAKARIKO VILLAGE:

• After speaking with the light spirit, there will be white marks on your map. Go to each of these marks and use your wolf sense to find the dark insects. Destroy them all to find the 16 missing tears of light.
• To enter the first house with a white mark on the map, walk around the side to a tree and use Midna to jump to the roof, and fall down the hole in the middle.
• Use your wolf sense to see the children.
• Pick up the wooden stick on the floor and walk past the flame to set it on fire. Light both sides, then climb the stairs and jump across the gaps to light the four candles.
• You can now access the cellar to find the first three tears of light.
• Use Midna to jump out of the tunnel and enter the Graveyard. You will have to dig to find the tear of light hidden here.
• Leave the Graveyard and ahead of you is the house with the next white mark on the map, this is the General Store. Go to the back corner and crawl through the hole and find the next tear of light.
• Go up the ramp outside this house to find a sign that says “Danger - Do not jump…” Hold the A button to run and jump across the gap to the window and enter the house.
• Pick up a stick from the fireplace. Climb on the table and jump into the torch to light the stick, and use it to light the fireplace so you can collect the next tear of light.
• Go up the stairs in the next room to find the next tear of light.
• Return to the room with the fireplace and climb up the ledges to get out.
• Go to the Bomb Shop at the other end of town, and climb up the ledges to reach the roof of the small storage shed next to it. From the roof hold the A button to jump through the window.
• Ram into the cupboard upstairs to find the tear of light.
• Climb up the ledges and out the window.
• Follow the ramp up and enter the hole in the side of the building.
• Light the fireplace and leave the building to find the next tears of light.
• Now go up the next ramp near the house to a building at the very top of town. Dig to enter the side of the building and break the pots inside to find the tear of light.
• Go back down to the building you destroyed, and go the wooden ledge at the end of the cliff. Run and jump to land on the roof of the building below and fall through the hole in the middle.
• Move the crate inside to find the tear of light.
• To find the last three tears leave town and go to Death Mountain.
• Use Midna to get up the large wall, and follow the path to the next tear of light.
• Continue up the path to reach Death Mountain. Destroy the shadow beasts and collect the next tear of light.
• To collect the final tear, stand on the ledge near the metal gate and use Midna to reach the top of it. Climb up the broken ledge opposite the steam geyser and use Midna to reach the top of the cliff. Drop down into the springs below to find the final tear of light.


FIND OUT HOW TO ENTER THE GORON MINES:

• When the Twilight Realm is removed and you transform back into human form, return Death Mountain.
• Climb the wall and try to grab the Goron as he rolls at you.
• You are no match for him, so return and speak with the Shaman of Kakariko Village to learn you must return to your hometown, Ordon Village and speak with the Mayor.


CALM YOUR HORSE:

• When your horse returns to town, you must calm her down before you can ride her.
• To calm your horse down get on when she stops running.
• Watch closely when she runs, as you must hold in the direction her body leans, and change directions as soon as she changes. If you miss by even a second she will throw you off.
• If you can hold on for one lap, you can then press the A button when instructed to seize and calm your horse.


RETURN TO ORDON VILLAGE:

• Once you have your horse back, ride past the spirits spring, and follow the sign to the Thoroughfare to reach Hyrule Field.
• Follow the path across the wooden bridge all the way until you reach Faron Woods.
• Now you can ride through the woods to return home and speak to the Mayor.


DEFEAT THE MAYOR IN A SUMO MATCH:

• To defeat the Mayor in a Sumo Wrestling match, you must learn the basics.
• Watch for his attacks, and either sidestep, or press the A Button to duck his attack and charge.
• Whenever you are getting close to the edge of the arena, sidestep so your back is facing the centre of the ring.
• Don’t be afraid to strike and slap the Mayor and you can turn the tide on the fight, just don’t overuse your attack and wait for the opportunity to strike.
• Once you defeat the Mayor you will receive the Iron Boots.


RETURN TO DEATH MOUNTAIN:

• After you receive the Iron Boots it is time to return to Death Mountain.
• Just ride through Faron Woods to Hyrule Field.
• Once in Hyrule Field follow the left wall to the road that leads to Kakariko Village.
• Ride across the wooden bridge and jump the metal gate to reach Kakariko Village.


RESCUE COLIN FROM THE MOBLIN LEADER:

• To rescue Colin after he has been captured you must chase the Moblins down on horseback.
• Jump the metal gate near the entrance to Death Mountain to find the Moblins in Hyrule Field.
• Lock onto the Moblin leader and chase him down. Attack him with your sword when you are close until he is defeated.
• You must then face him in a duel on the bridge.
• To defeat him once and for all, ride towards him on one side of the bridge. Just before you meet, quickly move to the other side and attack with you sword as you pass by.
• As you are right handed, it is best to attack from the left so your sword can reach easily.


REACH THE TOP OF DEATH MOUNTAIN:

• After rescuing Colin, you must work your way up Death Mountain.
• On the path from Kakariko village to Death Mountain, climb the large wall.
• When the Goron rolls at you, put on your Iron Boots and press the A button when he gets close to grab and throw him off the edge.
• Use the same method to get past the rolling Goron’s as you work your way up the mountain pass.
• Run past the flaming arrows and falling boulders to reach the base of the Mountain.
• Here you must hit the Goron’s with your sword so they roll into a ball, then climb on their backs to be thrown to the ledges above.
• If you are having trouble hitting the Goron's, you must block their attack with your shield, and then strike to knock them off balance.
• When you are thrown onto the first ledge, go right and use the Goron at the end to reach the ledge above.
• You will now be above the Goron Hot Springs.
• Use the Goron to launch to the ledge above.
• Walk forward, using your Iron Boots to get past the steam geyser that pushes you off the edge.
• Continue past the remaining Goron’s and enter the door at the top of Death Mountain.


DEFEAT GOR CORON IN A SUMO MATCH:

• To defeat Gor Coron in Sumo Wrestling match, you must wear your Iron Boots, and master the basics.
• Watch for his attacks, and either sidestep, or press the A Button to duck his attack and charge.
• Whenever you are getting close to the edge of the arena, sidestep so your back is facing the centre of the ring.
• Don’t be afraid to strike and slap Gor Coron and you can turn the tide on the fight, just don’t overuse your attack and wait for the opportunity to strike.
• Once you defeat Gor Coron you will gain access to the Goron Mines.









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GORON MINES


GET THROUGH THE FIRST ROOM:

• In the first room of the Goron Mines, jump past the flaming geysers to cross the lava.
• Break through the wooden barrier with your sword.
• Stand on the floor switches with your Iron Boots to stop the flames for a short time.
• When you pass the second flame, run around the right corner to the other side of the fence and climb the ladder at the end.
• Jump across the rock pillar to the other side of the room.
• Go right to the floor switch to deactivate the flame at the other end.
• Run past the flame to reach the other side of the room.
• Jump to the metal ledge just right of the gate, and use your Iron Boots to activate it and go through the door.


FIND THE FIRST GORON ELDER:

• In the second room, go down the left ramp to find the first key in a chest.
• Now go up the right ramp, and jump across the tilting platforms and go through the locked door.
• In the next room, defeat the fire breathing lizards by attacking their tails.
• Jump past the flaming geysers to reach the back corner.
• In the back corner you will find a chain on the ground you can grab with the A button. Grab the chain and walk backwards all the way to move the wall.
• Drop the chain, and quickly jump past the flaming geysers to the ruins in the middle, and get past the wall before it closes.
• In the room with water, use your Iron Boots to sink in the water and step on the switch to activate the magnetic rock, pulling you onto the roof.
• Walk around the roof and enter the door to find the first Goron Elder


FIND THE SECOND GORON ELDER:

• In the room with the first Goron Elder, climb the ladder and enter the door at the top.
• In the next room, use your Iron Boots to walk along the magnetic walls.
• In the next room, activate the switch with your boots to walk along the ceiling.
• On the ceiling, walk around the outer edge of the room and drop down to the ledge with the two flaming torches and go through the door.
• In the next room, walk down the ramp and step on the switch with your boots to activate the giant magnet.
• Use the magnet to reach the next highest ledge, then activate the next switch.
• Use the next giant magnet to reach the door.
• In the room filled with water, use you boots to sink to the bottom and open the chest in the top left corner to find a key.
• Swim to the metal fence in the opposite corner, and sink to the bottom.
• Press the A button to grab and push the block so you can get inside the fence.
• Surface, and climb the ledge. Step on the switch to activate the magnet in the ceiling.
• Drop down from the ceiling to reach the walkway at the top of the room.
• Step on the next switch to activate the magnet over the water.
• Drop down from above and put on your boots in the air so the magnet can grab you.
• Walk along the wall, then drop down and hit the black crystal switch to open the gate.
• In the next room, use your boots to climb the wall, then cut the rope at the top with your sword to lower the gate.
• To open the locked door you must have found the key in the previous room filled with water.
• In the outside area where Moblins shoot flaming arrows at you, break through the wooden barrier with your sword and run up the ramps. Go right at the end to the laser statue. You will find a key in a chest in the corner.
• Run back past the flaming arrows and go through the locked door at the other end.
• In the next room, run across the spinning platforms, using your boots on the blue squares to hold on.
• Enter the door at the end to find the second Goron Elder.


DEFEAT THE GORON GUARD AND OBTAIN THE HERO’S BOW:

• In the room with the second Goron Elder, climb the ladder and go through the door at the top.
• Use your boots to walk along the right wall, then drop down at the end and enter the door to find the Goron Guard.
• To defeat the giant Goron Guard in the ring above the lava, lock on and when he punches hold back on your control stick and press the A button to jump backwards and dodge his attack.
• When you dodge his attack quickly lock on and press the A Button to perform a jump attack to hit him in the belly and make him roll into a ball.
• Put on your Iron Boots and press the A button to grab him and throw him into the lava.
• You must be close to the edge of the ring for him to land in the lava.
• Repeat this twice to defeat him.
• Go through the door at the end to receive the Hero’s Bow.


FIND THE THIRD GORON ELDER:

• In the room where you find the Hero’s Bow, use it to shoot the rope above the red gate to lower it.
• In the next room, walk forward to the other end to activate the laser statues.
• Shoot all the laser statues in the red eye with your bow and arrow to destroy them.
• You can now grab the statues and pull them backwards.
• Go through the door on the left of your map to a small room to find the third Goron Elder and complete the Big Key.


FIND THE GORON LEADER, DARBUS:

• After finding the third Goron Elder and completing the Big Key, return to the room with the laser statues.
• Pull back the laser statue at the end of the tunnel and go through the door.
• In the next room, run and press the A button to knock down the metal fence blocking your way.
• Shoot the enemies on the roof with your bow and arrow so you can safely jump across the rock pillars.
• Walk to the end of the walkway and step on the switch to activate the magnet.
• Walk along the roof and use the bow and arrow to shoot the black crystal switch.
• If the fire breathing lizard is in your way, drop down and shoot him in the tail to defeat him. Go through the door that opens when you shoot the balck crystal switch.
• In the next room you are above the giant moving magnets, and it seems there is no where to go.
• On the left there is a small red gate. Shoot the rope above the gate to lower it.
• Jump across and activate the magnet.
• Drop off on the next ledge and go through the door to return to the room filled with water.
• Shoot the black crystal switch with your bow and arrow to open the gate.
• In the next room, go past the laser statues and through the door to return to the outside area.
• You can now shoot the Moblin archers with your bow and arrow.
• Go right at the end and shoot the laser statue in the red eye. Pull it backwards to open the door.
• Go up the ramp behind the statue, and go past the last two Moblin Archers.
• Step on the switch to activate the magnet.
• To shoot the rope above the giant red gate, you must drop into the water below and shoot it while standing on the last wooden platform.
• You can now climb up the ladder and use the magnet to reach the giant gate that lowered.
• In the next room, shoot the Moblin Archers from the ledge above.
• Stand on the metal grate at the bottom of the room, and shoot the rope above the red gate.
• You can now walk forward to the boss room.


DEFEAT THE BOSS – TWILIT IGNITER FYRUS

• To defeat the giant fire demon, you must shoot the glowing jewel on his forehead with your bow and arrow.
• This will slow him down for just a few seconds.
• You must quickly run behind him, and use the A button to grab the chain dragging behind him.
• Use your Iron Boots, and stand directly behind him, so that when he walks he trips on the chain you are holding tightly.
• When he falls to the ground drop the chain, take off your Iron Boots and attack his head to defeat him.









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LOCATE THE LAST FUSED SHADOW


INTO THE TWILIGHT:

• When you complete Goron Mines you will return to Kakariko Village. Before you leave the village, make sure you purchase the Hylian Shield from the General store and stock up on Bombs from Barnes’ Bomb Shop.
• Use the Horse Grass near the Spirit Spring to call your horse.
• Ride north past the road to Death Mountain and jump the metal gate to reach Hyrule Field.
• Ride forward across the stone bridge to the rocks blocking your path.
• Use the bombs your purchased from Barnes in Kakariko village to destroy the rocks.
• Ride forward past the rocks to reach the entrance to the Twilight Realm.


FIND ILIA:

• When you reach the Twilight Realm, run forward and sniff the purse to learn the scent of Ilia.
• Use your wolf sense and follow the scent trail all the way to Hyrule Castle Town.
• Once in Hyrule Castle Town, continue to follow the scent all the way to Telma’s Bar.
• Go through the open doorway and use your wolf sense to listen to the people inside to find Ilia.


JOURNEY TO LAKE HYLIA:

• After finding Ilia, listen to the soldiers at the back of Telma’s Bar and check the map on the table to learn the location of the Spirit Spring in Lake Hylia.
• Leave Hyrule Castle Town through the gate you entered from (follow the scent trail to find the way).
• Cross the wooden bridge, veer left and go through the exit at the end of the dirt path.
• Keep running forward to reach the Great Bridge of Hylia.
• To escape the burning bridge, use the wooden box near you to climb onto the edge of the bridge.
• Despite your better judgment, the only way off the bridge is to jump to the depths below.


ENTER ZORA’S DOMAIN:

• Once you arrive at Lake Hylia, walk forward to the house.
• Use your sense to listen to the man standing outside.
• Run to the monster that appears.
• To defeat the flying monster, lock on and dodge the fire arrows. When the flying monster swoops at you, lock on and press the A button to attack and defeat him.
• When riding the flying monster, point at the screen with your Wii remote to direct where he flies.
• Use the A button to dash past the enemies and falling boulders.
• Be careful not to hit anything, and fly through the hole of light at the end to reach Upper Zora’s River.
• Drop down to the gully below and follow the snow into Zora’s Domain.


UNFREEZE ZORA’S DOMAIN:

• When your reach Zora’s Domain, you must make your way up the frozen Waterfall to reach the top.
• There is a snow ramp at the bottom of the frozen waterfall. Stand at the end and press up on your control pad to use Midna to help you reach the higher ledge.
• Walk past the ice crystal the falls in your path, and use Midna at the end to reach the higher levels.
• Watch for falling ice crystals as you climb.
• When you reach the top, walk forward into the throne room.
• When the Shadow Beasts appear, remember you must defeat the one on its own first, and then defeat the final two at the same time by holding the B button, and releasing it when they are both in your force field.
• When you defeat the Shadow Beasts, speak with Midna. Use your wolf sense to see the frozen Zora’s in the ice.
• To unfreeze the Zora’s, use Midna to warp to Death Mountain.
• There is a giant lava rock where you land. Use Midna to warp it back to Zora’s Domain and melt the ice.


FIND THE 16 TEARS OF LIGHT IN LAKE HYLIA AND ZORA’S DOMAIN:

• Once you have unfrozen Zora’s Domain, follow the river back to Lake Hylia.
• Walk into the Spirit Spring and speak with the light spirit, Lanayru.
• After speaking with the light spirit, there will be white marks on your map.
• Go to each of these marks and use your wolf sense to find the dark insects. Destroy them all to find the 16 missing tears of light.
• After finding the first four tears of light in Lake Hylia, stand near the eagle grass near the house and press the A button to howl and the flying monster will take you for another ride.
• While flying on the monster, use your wolf sense to see the three shadow insects in the tunnel.
• Lock onto them, and press the A button to dash and attack them. If you miss one, don’t worry, they will follow you all the way to the end so you will have many opportunities to defeat them.
• Collect all three missing tears of light while flying.
• When you reach Upper Zora River, use your wolf sense and speak to the girl on the stairs to find the tear of light.
• Enter Zora’s Domain and collect the two tears of light in the middle of the water.
• Go up the ramp on the left side of the water to find the tear of light.
• Go to the right side of the water and use Midna to climb up the ledges around the waterfall.
• Just before you reach the top of the waterfall, go down the ramp with the green rupees and jump to the lower ledge to find the tear of light.
• You must now work your way up the waterfall again to the very top.
• Enter the throne room and look around to see the shadow insect.
• Press the A button to ram the wall, scaring the insect so you can collect the tear of light.
• Follow the river out of Zora’s Domain, and then left to Hyrule Field.
• Work your way back to Hyrule Castle Town.
• You will find the second last missing tear in the wooden boxes outside Telma’s Bar, where the sick Zora Prince Ralis is.
• There appears to be no insects left even though you need one more tear of light.
• Warp back to Lake Hylia, and go to the white mark on the map.
• Use your wolf sense to see the giant shadow insect.
• To defeat the giant shadow insect, use the A button to attack after it tries to electrify you.
• When it is floating belly up in the water, jump on its stomach and hold the B button to encircle all of its legs in your force field.
• Let go of the B button to attack all legs at once and defeat the giant insect to collect the final tear of light.


FIND PRINCE RALIS OF THE ZORA’S:

• Now that you have returned light to the land of Hyrule, you must return to Hyrule Castle Town to find Prince Ralis.
• To leave Lake Hylia, go to the floating house and pay 10 Rupees to ride the cannon of Fantastication to the top of Lake Hylia.
• When you go inside, the temptation to fly a Cucco high above Lake Hylia may prove too much to resist, but if you go up the ramp and out the door you will return to Hyrule Field to continue your quest.
• Follow the path and use the horse grass to call your Horse.
• Follow the path back to Hyrule Castle Town.
• Follow the left path to return to Telma’s Bar to find Prince Ralis.


ESCORT PRINCE RALIS TO KAKARIKO VILLAGE:

• Once you have found Prince Ralis, you must prove your skills as a hero and escort the wagon past great dangers to reach Kakariko Village safely.
• To cross the bridge, you must face the Moblin Leader once more.
• The Moblin Leader's armour is too strong for your sword to inflict damage, you must find an alternate weapon.
• The only weapon strong enough is your Bomb Arrows.
• Go to the weapon select screen, and highlight your bombs. Press the Z button to create Bomb Arrows.
• Fire Bomb Arrows at the Moblin Leader as you ride towards him to defeat him.
• You must now protect the wagon from an onslaught of enemy attacks.
• If the wagon catches on fire, get up close, target it and use your Gale Boomerang to extinguish the flames.
• When you come to a locked gate, get off your Horse and use the Gate Key to open it.
• Stay just behind the wagon so you can protect it from rear attacks.
• Target and shoot flying creatures with your bow and arrow.
• Take out Moblins on Warthogs with your sword, or target and shoot them with your bow and arrow if from a distance.
• You usually only need to take out one Moblin per Warthog to take them out of action.
• Your main problem will be birds dropping bombs from above. They will scare the horse pulling the wagon into missing important turns, and you will just continuously do laps of the field.
• Remember where the bomb dropping birds appear, and prepare to target and shoot them from the sky.
• If you clear all of the birds that drop bombs, the wagon will reach Kakariko Village safely.


FIND THE ZORA ARMOUR:

• After escorting Prince Ralis safely to Kakariko village, the ghost of the Zora Queen will appear.
• Follow her ghost to the Graveyard behind the Shamans house.
• Crawl through the hole at the back of the Graveyard to receive the Zora Armour.


ENTER THE TEMPLE AT THE BOTTOM OF THE LAKE:

• Once you collect the Zora Armour from the Graveyard, you must buy Water Bombs from Barnes Bomb Shop in Kakariko Village before you can return to Lake Hylia.
• Once you have the Water Bombs, return to the Gravestone of King Zora.
• Equip your Zora Armour so you can breathe underwater.
• Blow up the boulders in the water to find a hidden tunnel that leads directly to Lake Hylia.
• To use the bombs underwater, you must use the Iron Boots so you are standing on the bottom.
• When you reach Lake Hylia, swim down to the very bottom of the middle of the lake.
• You will find the entrance to the Zora Temple is blocked by a boulder.
• Put on your Iron Boots and place a bomb on the cracked circular rock on the lake bed below the boulder to make the bubbles appear.
• Place another bomb in the bubbles, and it will rise and blow up the rock.
• You can now enter Lakebed Temple.








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LAKEBED TEMPLE



FIND THE FIRST KEY:

• In the first room of Lakebed Temple, jump to the golden lever to open the door.
• In the next room, equip your bomb arrows and use them to break the stalactites hanging from the roof.
• To make bomb arrows, go to your item screen, highlight your bombs and press the Z button.
• Climb up the fallen stalactites to reach the door at the top of the room.
• Cross the bridge above the river to reach the central room of the temple with the large staircase.
• Go down the stairs, walk to the right and jump to the gold lever to spin the staircase around.
• Climb up the stairs, walk to your right and jump and to the gold lever to spin the stairs again.
• Go down the stairs and enter the door.
• Cross the bridge across the river.
• In the room with the large cog in the middle, go down the tunnel to your right.
• Shoot the stalactite above the water spout with a bomb arrow to make it fall.
• Use the vines to climb around the pillar.
• Shoot the next stalactite above you, then jump across to the rock pillar.
• You can now use the fallen stalactite to reach the chest and find the first key.


RELEASE THE WATER:

• After finding the first key, return to the central room with the large staircase.
• Go up the stairs and enter the locked door on the left.
• Cross the bridge over the river.
• In the next room there is a blue gate to your left that cannot be opened.
• Look above the blue gate and shoot the two stalactites with your bomb arrows.
• You can now use the stalactite to climb up the vines.
• Drop off the vines onto the top of the wall, then jump to pull the gold lever and open the gate.
• Walk past the door and blow up the boulder to enter the room with the bug enemy in the water bubble.
• To defeat the bug enemy in the water bubble, throw a bomb next to him to destroy the bubble.
• You will find a locked door.
• To find the key, go through the door behind you, and follow the path to the chest at the end that contains the key.
• Return and open the locked door to enter the room with the spiral walkway.
• Drop into the middle, and climb the vines to reach the spiral walkway.
• Go to the top of the room, climb the ladder and jump to the golden lever to create a waterslide.
• Go down the waterslide and grab the gold lever in the middle of the room to release the water.


FIND THE CLAWSHOT:

• After releasing the water, follow its flow to return to the central room with the large staircase.
• Grab the second golden lever on the left to spin the staircase around, and go down the stairs.
• Enter the door to return to the room with the giant cog.
• This cog is now spinning because the water has been released.
• Jump onto the spinning platforms, and jump to the first ledge with a door.
• Go through the door, and then immediately left to find a chest with a key.
• Return to the room with the giant cog and ride the spinning platforms to the next ledge with a door and go through.
• Use the key to open the locked door inside.
• In the water use your Iron Boots to get past the water vent, and blow up the rock at the end with a bomb.
• Swim through the tunnel to reach the large circular room with fish dropping from above.
• Look directly above you to see the giant toad on the roof.
• To defeat the giant toad, destroy all of the little fish first.
• When he jumps, wait for his shadow to appear then run to either side to avoid being squashed.
• You can now attack his tongue to defeat him.
• Once you defeat the giant toad you will receive the Clawshot.


RELEASE THE SECOND RIVER OF WATER:


• After defeating the Giant Toad, you will need to use the Clawshot on the gold circle in front of the gate to escape the room.
• Return to the central room with the large staircase.
• Climb the stairs and go left to the water flowing from underneath the door.
• Use the Clawshot to grab the gold circle on the roof in front of the door to spin the staircase.
• Water will now flow down the staircase.
• Follow the water through the door at the bottom and walk through the spinning waterwheel.
• You will reach a room with two cogs in the roof.
• Use the Clawshot to grab the gold circle on the left, and drop down to the pillar with a chest.
• Clawshot to the vines, drop off on the ledge and Clawshot to the vines high above you.
• Clawshot to the third set of vines and enter the door.
• Use your bomb arrows to shoot the stalactite above the water spout, then climb on the rock to ride it up.
• Jump forward onto the top of the wall and drop down the other side.
• Clawshot to the gold circle above the door and go through it
• Use the Clawshot to defeat the two enemies in bubbles.
• Clawshot to the vines in the roof to reach the other side of the fence and find the room with the spiral walkway.
• Walk up the spiral walkway, and Clawshot the gold circle past the water spout to cross the gap.
• Climb the ladder at the top, and grab the gold lever to make a waterslide.
• Slide down the waterslide and grab the gold lever in the middle of the room to release the second river of water.


FIND THE BIG KEY:

• After releasing the second river of water, Clawshot to the vines in the roof to reach the other side of the fence.
• Follow the water through the left door.
• In the next room swim past the jellyfish, walk under the waterwheel and go through the door on the right.
• Jump across the cogs and go through the door on the left.
• Clawshot the gold circle in front of the gate on the right to open it.
• You can now follow the waterflow back to the central room with the large staircase.
• Go right to the end and Clawshot the vines on the wall to get over the fence.
• Grab the gold lever to spin the staircase and go down the stairs.
• Go right and Clawshot the gold circle in the roof in front of the door to spin the staircase, making water flow beneath the door.
• Follow the waterflow to the room with the two spinning cogs in the roof.
• Jump on the moving platform, and Clawshot the gold circle on the second spinning cog. Hold down to lower yourself and drop off on ledge with the door.
• In the room filled with water, swim down and left to the very bottom and go through the hole in the wall.
• Swim to the ledge on the right to find a rock in the wall.
• Blow it up and go through the hole.
• Blow up the rock in the bottom right corner and surface on the other side to find a door.
• Clawshot the gold circle in the roof, and hold down to lower yourself through the hole in the floor.
• Open the chest to receive the Big Key.


FIND THE BOSS ROOM:

• To find the boss room, you must first have the Big Key, and have released two rivers of water to fill the central room with water.
• If there is enough water, you can swim to the locked door beneath the stairs in the central room.
• Drop into the hole inside and dive to the bottom of the water to find the Boss Room.


DEFEAT THE BOSS - TWILIT AQUATIC MORPHEEL:

• To defeat the giant tentacled beast at the bottom of Lakebed Temple, you must use your Clawshot to grab the eye that moves inside the tentacles, and then hit it with your sword.
• The easiest way to do this is stand in one area, and wait for the eye to appear near you, then target and grab it with the Clawshot.
• You must be wearing your Iron Boots and standing to swing your sword and attack it.
• When the Morpheel leaves its hole and swims around, take off your boots and swim close to its head.
• Grab the eye on its head with your Clawshot, then attack it with your sword.
• If you are having trouble grabbing the eye, it is best to swim at the eel from in front and above, and grab it as it swims past.
• Keep attacking the eye until it is defeated.








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THE CURSED MIRROR


FIND PRINCESS ZELDA:

• After you face Zant, are trapped in wolf form and Midna is injured, you must go to Princess Zelda in Hyrule Castle Tower.
• Return to Hyrule Castle Town (the square block below the castle in the centre of the map).
• In Hyrule Castle town, return to Telma’s Bar.
• Speak to the cat outside to find the hidden entrance to the waterways.
• Stand next to the wooden crate and push it against the wall so you can climb through the window.
• Sneak across the ropes inside and climb into the treasure room.
• Use your wolf sense and defeat the ghost, then speak with the man on the throne.
• Climb down the chest to reach the waterways.
• Target and grab the chain to open the gate and drop down to the next level.
• When you defeat the spiders, pick up a stick and set it on fire, then burn the spider web blocking your way.
• In the next room, light the torches, then climb up the ledge on the left and burn the spider web.
• Go through the hole in the wall and dig through the sand in the middle of the next room.
• When you reach the spiral staircase, walk along the ropes to reach the top.
• Go through the open doorway to reach the castle rooftops.
• Walk forward to the end, and climb up the box to jump to the higher ledge.
• Run forward, across the blue rooftops and climb into the tower entrance.
• You will find Princess Zelda at the top of the tower.


FIND THE MASTER SWORD IN FARON WOODS:

• After you meet Princess Zelda, you must return to Faron Woods.
• Press up on your control pad to speak with Midna, and use her to warp to North Faron Woods.
• Rescue the monkey from the wooden puppets to learn about the hidden woods over the cliff.
• Walk up the ledge to the right and use Midna to jump from ledge to ledge.
• Run across the spinning wooden bridges, then past the swinging logs above the rope to reach the Sacred Grove.
• Go to the sacred stone on the left and howl to the tune it plays to make the Skull Kid appear.
• You must now follow the Skull Kid through the forest.
• To find him, listen out for his trumpet in certain areas.
• When you find him, attack him and he will lead you to the next area.
• In the water area he is too high to reach, so go through the tunnel behind the waterfall to reach him.
• In the area where he is on top of a tree, go through the right tunnel, and climb up the tree in the next area to reach him.
• When you face the Skull Kid in the final area, you must keep following him when he disappears and attacking him.
• The best way to attack him is to hold the B button when close to encircle him in your force field then let go and attack.
• Once you defeated him, go to the next area.
• Stand on the Triforce symbol in the middle of the circle and howl the tune to wake up the statues.
• To complete the jumping statue puzzle, jump in the following directions to get them to return to where they first stood.
• Left, Down, Right, Right, Up, Left, Up, Up, Left, Down, Down, Right and Up.
• You can now go forward to retrieve the Master Sword and return to human form.


SEARCH FOR THE MIRROR OF TWILIGHT:

• Once you retrieve the Master Sword and return to human form, warp to Hyrule Castle Town.
• Go to Telma’s Bar to learn about the disturbing turn of events in the eastern desert.
• Check the map on the table to learn the location of Auru in Lake Hylia.
• Warp to Lake Hylia. Go forward, climb up the ladder and go to the tower on top of the hill.
• Climb the tower to meet Auru and receive the note to Fyer.
• Give the Note to Fyer to the clown who runs the canon of Fantastication in the middle of Laky Hylia.
• The cannon will now shoot you to the Gerudo Desert where you will learn about the Mirror of Twilight.


GERUDO DESERT:

• When you reach Gerudo Desert, run forward towards the other end of the desert.
• Travelling the desert will be much faster if you are in wolf form.
• When you reach the Moblins camp fire, defeat the Moblins on warthogs.
• You can now climb onto the back of a warthog and press the A button to ram through the wooden barricades at the end of the desert.
• Climb the ledges and go through the left exit to reach the Moblin camp.
• Head towards the back of the camp to find a locked gate.
• At the back of the camp, defeat the Moblin standing near the fire cooking the warthog to find the small key.
• Use the key to open the locked gate.
• Defeat the Moblin Leader inside, then climb on the warthog and press the A button to smash through the wooden barriers.
• Go up the stairs to enter the Arbiter’s Grounds.









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ARBITERS GROUNDS


FIND THE MAIN ROOM:

• In the first room, use your Clawshot on the torch on the right wall to cross the sand, then jump across the blocks to reach the other side of the room.
• In the top left corner of the room is a chain in the sand.
• Stand on the platform in front of the chain and use your Clawshot to grab it, then pull it back to open the gate.
• Go past the gate, and break the wooden barricade on the right with your sword to find a chest with the first key.
• Go through the locked door, and use your lantern in the dark room to light the two torches either side of the door to open it.
• This will lead to the main central room where four ghosts steal the blue flames.
• Turn into wolf form and use your wolf sense to see the first Poe.
• Attack when the Poe lights up just before it attacks to defeat it.
• Sniff the Poe when he is defeated to learn the Poe Scent.


FIND THE SECOND POE:

• After defeating the first Poe and learning the Poe Scent, use your wolf sense and follow the scent trail to a small patch of dirt.
• Dig through the dirt and pull the chain underneath it to reveal the staircase.
• Go down the stairs and push the pillar to reveal an alcove in the wall.
• Open the chest to find the key.
• Push the pillar again to leave the room.
• Go through the door above the stairs, and open the locked door.
• In the next room run across the sand while avoiding the spikes.
• Pull the metal box backwards, and then push it into the slot on the right.
• Walk up the stairs and jump to the ledge on the right.
• Pull the chain back as far as you can, walking on top of the metal box you pushed to raise the chandelier.
• Quickly run past the chandelier before it falls.
• Walk up the stairs to the statue, and push it from the side to reveal the alcoves in the wall.
• Go into the right alcove to find the key, then go through the locked door.
• In the next room use your wolf sense to follow the Poes trail.
• Dig through the dirt the trail leads to and pull the chain to reveal the second Poe.
• Attack when the Poe lights up just before it attacks to defeat it.


FIND THE THIRD POE:

• After defeating the second Poe, go through the door and open the chest in the next room to find a key.
• When you collect the key, you will be attacked by invisible enemies that slow you down. Use your wolf sense to see them and do a spin attack to shake them off.
• You can now go through the locked door.
• You will return to the main central room, and the blue flame will return to its place.
• Jump across the chandelier to the door on the other side.
• In the next room, go down the broken stairs and push the metal box forward until it slots into place.
• Climb up the box and pull the chain back to raise the chandelier.
• Stand on the square tile directly below the chandelier, and when it falls you will be safe in the centre of it.
• Climb up the chandelier and jump to the door on the other side.
• Defeat the Skeleton Knight and place a bomb on his bones to destroy him and open the door.
• Go through the door and up the stairs to reach the chamber of the Snake Goddess.
• You must light the correct torches in front of the Snake Goddess statue, or else skeletons will appear.
• Light the first torch in the centre, then the top right torch to open the door.
• In the next room use your wolf sense to find the third Poe.
• Let the four Poes circle you, and when they stop one will light up before they attack.
• Attack when the Poe lights up just before it attacks to defeat it.
• Go through the next door, and use your Clawshot to grab the torch on the left side of the room, getting you safely past the sand pit.
• Go through the door to return to the main central room, and the third blue flame will return to its place.


FIND THE FOURTH AND FINAL POE:

• When you return the third blue flame to its place in the main central room, go down the stairs on the left.
• Push the pillar around in the next room, and this will open a small square hole in the roof.
• Use your Clawshot to grab the torch in the room above.
• You can now go through the door in the new alcove that has appeared to find the fourth and final Poe.
• Attack when the Poe lights up just before it attacks to defeat it.
• Return to the previous room and fall down the hole.
• Push the pillar around to reveal the door.
• Return to the main central room to return the fourth blue flame to its place.


FIND THE SPINNER:

• After you defeat the four Poes and return the four blue flames to the main central room, the massive gate will open.
• When you go through the gate, go through the left door in the next room.
• You will be in a small circular room with a tall pillar in the middle.
• This room can be tricky, because if you fall down it seems as if there is no way to get back up. If you spin the pillar and lower the floor, there is a locked door. To find the key you must return to the top of the room
• To reach the top of the room, spin the pillar to raise the floor as high as it can go.
• Look from the lowest alcove, you must Clawshot to the highest alcove on the wall directly opposite you.
Walk around the floor to find the best vantage point to Clawshot from.
• You can now Clawshot to the highest alcove where you first entered the room.
• Hang off the first ledge, and drop to grab the ledge below.
• To grab the next ledge when you are falling, hold forward on the way down.
• Drop off the next ledge and grab the ledge below to find a chest with the key.
• Spin the pillar to lower the floor and enter the locked door.
• To get past the spike in the next room you must be in wolf form to cross the sand and destroy the invisible enemies.
• Get to the top right corner, and pull the chain to open the wall.
• You must quickly run around the spikes to get through the wall before it closes.
• Go past the spinning blades on the wall, and use your spin attack to remove the ants when they crawl all over you.
• Go through the door to the room with the spinning spikes.
• Run past the spikes and defeat the three Skeleton Knights by blowing them up when the crumble to open the gate.
• Go through the gate, jump across the platforms in the sand and go through the next door.
• Cut the ropes on the sword in the middle of the room to release it.
• To defeat the Dark Blade, use your wolf sense to see the ghost. Wait for ithe ghost to attack, then dodge and attack when he lights up.
• When the ghost flies around, shoot it in the head with your bow and arrow, then hit it with your sword to defeat it.
• Go through the gate that opens to find the Spinner.


FIND THE BIG KEY:

• After finding the Spinner, leave the room.
• Use the Spinner on the black tracks in the left wall.
• Jump to the tracks on the right wall to reach the door.
• Use the Spinner to get over the sand to reach the other side of the room.
• Ride the Spinner up the tracks that go up the ramp to the spinning spikes.
• At the end of the room, face away from the Goddess statue, and use the tracks on the left wall to get past the spinning spikes.
• Jump from wall to wall to reach the circle pit of sand.
• Stand on the platform in the middle, and use the Spinner to go up the tracks to reach the higher level.
• Use the Spinner to get across the top of the room, jumping to avoid the spinning blades in the tracks.
• Go through the door to find the Big Key.


FIND THE BOSS ROOM:

• After finding the Big Key, use the Spinner to cross the sand pit.
• Stand in the middle of the next room, and use the Spinner in the hole in the floor to move the wall.
• Ride the Spinner up the tracks around the next room, and stop before you reach the top so you can jump to the pillar in the middle of the room.
• You must jump when you are above the final ledge sticking out of the pillar.
• If you are having trouble jumping across, try it in wolf form and run towards the edge before you jump.
• If you are sucked in by the sand, you will need to use your Clawshot to get over the wall in front of you.
• When you reach the pillar in the middle, use your Spinner on the hole to raise a spiral track out of the sand.
• Ride the track to the top of the room to find the Boss Room.


DEFEAT THE BOSS – TWILIT FOSSIL STALLORD

• To defeat the giant skeleton in the sand, use the Spinner to attack his spine where it enters the sand.
• You must press the B button while riding the Spinner to do the spin attack.
• Attack his spine three times to drain the sand.
• Use your Spinner on the hole in the middle of the room to raise the pillar.
• Ride the Spinner up the pillar, and jump from wall to wall just before the flying skull shoots a fireball.
• After you have dodged a few fireballs the skull will fly up to you.
• Quickly jump into the skull to make it fall to the ground.
• Attack the sword in its head to defeat it.











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FIND THE FIRST MISSING MIRROR PIECE


JOURNEY TO SNOWPEAK MOUNTAIN

• After defeating the giant skeleton in the Arbiters Grounds, walk up the stairs to find the Mirror Chamber.
• Defeat the Shadow Beasts, and ride up the track around the Snake Goddess statue with your Spinner.
• Use the Spinner in the hole at the top to raise the broken Twilight Mirror from the sand.
• You must now find the three missing pieces of the Mirror.
• Warp to Hyrule Castle Town and go to Telma’s Bar.
• Check the map on the table to learn the location of the entrance to Snowpeak Mountain.
• Warp to Zoras Domain. The entrance to Snowpeak Mountain is to the right of the waterfall.
• Speak to Ashei to receive Ashei’s sketch.
• Show Ashei’s sketch to the Zoras to learn that Prince Ralis is the only one who can catch a red Reekfish.
• You will find Prince Ralis at the Zora Kings gravestone in the Graveyard at Kakariko Village.
• The Graveyard is behind the Shaman’s house. Just crawl through the hole at the back of the Graveyard to find the gravestone.
• Show the Prince Ashei’s Sketch to receive the Coral Earring.
• Return to Zora’s Domain and go to the two rock pillars just left of the waterfall to find the red Reekfish swimming around.
• Use your Fishing Rod from the edge to catch one.
• When you catch a Reekfish, change into a wolf and sniff it to learn the Reekfish scent.
• You can now follow the scent to Snowpeak Mountain.


REACH THE TOP OF SNOWPEAK MOUNTAIN.

• From the base of Snowpeak Mountain, jump across the icebergs to reach the blizzard on the other side.
• Use your wolf sense and follow the scent trail up the mountain.
• When the trail goes up a cliff, walk around to the right to find a ramp that reconnects with the trail.
• Climb up the ledges and continue to follow the trail.
• Go up a ramp to the right again, and follow it to a dead end.
• Press the A button to ram into the dead end, making the snow fall down so you can continue.
• When the trail leads into a wall, dig to go underneath.
• Climb up the ladder and vines until you reach the outside area at the top of the Mountain.
• Follow the scent trail to meet the Yeti.
• When the Yeti snowboards down the mountain, press the A button while running to roll into the tree, making an ice board fall down.
• You can now snowboard down the Mountain after the Yeti to reach Snowpeak Ruins.










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SNOWPEAK RUINS


FIND THE FIRST CHEST ON THE MAP:

• When you reach Snowpeak Ruins, go through the first door to meet the Yeti’s wife.
• She will mark a room on the map where you will find a key.
• Go through the left door to find the Yeti in the kitchen.
• Go through the next door to reach the room with an ice floor.
• You must push a box onto the switch on the ice.
• Push the closest box to the left.
• Now push the top box right into the ice box, then down towards the door.
• You can now push it left into the first box, and then down onto the switch.
• Go through the door that opens and dig under the snow to reach outside.
• Look for the top of a chest in the snow, and dig to open it and find the key.
• Go through the door, and open the locked door in the next room.
• Defeat all of the enemies to open the door in the next two rooms.
• Open the chest to find the Ordon Pumpkin.


FIND THE SECOND CHEST ON THE MAP:

• After finding the Ordon Pumpkin, return to the Yeti’s wife to see if she can remember where the key is.
• She will mark the second chest on your map and open the door on the right.
• Go through the door she opened to reach outside.
• Climb through the window in the top right corner.
• In the next room you must pick up the canon ball, and take it to the canon on the other side of the room.
• Push the canon to the left, place the canon ball in the hole at the top, and then put a bomb in to shoot the canon ball through the ice.
• Go through the door to reach the room with no floor.
• Walk carefully on the floorboards, and shoot the enemies with your bow and arrow to move them out of your way.
• When you slide down the first corner with ice, jump to the right to avoid the next one.
• Jump across to the chest to receive the Compass.
• Return to the outside area and on the map you can see there is a chest in the middle of the room.
• Dig there as a wolf to find the key.
• Go through the locked door to find the room with three canonballs.
• Pull the lever to lower the scoop, then place a canon ball in the scoop.
• Go outside and pull the lever to make the cannonball appear.
• Fire the cannonball through the ice dragon blocking the door.
• To defeat the Knight with a Ball and Chain in the next room, you can avoid his attacks by using the Clawshot to grab the roof behind him. After he has thrown the Ball and Chain, hit him from behind to defeat him.
• You can now take the Ball and Chain as an item.
• In the next room use the Ball and Chain to break the ice and collect the Ordon Goat Cheese.


FIND THE THIRD CHEST ON THE MAP:

• After finding the Ordon Goat Cheese, return to the Yeti’s wife. She will mark out the third chest on your map and unlock a door.
• Go through the door she unlocked on the right to find a room with a spiral walkway and ice dragons breathing ice.
• Go through the first door and push the block.
• You can now carry a cannonball and place it in the scoop so you can get it in the next room.
• Carry the cannon ball up the spiral walkway and place it in the canon behind the ice at the top of the room.
• Don’t shoot the canon just yet, go through the door on the right.
• Hit the chandelier with your Ball and Chain to make it swing.
• You can now jump across the chandelier to get the key from the chest.
• Open the locked door on the other side of the canon.
• Use the Ball and Chain to make the chandelier swing and go through the door on the other side.
• Go through the next door. Push the metal box down to return to the room with the ice floor sliding box puzzle.
• Break the ice on the box and switch in the middle.
• Push the box that was covered in ice right, and then forward so it is in the corner near the other boxes.
• Push the middle box to the back, then right and forward so it hits the first box.
• Now push it left over the switch.
• Repeat this same process with the third box so it hits the second box.
• Now repeat the same process with the second box so that it hits the third box, and stays on the switch.
• Climb up the boxes against the wall to reach the door that just opened.
• Walk along the top of the broken wall outside, then Clawshot to the blue circle on the other side of the hole in the wall.
• In the next room swing the chandeliers to get to the chest with a key on the other side.
• Go through the door, then through the door on the opposite side of the room to return to the room with the ice floor.
• Go through the locked door on the left.
• Destroy the two ice dragons, then push the two boxes in the wall down.
• You can now shoot the canon to get the cannonball into the room.
• Put the cannonball into the scoop to get it through the door.
• Fire the canon outside to destroy the ice dragon in the top right corner.
• Drop down towards where the ice dragon was and go through the door in front of you.
• Climb up the ladder to the left and go through the door.
• Defeat all of the enemies to find the bedroom key.
• Follow the Yeti’s wife outside to the bedroom.


DEFEAT THE BOSS – TWILIT ICE MASS BLIZZETA

• To defeat the giant ice sculpture, keep hitting it with your Ball and Chain until it is completely destroyed.
• When the floating ice pillars appear, watch for their reflections in the ice to avoid them, and then destroy them with the Ball and Chain when they hit the ground.
• When they circle around you, it means the boss will soon land in the middle.
• Step out of the circle and get ready to attack the boss when she drops.
• Attack her with the Ball and Chain to defeat her.








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THE ANCIENT WOODS


FIND THE ENTRANCE TO THE TEMPLE IN THE ANCIENT WOODS:

• After collecting the second Mirror Shard from Snowpeak Ruins, warp to Hyrule Castle Town and return to Telma’s Bar.
• Look at the map on the table to learn the location of the Sacred Grove.
• Warp to North Faron Woods.
• Walk forward and speak to Rusl on the right ledge to learn about the Temple deep in the woods.
• Pick up the Golden Cucoo and use it to float forward over the ledge.
• Float across the next two ledges until you reach the wooden bridge.
• Use your Gale Boomerang to spin the bridge around.
• Float past the swinging logs to reach the Sacred Grove.
• In the Sacred Grove, follow the light from the Skull Kid’s lantern.
If you get lost, keep walking around until you see the light.
• When the Skull Kid stops, listen for his trumpet to find him, then attack him to make him move again.
• If you are having trouble finding him, try looking up high, he may be hiding on top of a tree where only an arrow can reach him.
• When you face the Skull Kid in the final area, shoot him with the bow and arrow three times and he will let you into a secret place.
• When you reach the secret place, push the block forward off the edge.
• Walk forward up the stairs to the sacred stone where you found the Master Sword.
• Stand in the middle and press the A button to strike the stone, removing a statue in front of a stone door.
• Open the stone door to enter the Temple of Time.










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TEMPLE OF TIME


FIND THE MAIN CENTRAL CHAMBER

• In the entrance of the Temple of Time, place your sword in the sacred stone to reveal the staircase.
• In the first room of the temple, use your wolf sense to see the missing statue.
• Pick up the round metal statue on the right podium and place it on the golden switch on the left podium to raise a ledge.
• Climb the ledge, and walk around the stairs to the other end.
• Light the two torches with your Lantern to reveal a chest with a key.
• Use the key on the locked door up the stairs in the middle of the room.
• In the next room, pick up a large brown pot from the ledge and place it on the switch in the middle to open the golden gates.
• Go through the gate on the right, then shoot the pot to break it and open the next gate.
• In the room at the top of the stairs, defeat the statue by hitting the red crystal in its back.
• Place the two round metal statues on the switched to open the gate.
• Go through the gate to the next room to reach the main central chamber.


FIND THE ROOM WITH THE GOLDEN SCALES:

• In the main central chamber, shoot the spiders on the other side of the electrical barrier with your bow and arrow, slingshot or Clawshot to defeat them all and remove the barrier.
• Walk up the stairs, and use your Spinner to cross the gap.
• Walk around the circular platform in the middle, pick up the round metal statue and place it on one of the two switches.
• Push the lever to lower the circular platform to the ground.
• Pick up the round metal statue and raise the chandelier, so you can place the second statue on the other switch.
• You must be standing on the ledge that raises before you place the statue on the switch, as it is too high to climb.
• Go through the door and defeat the two statues to make a chest appear with a key.
• Go back through the door and use the key to open the locked door on the other side of the main central chamber.
• Hit the green crystal switch to move the walls.
• Shoot the switch from the other side of the wall to move them again.
• Do this one more time to move the walls and exit the room.
• In the next room shoot the switch on the high ledge to move the walls.
• In the next room, go past the spiders and up the stairs to the golden scales.


FIND THE DOMINION ROD:

• In the room with the golden scales, when you walk onto the scales, one side drops.
• Pick up the round metal statue and throw it onto the other side to level the scales.
• Go through the next room to the rolling spikes.
• Jump past the spinning blade and open the chest to find a key.
• Pick up the round metal statue and place it on the switch to remove the electrical barrier.
• In the next room, defeat all the enemies to open the gate.
• Climb up the ledge and go through the locked door.
• In the next room, use your best sword techniques to defeat the Black Knight.
• Open the chest to receive the Dominion Rod.


LEAD THE GIANT STATUE BACK TO THE FIRST ROOM:

• Once you collect the Dominion Rod, use it to shoot the giant statue above the chest.
• Lead the statue to stand directly below the bell to transport it to the next room and open the door.
• In the next room, take control of the statue and press the B button to smash the gate.
• Grab a round metal statue and place it one the switch to lower the ledge. Move the giant statue on the ledge, and move the round statue off the switch to raise it.
• Lead the giant statue into the next room, and use it to step on the switch to remove the electrical barrier.
• Use the statue to smash the rolling spikes and go down the stairs.
• Use the statue to break the laser statue in the middle of the room to reveal a switch.
• Stand the statue on the white ledge that raises, and control a round metal statue to stand on the switch to raise the giant statue to the bell and transport it to the next room.
• Go through the door to reach the room with the golden scales.
• Lead the statue onto the first scale and drop to the bottom of the room.
• Go up the stairs and control the round statues on the ledge to drop them down, and throw them all onto the scale to raise it.
• You can now lead the giant statue across to the second scale.
• Throw four round statues to the first scale to raise it.
• You can now lead the giant statue to the bell at the bottom of the room to transport it.
• In the next room, shoot the green switch, then use the statue to smash through the walls to leave the room.
• Smash the walls in the next room to reach the bell and transport the statue.
• In the main central chamber, raise the circular platform to reach the giant statue and lower it to the bottom of the room.
• Kill all of the spiders to remove the electrical barrier, and lead the statue to the bell. Smash the gate to access the bell.
• Go through to the next room, and use your Clawshot to get over the gate.
• Lead the statue down the stairs and smash the gate to reach the bell.
• Go through the door to return to the first room, and lead the statue into the alcove in the top right corner to open the main door.


FIND THE BIG KEY:

• If you have not already found the Big Key, return to the room with the golden scales.
• Stand on the first scale and throw two round statues to the second scale so you raise up as high as you can go.
• Clawshot to the golden circle on top of the bell.
• Use the Spinner on the tracks in the wall to reach the top of the room.
• Go through the door to find the Big Key Chest.
• To open the gate to the chest, Clawshot to the golden circle in the roof to find four switches.
• Command the three round metal statues to stand on three switches.
• One of the statues is on a ledge above you.
• To activate the fourth switch, place a pot from the bottom floor in the middle of the room.
• From teh ledge above use your Gale Boomerang to grab the pot and place it on the fourth switch.
• You can now open the chest to receive the Big Key.


FIND THE BOSS ROOM:

• After using the giant statue to open the main door in the first room, go through the main door to the room with the spinning spikes.
• Pick up a round metal statue and place it on the switch to open the gate.
• When you go past the gate, control the statue to move it off the switch to open the next gate.
• Open the door to reach the boss room.


DEFEAT THE BOSS – TWILIT ARACHNID ARMOGHOMA

• To defeat the giant spider boss, shoot it in the eye with your arrows.
• When it falls to the ground, command the statue nearest it with the Dominion Rod, and press the B button to attack the spider with the statues fist.
• Kill all the small spiders that appear and repeat the process to defeat the spider.
• When the eye runs around, shoot it with your arrows to finish the job.









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TO THE TEMPLE IN THE SKY


RESTORE ILIA’S MEMORY

• After completing the Temple of Time, warp to Hyrule Castle Town and go to Telmas’s Bar.
• Check the map on the table to learn the whereabouts of Shad in Kakariko Village.
• Speak to the Kakariko Village Shaman in his house to receive Renado’s Letter.
• Show the letter to Telma in her bar at Hyrule Castle Town to receive the invoice.
• If you are having trouble showing the letter to Telma, try Z targeting her and then using the letter.
• Take the invoice to the doctor, who is in the last house in the very top left corner of town.
• Show the invoice to the doctor to learn about the stolen wooden statue.
• Puch the crate at the back of the room to reveal the spilt medicine.
• Use your wolf sense to sniff the medicine and learn the Medicine Scent.
• Follow the scent trail back to Telma’s Bar and speak to the cat outside to learn about the skeleton dog beast that took the statue.
• Go outside the Southern Gate of town, where the Goron wants Hot Spring Water.
• The skeleton dog beasts will appear here at night time. Defeat all of them to get the wooden statue back.
• Show the wooden statue to Ilia in Kakariko Village to learn of the hidden village.
• To find the hidden village, warp to Hyrule Castle town.
• Do not go into town, instead follow the stone road outside through the left exit.
• Continue to follow the stone road to the left, across the bridge and through the exit in the top left corner.
• Walk forward, under the stone archway, and climb the ledge on the left before the small wooden bridge where the Moblins fire arrows at you.
• Go through the tunnel to find the Goron breaking the rocks.
• Once the rocks are broken, you must defeat all 20 Moblins in the village.
• Defeat all of the Moblins with your bow and arrow, making sure to check all the balconies, houses, back alleys, roofs and towers in the village.
• You can break some windows to climb through them.
• When you defeat all of the Moblins, an old lady called Impaz will walk out of the locked door at the back of the village.
• Speak to Impaz to receive Ilia’s charm.
• Return the charm to Ilia in Kakariko Village to restore her memory.


RESTORE MAGIC TO THE DOMINION ROD

• After restoring Ilia’s memory, you must return to Impaz in the hidden village.
• To find the hidden village, warp to Hyrule Castle Town.
• Do not go into town, instead follow the stone road outside through the left exit.
• Continue to follow the stone road to the left, across the bridge and through the exit in the top left corner.
• Walk forward, under the stone archway, and climb the ledge on the left before the small wooden bridge where the Moblins fire arrows at you.
• Go through the tunnel to find the hidden village.
• Speak to Impaz in the house at the end. Show her the Dominion Rod to receive the Ancient Sky Book.
• Return to the Shaman’s house in Kakariko Village and show the book to Shad in the basement to return power to the Dominion Rod.

FIND THE 7 OWL STATUES:
• Once power has returned to the Dominion Rod, you must visit the seven owl statues in Hyrule to move them and restore the missing word in the Ancient Sky Book.
• An owl statue is hidden in Faron Woods.
• Warp to South Faron Woods and go forward to the oil seller sitting outside his house.
• Blow up the rock on the right pathway and go through to find the owl statue.
• Use your Dominion Rod to move the statue, then stand on the green circle to find the sky character.
• An owl statue is hidden in the desert.
• Warp to Gerudo Mesa and go left to find the owl statue on a ledge.
• Use the Dominion Rod to move the statue in front of the green circle, so you can climb the ledge opposite and jump across to reach the circle and find the hidden character.
• An owl statue is hidden in Kakariko Gorge.
• Warp to Kakariko Gorge and go to the red mark on the map to find the missing character beneath the statue.
• An owl statue is hidden near the top of the map in Eldin Province.
• To get there, warp to Hyrule Castle town.
• Do not go into town, instead follow the stone road outside through the left exit.
• Continue to follow the stone road to the left, across the bridge and through the exit in the top left corner.
• Ride across the small wooden bridge where the Moblins fire arrows at you to reach the stone bridge.
• The owl statue is on the left side of the bridge. Move it to find the missing sky character.
• Two owl statues are hidden near Hyrule Castle Town.
• Warp to Hyrule Castle town. Face away from the town and go through the right exit to reach the ruins.
• Us the Dominion Rod to move the owl statue between the ledges so you can jump across and find the missing sky character.
• To find the second statue near Hyrule Castle Town, ride out of the ruins and go right and follow the right path to find the owl statue on a ledge.
• Use the Dominion Rod to move the statue off the ledge, and place it so you can Clawshot to the vines above, drop off and jump to the green circle to find the missing sky character.
• Now that you have found all 7 of the owl statues, return to Kakariko Village and show the Ancient Sky Book to Shad in the basement.

RESTORE THE ANCIENT CANON TO THE SKY:
• Once you have found all of the missing sky characters for the book and show it to Shad, use the Dominion Rod on the statue in the basement of the Shaman’s house in Kakariko Village to find the ancient sky canon.
• Stand near the canon and talk to Midna, then talk to Shad to make him leave.
• Use Midna to warp the canon to Lake Hylia.
• Speak to the old clown in front of the floating house and pay him 300 rupees to fix it.
• Clawshot to the golden circle in the back of the canon to shoot to the temple in the sky
 
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that has got to be illegal. and im hoping that you didnt type that whole thing up.
haha i feel a sticky coming on..
 
I have a question.......please answer...How can twilight princess be the same game on gamecube and on the wii if the gamecube games are 1.5 gig.....and the wii are 8.5 gig????Shouldnt the wii game be longer??
 
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credits to Nintendo Australia for the help, i thought i would bring it here so everyone stops asking
 
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woops the © Nintendo Australia 2006
didn't copy from when i had it in notepad... my bad

and yes i did just accidentally double post cos i thought the message didnt go through
 
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no problem, ps i hope this isn't breaking any law or anything coz i didnt know that it could, my friend put this here, if it's illegal please close thread i don't want to get in trouble
 
its not illegal if you show whos it is. (Copyright Nintendo[Or who ever wrote it up])
 
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its ok to lock the thread

i just cut and pasted the entire thing and saved it to disk

whoever you are >>>>>>>>>>>>>>>>>> Thankyou :cornut:

im still at the find missing kid in the woods :mad2:
the kids dont give me much time away from wii sports to play zelda

i hereby promise not to consult the walkthrough unless i really really need to :ihih:

:drool:
 
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it's ok mate, i told my mate to put it here(the only post i told him to do not the other 100 :frown2:) not know it was illegal, but with the copyright thing it's ok... thats good :)
 
Actually, I kind of find the fact that people put "spoiler alerts" on here. Obviously if someone is on this site and they click on a thread called "how to beat the forest temple boss" or something, that person is here for a reason. I mean come on, no one is that stupid. 9 times out of 10 someone comes on here looking for help, that means giving away the answer. The tenth person is the one giving away all the information.
 
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